My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Elixir Collector Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Three Musketeers
Giant Snowball
Musketeer Three Musketeers
Zap
Three Musketeers
Barbarian Barrel
Heal Spirit Musketeer Three Musketeers
The Log
Heal Spirit Mini P.E.K.K.A Musketeer Three Musketeers
Earthquake
Elixir Collector
Arrows
Heal Spirit
Royal Delivery
Heal Spirit Mini P.E.K.K.A Musketeer Three Musketeers
Fireball
Musketeer Elixir Collector Three Musketeers
Poison
Musketeer Elixir Collector Three Musketeers
Lightning
Mini P.E.K.K.A Musketeer Elixir Collector Three Musketeers
Rocket
Musketeer Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mini P.E.K.K.A Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Musketeer Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Heal Spirit Zap Mini P.E.K.K.A Musketeer Giant Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Heal Spirit Zap Mini P.E.K.K.A

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Mirror Heal Spirit Mini P.E.K.K.A Musketeer Three Musketeers
Heal Spirit
Zap Mini P.E.K.K.A Musketeer Giant Three Musketeers
Mini P.E.K.K.A
Giant Zap Heal Spirit Musketeer Mirror
Musketeer
Giant Zap Heal Spirit Mini P.E.K.K.A Mirror
Giant
Zap Mini P.E.K.K.A Musketeer Heal Spirit Three Musketeers
Elixir Collector
Three Musketeers
Zap Heal Spirit Giant Mirror
Mirror
Zap Mini P.E.K.K.A Musketeer Three Musketeers

Defense Synergies 2 5

Zap
Mini P.E.K.K.A Mirror Musketeer Three Musketeers
Heal Spirit
Mini P.E.K.K.A
Zap Musketeer Mirror
Musketeer
Zap Mini P.E.K.K.A Mirror
Giant
Elixir Collector
Three Musketeers
Zap
Mirror
Zap Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer
Mini P.E.K.K.A Zap Musketeer Three Musketeers
Mini P.E.K.K.A Three Musketeers Musketeer
Mini P.E.K.K.A Three Musketeers Musketeer
Mini P.E.K.K.A
Zap Musketeer
Musketeer Three Musketeers Zap
Zap Musketeer
Mini P.E.K.K.A Three Musketeers Musketeer
Mini P.E.K.K.A Musketeer
Zap Musketeer
Musketeer Three Musketeers Zap
Mini P.E.K.K.A Zap Musketeer Three Musketeers
Three Musketeers Zap Mini P.E.K.K.A
Mini P.E.K.K.A Three Musketeers
Zap Mini P.E.K.K.A Three Musketeers
Three Musketeers Mini P.E.K.K.A Musketeer
Zap Musketeer Three Musketeers
Zap Musketeer
Mini P.E.K.K.A Musketeer Three Musketeers
Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A Musketeer
Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Musketeer
Mini P.E.K.K.A Musketeer Three Musketeers
Zap Musketeer Three Musketeers
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Musketeer Three Musketeers
Mini P.E.K.K.A Musketeer
Zap
Mini P.E.K.K.A Three Musketeers
Musketeer Three Musketeers
Zap Mini P.E.K.K.A Musketeer Three Musketeers
Zap Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Zap
Zap Musketeer
Musketeer
Zap
Zap
Mini P.E.K.K.A Musketeer Three Musketeers
Zap Musketeer
Zap Musketeer
Musketeer Three Musketeers
Musketeer
Zap Musketeer
Zap Musketeer Three Musketeers
Musketeer Three Musketeers
Three Musketeers
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Three Musketeers
Zap
Musketeer
Musketeer
Zap Musketeer
Zap
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer
Mini P.E.K.K.A
Zap Musketeer
Zap
Zap Musketeer
Zap Musketeer Three Musketeers
Mini P.E.K.K.A Musketeer Three Musketeers
Zap Musketeer
Zap
Musketeer Three Musketeers
Zap Musketeer
Zap Musketeer
Zap Musketeer

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