My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Cannon Hog Rider Baby Dragon
Zap
Cannon Prince
Barbarian Barrel
Cannon
The Log
Cannon Hog Rider Prince
Earthquake
Cannon Hog Rider
Arrows
Royal Delivery
Hog Rider Baby Dragon Prince
Fireball
Cannon Hog Rider Baby Dragon
Poison
Cannon
Lightning
Cannon Baby Dragon Prince
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Rage Cannon Fireball Hog Rider Baby Dragon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap Rage Cannon

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mirror Prince Baby Dragon
Cannon
Fireball
Zap Hog Rider Mirror Baby Dragon
Hog Rider
Zap Fireball Rage Mirror Baby Dragon Prince
Mirror
Zap Fireball Hog Rider
Rage
Hog Rider Prince
Baby Dragon
Zap Fireball Hog Rider Prince
Prince
Zap Hog Rider Rage Baby Dragon

Defense Synergies 5 6

Zap
Cannon Fireball Mirror Baby Dragon Prince
Cannon
Zap Mirror Fireball Baby Dragon Prince
Fireball
Zap Mirror Cannon
Hog Rider
Mirror
Zap Cannon Fireball
Rage
Baby Dragon
Zap Cannon Prince
Prince
Zap Cannon Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Baby Dragon
Zap Cannon Prince
Cannon Prince
Cannon Prince
Fireball Prince
Fireball Zap Cannon Baby Dragon
Zap Cannon Fireball Baby Dragon
Zap Cannon Fireball Baby Dragon
Cannon Prince
Cannon Prince
Zap Cannon Fireball Baby Dragon
Zap Fireball Baby Dragon
Cannon Prince Zap Fireball
Fireball Zap Cannon Baby Dragon Prince
Cannon Prince
Zap Cannon Fireball Prince
Cannon Fireball Prince
Cannon Fireball Zap Baby Dragon Prince
Zap Baby Dragon Cannon Fireball
Cannon Prince
Cannon Fireball Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Prince
Fireball Zap Baby Dragon Prince
Zap Prince
Prince Zap Fireball
Cannon Prince
Fireball Zap Baby Dragon
Prince Fireball
Prince
Zap Fireball Baby Dragon Prince
Cannon
Prince
Zap Fireball Prince
Prince Cannon Fireball
Cannon Fireball Baby Dragon
Zap Fireball Baby Dragon Prince
Zap Cannon Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Prince
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Fireball Prince
Zap Fireball Prince
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon Prince
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon Prince
Zap Fireball Baby Dragon
Fireball Baby Dragon Prince
Fireball
Prince
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon Prince
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Prince
Fireball
Zap Fireball Prince
Fireball Zap Baby Dragon
Fireball
Fireball Baby Dragon Prince
Zap Fireball Baby Dragon
Zap Fireball
Prince
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon Prince

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