My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang
Giant Snowball
Minions Goblin Gang Furnace
Zap
Minions Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Furnace
The Log
Goblin Gang Furnace
Earthquake
Goblin Gang Furnace
Arrows
Minions Goblin Gang Furnace
Royal Delivery
Minions Goblin Gang P.E.K.K.A
Fireball
Minions Goblin Gang Furnace
Poison
Minions Goblin Gang Furnace
Lightning
Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Minions Goblin Gang Fireball Furnace Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Minions Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
P.E.K.K.A
Goblin Gang
Mirror P.E.K.K.A
Fireball
Mirror The Log
Furnace
Mirror P.E.K.K.A
Rocket
Mirror
Mirror
Fireball The Log Goblin Gang Furnace Rocket
P.E.K.K.A
Minions Goblin Gang Furnace The Log
The Log
Mirror Fireball P.E.K.K.A

Defense Synergies 4 8

Minions
P.E.K.K.A The Log
Goblin Gang
Furnace Mirror P.E.K.K.A The Log
Fireball
Mirror The Log
Furnace
Mirror Goblin Gang
Rocket
The Log
Mirror
Fireball Furnace Goblin Gang The Log
P.E.K.K.A
The Log Minions Goblin Gang
The Log
Fireball P.E.K.K.A Minions Goblin Gang Rocket Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Fireball The Log
P.E.K.K.A Minions Goblin Gang Furnace The Log
Goblin Gang Furnace Rocket P.E.K.K.A Minions
P.E.K.K.A Minions Goblin Gang Furnace
Fireball Rocket P.E.K.K.A The Log
Goblin Gang Fireball The Log Minions Furnace
Minions Furnace Rocket Goblin Gang Fireball
Rocket Fireball P.E.K.K.A The Log
P.E.K.K.A Minions Goblin Gang Furnace
Goblin Gang
Minions Goblin Gang Fireball Furnace The Log
Minions Goblin Gang Fireball Furnace
Furnace P.E.K.K.A Minions Goblin Gang Fireball Rocket The Log
Fireball Rocket Minions Goblin Gang Furnace P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Furnace
Rocket Goblin Gang Fireball Furnace P.E.K.K.A The Log
Minions Goblin Gang Fireball Furnace P.E.K.K.A
Fireball Minions Goblin Gang Furnace The Log
Furnace The Log Minions Fireball
P.E.K.K.A
Goblin Gang Minions Fireball Furnace P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Furnace P.E.K.K.A
Fireball Goblin Gang Rocket The Log
Goblin Gang P.E.K.K.A Minions Furnace Rocket The Log
Goblin Gang Rocket P.E.K.K.A Fireball The Log
P.E.K.K.A Goblin Gang
Fireball Furnace Rocket Minions Goblin Gang
Goblin Gang Rocket P.E.K.K.A Minions Fireball Furnace
P.E.K.K.A
Rocket P.E.K.K.A Minions Fireball The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
Rocket P.E.K.K.A Fireball The Log
Rocket P.E.K.K.A Goblin Gang Fireball
Fireball Furnace
Goblin Gang Minions Fireball Furnace Rocket P.E.K.K.A The Log
Minions Fireball P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket The Log
Fireball The Log
Rocket Fireball The Log
Fireball Rocket The Log
Fireball Rocket Furnace The Log
Fireball Minions Furnace Rocket
Furnace The Log
Fireball The Log
Fireball The Log
Rocket Minions Goblin Gang Fireball
Rocket Fireball The Log
Fireball Rocket
Rocket Fireball The Log
Minions Fireball Rocket
Fireball Furnace The Log
Rocket Fireball Furnace The Log
Fireball Furnace Rocket The Log
Fireball Rocket
Minions Rocket
Rocket Fireball The Log
Rocket Fireball The Log
Rocket Minions Fireball The Log
Rocket Fireball
Rocket The Log
Rocket Fireball The Log
The Log Fireball Furnace
Fireball The Log
Fireball The Log
Fireball Rocket The Log
Fireball Furnace
Rocket Minions Fireball
Fireball
Fireball Rocket The Log
Rocket Fireball
P.E.K.K.A
Rocket Fireball The Log
Minions Goblin Gang Fireball Rocket
Fireball Rocket
The Log Fireball
Fireball Goblin Gang Rocket
The Log Fireball
Rocket Fireball
P.E.K.K.A
Minions Goblin Gang Fireball Rocket The Log
Fireball Rocket
Fireball Rocket The Log

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