My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Royal Ghost Bandit Electro Wizard Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit Night Witch Sparky
Giant Snowball
Miner Princess Night Witch
Zap
Princess Bandit Night Witch Sparky
Barbarian Barrel
Princess Royal Ghost Bandit Electro Wizard Night Witch Sparky
The Log
Princess Bandit Sparky
Earthquake
Arrows
Princess Night Witch
Royal Delivery
Miner Princess Royal Ghost Bandit Electro Wizard Night Witch Sparky
Fireball
Princess Bandit Electro Wizard Night Witch Sparky
Poison
Princess Electro Wizard Night Witch Sparky
Lightning
Bandit Electro Wizard Night Witch Sparky
Rocket
Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Royal Ghost Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess Royal Ghost Night Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Miner Princess Royal Ghost Bandit Electro Wizard Night Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Miner Princess Royal Ghost

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mirror
Miner Princess Royal Ghost Night Witch Sparky
Miner
Mirror Royal Ghost Bandit Electro Wizard Sparky
Princess
Mirror Royal Ghost Sparky
Royal Ghost
Mirror Miner Princess Bandit Electro Wizard
Bandit
Miner Royal Ghost Electro Wizard
Electro Wizard
Miner Royal Ghost Bandit Sparky
Night Witch
Mirror
Sparky
Mirror Miner Princess Electro Wizard

Defense Synergies 0 9

Mirror
Princess Electro Wizard Night Witch Sparky
Miner
Princess
Mirror Royal Ghost Bandit
Royal Ghost
Princess Electro Wizard
Bandit
Princess Electro Wizard
Electro Wizard
Mirror Royal Ghost Bandit Night Witch
Night Witch
Mirror Electro Wizard
Sparky
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard Sparky
Sparky Bandit Electro Wizard Night Witch
Sparky Bandit Electro Wizard Night Witch
Night Witch Sparky Bandit Electro Wizard
Princess Sparky
Royal Ghost Bandit Electro Wizard Night Witch
Electro Wizard Princess Night Witch
Bandit Electro Wizard Sparky
Sparky Princess Night Witch
Miner Royal Ghost Bandit Electro Wizard Night Witch Sparky
Electro Wizard Princess Royal Ghost Bandit Night Witch
Princess Electro Wizard Night Witch
Night Witch Sparky Bandit Electro Wizard
Sparky Princess Royal Ghost Electro Wizard Night Witch
Sparky Bandit Electro Wizard
Bandit Electro Wizard Sparky
Sparky Electro Wizard Night Witch
Royal Ghost Bandit Electro Wizard Night Witch
Princess Royal Ghost Bandit Electro Wizard
Sparky Electro Wizard
Royal Ghost Bandit Electro Wizard Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost Bandit Electro Wizard Sparky
Bandit Electro Wizard Miner Royal Ghost
Bandit Electro Wizard Sparky
Bandit Electro Wizard Night Witch Sparky
Bandit Night Witch Sparky
Princess Electro Wizard
Sparky Bandit Electro Wizard Night Witch
Sparky
Electro Wizard Bandit Sparky
Sparky
Sparky
Electro Wizard
Bandit Night Witch Sparky
Princess Sparky
Electro Wizard Sparky Night Witch
Princess Royal Ghost Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Ghost Bandit Sparky
Miner Princess Royal Ghost Bandit Electro Wizard
Miner Bandit Sparky
Sparky
Sparky
Princess
Princess Sparky
Princess
Miner Bandit
Electro Wizard Night Witch Sparky
Miner Princess Bandit Electro Wizard Sparky
Princess
Miner Princess Bandit Sparky
Princess Bandit
Princess Sparky
Princess Bandit Sparky
Princess Bandit Sparky
Sparky
Night Witch Sparky
Princess Bandit Electro Wizard Sparky
Miner Princess
Night Witch Sparky
Princess
Sparky
Princess Sparky
Miner Princess Royal Ghost Bandit Electro Wizard Sparky
Miner Princess Bandit Sparky
Miner Bandit Sparky
Princess Electro Wizard Night Witch Sparky
Electro Wizard
Night Witch Sparky
Miner Bandit Night Witch Sparky
Princess Electro Wizard Sparky
Sparky
Princess Sparky
Electro Wizard Princess Bandit Night Witch
Princess Electro Wizard
Miner Princess Electro Wizard Sparky
Princess
Sparky
Sparky
Princess Electro Wizard Sparky
Princess Electro Wizard
Miner Princess Royal Ghost Bandit Electro Wizard Sparky

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