My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel Clone
Giant Snowball
Spear Goblins Goblin Gang Furnace Goblin Barrel Clone
Zap
Spear Goblins Goblin Gang Furnace Goblin Barrel Clone
Barbarian Barrel
Spear Goblins Goblin Gang Furnace Goblin Barrel Clone
The Log
Spear Goblins Goblin Gang Furnace Goblin Barrel Clone
Earthquake
Spear Goblins Goblin Gang Furnace Goblin Barrel Clone
Arrows
Spear Goblins Goblin Gang Furnace Goblin Barrel Clone
Royal Delivery
Spear Goblins Goblin Gang Goblin Barrel Clone
Fireball
Goblin Gang Furnace Goblin Barrel Clone
Poison
Spear Goblins Goblin Gang Furnace Clone
Lightning
Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins The Log Goblin Gang Goblin Barrel Clone Fireball Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Spear Goblins The Log Goblin Gang

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Goblin Gang Furnace
Goblin Gang
Goblin Barrel Spear Goblins Mirror Clone
Fireball
Mirror The Log
Furnace
Spear Goblins Mirror Goblin Barrel
Mirror
Fireball Goblin Barrel The Log Goblin Gang Furnace
Goblin Barrel
Spear Goblins Goblin Gang Mirror Furnace Clone
Clone
Goblin Gang Goblin Barrel
The Log
Mirror Fireball

Defense Synergies 3 6

Spear Goblins
Goblin Gang The Log
Goblin Gang
Spear Goblins Furnace Mirror The Log
Fireball
Mirror The Log
Furnace
Mirror Goblin Gang
Mirror
Fireball Furnace Goblin Gang The Log
Goblin Barrel
Clone
The Log
Fireball Spear Goblins Goblin Gang Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball The Log
Goblin Gang Furnace The Log
Goblin Gang Furnace
Goblin Gang Furnace
Fireball The Log
Goblin Gang Fireball The Log Spear Goblins Furnace
Furnace Spear Goblins Goblin Gang Fireball
Fireball The Log
Goblin Gang Furnace
Goblin Gang Spear Goblins
Goblin Gang Spear Goblins Fireball Furnace The Log
Spear Goblins Goblin Gang Fireball Furnace
Furnace Goblin Gang Fireball The Log
Fireball Goblin Gang Furnace The Log
Goblin Gang Furnace
Goblin Gang Fireball Furnace The Log
Goblin Gang Fireball Furnace
Fireball Spear Goblins Goblin Gang Furnace The Log
Furnace The Log Spear Goblins Fireball
Goblin Gang Spear Goblins Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Fireball Furnace
Fireball Goblin Gang The Log
Goblin Gang Spear Goblins Furnace The Log
Goblin Gang Fireball The Log
Goblin Gang
Fireball Furnace Goblin Gang
Goblin Gang Spear Goblins Fireball Furnace
Spear Goblins Fireball The Log
Goblin Gang
Fireball The Log
Goblin Gang Fireball
Fireball Furnace
Goblin Gang Spear Goblins Fireball Furnace The Log
Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Spear Goblins Furnace
Furnace The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball Furnace The Log
Spear Goblins Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Goblin Gang Fireball
Fireball
The Log Fireball
Fireball Goblin Gang
The Log Fireball
Fireball
Goblin Gang Fireball The Log
Fireball
Fireball The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: