My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Elite Barbarians Executioner Electro Wizard
The Log
Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Executioner P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Elite Barbarians Executioner Electro Wizard Inferno Dragon
Poison
Executioner Electro Wizard
Lightning
Elite Barbarians Executioner Electro Wizard Inferno Dragon
Rocket
Elite Barbarians Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Wizard Inferno Dragon Giant Executioner Elite Barbarians Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mirror Electro Wizard Inferno Dragon Giant

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Giant
Lightning Executioner Electro Wizard
Mirror
Lightning
Executioner
Giant P.E.K.K.A
Lightning
Giant Mirror
P.E.K.K.A
Electro Wizard Executioner
Electro Wizard
P.E.K.K.A Giant
Inferno Dragon

Defense Synergies 0 5

Elite Barbarians
Giant
Mirror
Executioner Electro Wizard Inferno Dragon
Executioner
Mirror
Lightning
P.E.K.K.A
Electro Wizard
Electro Wizard
Mirror P.E.K.K.A Inferno Dragon
Inferno Dragon
Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Executioner Electro Wizard
Elite Barbarians P.E.K.K.A Inferno Dragon Executioner Electro Wizard
P.E.K.K.A Elite Barbarians Executioner Lightning Electro Wizard Inferno Dragon
Elite Barbarians P.E.K.K.A Inferno Dragon Electro Wizard
Lightning Elite Barbarians P.E.K.K.A
Executioner Electro Wizard
Lightning Electro Wizard Inferno Dragon Executioner
Lightning P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Elite Barbarians
Elite Barbarians Electro Wizard
Executioner Electro Wizard
Executioner Inferno Dragon Electro Wizard
P.E.K.K.A Elite Barbarians Lightning Electro Wizard
Executioner P.E.K.K.A Electro Wizard
Elite Barbarians P.E.K.K.A Inferno Dragon Electro Wizard
Elite Barbarians Lightning P.E.K.K.A Electro Wizard Inferno Dragon
Elite Barbarians Executioner P.E.K.K.A Electro Wizard
Elite Barbarians Executioner Electro Wizard
Executioner Electro Wizard Inferno Dragon
P.E.K.K.A Elite Barbarians Electro Wizard Inferno Dragon
Elite Barbarians Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians P.E.K.K.A Electro Wizard
Electro Wizard Elite Barbarians Executioner Lightning Inferno Dragon
P.E.K.K.A Elite Barbarians Lightning Electro Wizard
Lightning P.E.K.K.A Elite Barbarians Electro Wizard
P.E.K.K.A Elite Barbarians Executioner Inferno Dragon
Executioner Electro Wizard
P.E.K.K.A Elite Barbarians Lightning Electro Wizard
P.E.K.K.A Elite Barbarians Inferno Dragon
Lightning P.E.K.K.A Electro Wizard Elite Barbarians Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Elite Barbarians
Lightning P.E.K.K.A Elite Barbarians Electro Wizard
Elite Barbarians Lightning P.E.K.K.A Executioner
Executioner
Elite Barbarians Electro Wizard Executioner Lightning P.E.K.K.A Inferno Dragon
Executioner Elite Barbarians P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Executioner Electro Wizard
Lightning
Lightning
Executioner
Executioner
Executioner
Executioner Lightning
Lightning
Lightning Elite Barbarians Electro Wizard
Lightning Electro Wizard
Lightning Executioner
Lightning Elite Barbarians Executioner
Lightning
Lightning Elite Barbarians
Lightning Executioner
Lightning Executioner
Lightning
Lightning
Lightning Executioner Electro Wizard
Lightning
Lightning
Lightning
Lightning
Lightning
Executioner
Inferno Dragon
Executioner Lightning Electro Wizard
Lightning
Lightning
Elite Barbarians Lightning Executioner Electro Wizard
Lightning Electro Wizard
Lightning Elite Barbarians
Lightning
Lightning Electro Wizard
P.E.K.K.A
Lightning
Lightning Electro Wizard
Lightning Executioner Electro Wizard
Lightning Executioner Electro Wizard
Executioner Lightning
Lightning
Elite Barbarians Executioner P.E.K.K.A
Elite Barbarians Lightning Electro Wizard
Executioner Lightning Electro Wizard
Lightning Executioner Electro Wizard

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