My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Collector Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Prince Giant Skeleton
Giant Snowball
Spear Goblins Minion Horde
Zap
Spear Goblins Minion Horde Prince
Barbarian Barrel
Spear Goblins Bomb Tower Giant Skeleton
The Log
Spear Goblins Prince Giant Skeleton
Earthquake
Spear Goblins Bomb Tower Elixir Collector
Arrows
Spear Goblins Minion Horde
Royal Delivery
Spear Goblins Minion Horde Prince Giant Skeleton
Fireball
Minion Horde Bomb Tower Elixir Collector
Poison
Spear Goblins Minion Horde Bomb Tower Elixir Collector
Lightning
Bomb Tower Elixir Collector Prince
Rocket
Minion Horde Bomb Tower Elixir Collector Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Elixir Collector Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Arrows Bomb Tower Minion Horde Prince Elixir Collector Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Spear Goblins Arrows Bomb Tower

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Prince Giant Skeleton
Arrows
Mirror Prince Giant Skeleton
Minion Horde
Mirror Prince Giant Skeleton
Bomb Tower
Elixir Collector
Mirror
Arrows Minion Horde Giant Skeleton
Prince
Spear Goblins Arrows Minion Horde
Giant Skeleton
Spear Goblins Arrows Minion Horde Mirror

Defense Synergies 2 8

Spear Goblins
Arrows Bomb Tower Prince Giant Skeleton
Arrows
Mirror Spear Goblins Bomb Tower Prince Giant Skeleton
Minion Horde
Mirror
Bomb Tower
Spear Goblins Arrows Mirror
Elixir Collector
Mirror
Arrows Minion Horde Bomb Tower
Prince
Spear Goblins Arrows
Giant Skeleton
Spear Goblins Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde
Minion Horde Bomb Tower Prince
Minion Horde Bomb Tower Prince Giant Skeleton
Minion Horde Bomb Tower Prince
Arrows Bomb Tower Prince Giant Skeleton
Arrows Spear Goblins Bomb Tower
Minion Horde Spear Goblins Arrows Bomb Tower
Arrows Bomb Tower Giant Skeleton
Minion Horde Bomb Tower Prince
Spear Goblins Minion Horde Prince Giant Skeleton
Minion Horde Spear Goblins Arrows Bomb Tower Giant Skeleton
Arrows Minion Horde Spear Goblins
Minion Horde Bomb Tower Prince Giant Skeleton
Bomb Tower Arrows Minion Horde Prince
Minion Horde Bomb Tower Prince
Minion Horde Bomb Tower Prince
Minion Horde Bomb Tower Arrows Prince
Arrows Bomb Tower Spear Goblins Minion Horde Prince
Arrows Bomb Tower Spear Goblins Giant Skeleton
Bomb Tower Prince
Spear Goblins Arrows Minion Horde Bomb Tower Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Prince Giant Skeleton
Arrows Bomb Tower Prince
Giant Skeleton Spear Goblins Minion Horde Bomb Tower Prince
Prince Giant Skeleton Minion Horde
Giant Skeleton Minion Horde Prince
Arrows Minion Horde Bomb Tower
Prince Spear Goblins Minion Horde Bomb Tower Giant Skeleton
Giant Skeleton Minion Horde Bomb Tower Prince
Minion Horde Giant Skeleton Spear Goblins Bomb Tower Prince
Minion Horde
Minion Horde Bomb Tower Prince Giant Skeleton
Arrows Prince Giant Skeleton
Prince Giant Skeleton Minion Horde Bomb Tower
Minion Horde Bomb Tower
Spear Goblins Minion Horde Bomb Tower Prince Giant Skeleton
Arrows Minion Horde Bomb Tower Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Giant Skeleton
Arrows
Arrows Minion Horde Giant Skeleton
Arrows Prince Giant Skeleton
Arrows Minion Horde
Arrows Spear Goblins Minion Horde
Arrows Minion Horde
Arrows
Arrows
Minion Horde Prince
Arrows Minion Horde Prince
Arrows
Arrows Minion Horde
Arrows Prince
Spear Goblins Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Arrows Prince
Arrows
Minion Horde Prince Giant Skeleton
Arrows
Prince
Arrows Minion Horde
Arrows
Minion Horde
Arrows
Arrows Prince
Arrows
Arrows Minion Horde
Minion Horde
Minion Horde
Arrows Minion Horde
Arrows Minion Horde
Minion Horde Prince Giant Skeleton
Arrows
Minion Horde Spear Goblins Prince
Arrows
Arrows
Minion Horde Prince
Arrows
Arrows Giant Skeleton
Minion Horde Prince
Minion Horde Giant Skeleton
Prince Giant Skeleton

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