My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Hut Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Mega Minion Goblin Hut Graveyard
Zap
Goblin Hut Graveyard
Barbarian Barrel
Goblin Hut Ice Wizard Royal Ghost Graveyard
The Log
Goblin Hut Graveyard
Earthquake
Goblin Hut Graveyard
Arrows
Goblin Hut Graveyard
Royal Delivery
Mega Minion Goblin Hut Ice Wizard Royal Ghost Graveyard
Fireball
Mega Minion Goblin Hut Ice Wizard
Poison
Mega Minion Goblin Hut Ice Wizard Graveyard
Lightning
Mega Minion Goblin Hut Ice Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Poison Ice Wizard Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Mega Minion Tornado Ice Wizard Royal Ghost Poison Goblin Hut Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Mega Minion Tornado Ice Wizard

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Poison Graveyard
Goblin Hut
Mirror Ice Wizard Royal Ghost Graveyard
Mirror
Goblin Hut Tornado Poison Royal Ghost Graveyard
Tornado
Mirror Poison Ice Wizard Graveyard
Poison
Graveyard Mega Minion Mirror Tornado Royal Ghost
Ice Wizard
Goblin Hut Tornado Graveyard
Royal Ghost
Goblin Hut Mirror Poison
Graveyard
Poison Mega Minion Goblin Hut Mirror Tornado Ice Wizard

Defense Synergies 2 10

Mega Minion
Goblin Hut Tornado Ice Wizard
Goblin Hut
Mega Minion Mirror Ice Wizard Royal Ghost
Mirror
Tornado Goblin Hut Poison Ice Wizard
Tornado
Mirror Ice Wizard Mega Minion Poison
Poison
Mirror Tornado Ice Wizard
Ice Wizard
Tornado Mega Minion Goblin Hut Mirror Poison
Royal Ghost
Goblin Hut
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Hut
Mega Minion Goblin Hut Ice Wizard
Goblin Hut Tornado Mega Minion Ice Wizard
Goblin Hut Mega Minion Ice Wizard
Tornado Poison
Tornado Mega Minion Ice Wizard Royal Ghost
Mega Minion Tornado Goblin Hut Poison Ice Wizard
Poison
Goblin Hut Tornado Ice Wizard
Tornado Ice Wizard Royal Ghost
Poison Ice Wizard Mega Minion Goblin Hut Tornado Royal Ghost
Mega Minion Goblin Hut Tornado Poison Ice Wizard
Goblin Hut Ice Wizard
Mega Minion Goblin Hut Tornado Poison Royal Ghost
Goblin Hut
Tornado Goblin Hut
Goblin Hut Tornado Poison
Mega Minion Goblin Hut Tornado Ice Wizard Royal Ghost
Tornado Poison Mega Minion Goblin Hut Ice Wizard Royal Ghost
Goblin Hut Tornado
Royal Ghost Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Royal Ghost
Poison Mega Minion Royal Ghost
Goblin Hut
Tornado
Goblin Hut
Poison Goblin Hut Tornado Ice Wizard
Mega Minion Goblin Hut Ice Wizard
Mega Minion Goblin Hut Tornado Poison
Mega Minion Goblin Hut
Mega Minion Goblin Hut
Tornado Poison
Goblin Hut Mega Minion Tornado Poison
Poison Mega Minion Goblin Hut Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Ghost
Poison Tornado Ice Wizard Royal Ghost
Goblin Hut Poison
Poison
Poison
Poison Mega Minion Tornado Ice Wizard
Tornado Poison
Poison Tornado Ice Wizard
Poison Tornado
Tornado Poison
Poison Tornado
Poison Tornado
Poison Goblin Hut
Poison
Goblin Hut Poison
Goblin Hut Poison
Goblin Hut Poison
Tornado Poison
Mega Minion Poison
Tornado Poison
Poison
Tornado Poison
Tornado
Poison
Tornado Poison Ice Wizard
Mega Minion
Poison Tornado Ice Wizard Royal Ghost
Tornado Poison
Poison Tornado
Poison Tornado Ice Wizard
Mega Minion Goblin Hut Poison
Mega Minion
Poison
Poison
Poison
Goblin Hut
Poison Mega Minion Tornado Ice Wizard
Poison Mega Minion
Poison
Tornado Poison
Mega Minion
Tornado Poison
Tornado Poison
Poison Tornado Royal Ghost

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