My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince
Giant Snowball
Furnace Goblin Barrel Skeleton Army
Zap
Furnace Inferno Tower Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Furnace Inferno Tower Goblin Barrel Skeleton Army
The Log
Furnace Goblin Barrel Skeleton Army Prince
Earthquake
Furnace Inferno Tower Goblin Barrel Skeleton Army
Arrows
Furnace Goblin Barrel Skeleton Army
Royal Delivery
Goblin Barrel Skeleton Army Prince
Fireball
Furnace Inferno Tower Goblin Barrel Skeleton Army
Poison
Furnace Inferno Tower Skeleton Army
Lightning
Furnace Inferno Tower Prince
Rocket
Furnace Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Goblin Barrel Skeleton Army Fireball Furnace Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Goblin Barrel Skeleton Army

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror The Log
Furnace
Mirror Goblin Barrel Prince
Inferno Tower
Mirror
Fireball Goblin Barrel The Log Furnace Skeleton Army
Goblin Barrel
Mirror Prince Furnace Skeleton Army
Skeleton Army
Mirror Goblin Barrel
Prince
Goblin Barrel Furnace The Log
The Log
Mirror Fireball Prince

Defense Synergies 7 8

Fireball
Mirror The Log Inferno Tower
Furnace
Mirror Skeleton Army Prince
Inferno Tower
Skeleton Army The Log Fireball Mirror Prince
Mirror
Fireball Furnace Skeleton Army Inferno Tower The Log
Goblin Barrel
Skeleton Army
Inferno Tower Mirror Furnace Prince The Log
Prince
The Log Furnace Inferno Tower Skeleton Army
The Log
Fireball Inferno Tower Prince Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower The Log
Inferno Tower Skeleton Army Furnace Prince The Log
Furnace Inferno Tower Skeleton Army Prince
Inferno Tower Skeleton Army Prince Furnace
Fireball Skeleton Army Prince The Log
Fireball Skeleton Army The Log Furnace
Furnace Inferno Tower Fireball
Fireball Inferno Tower The Log
Inferno Tower Furnace Skeleton Army Prince
Skeleton Army Inferno Tower Prince
Skeleton Army Fireball Furnace The Log
Inferno Tower Fireball Furnace
Furnace Inferno Tower Skeleton Army Prince Fireball The Log
Fireball Skeleton Army Furnace Prince The Log
Inferno Tower Skeleton Army Furnace Prince
Inferno Tower Skeleton Army Fireball Furnace Prince The Log
Fireball Furnace Inferno Tower Skeleton Army Prince
Fireball Furnace Skeleton Army Prince The Log
Furnace The Log Fireball
Inferno Tower Prince
Skeleton Army Fireball Furnace Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Furnace Inferno Tower Prince
Fireball Prince The Log
Skeleton Army Furnace Inferno Tower Prince The Log
Skeleton Army Prince Fireball Inferno Tower The Log
Inferno Tower Skeleton Army Prince
Fireball Furnace
Skeleton Army Prince Fireball Furnace Inferno Tower
Inferno Tower Skeleton Army Prince
Fireball Inferno Tower Skeleton Army Prince The Log
Inferno Tower Skeleton Army
Inferno Tower Prince
Skeleton Army Fireball Prince The Log
Skeleton Army Prince Fireball Inferno Tower
Fireball Furnace Skeleton Army
Inferno Tower Skeleton Army Fireball Furnace Prince The Log
Fireball Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball Prince The Log
Fireball Furnace The Log
Fireball Furnace
Furnace The Log
Fireball The Log
Fireball The Log
Fireball Prince
Fireball Prince The Log
Fireball
Fireball The Log
Fireball
Fireball Furnace Prince The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Fireball Prince The Log
Fireball The Log
Fireball Prince The Log
Fireball
Prince The Log
Fireball The Log
The Log Fireball Furnace
Fireball The Log
Fireball Prince The Log
Fireball The Log
Fireball Furnace
Fireball
Fireball
Fireball The Log
Fireball
Prince
Fireball The Log
Fireball Skeleton Army Prince
Fireball
The Log Fireball
Fireball Prince
The Log Fireball
Fireball
Prince
Fireball The Log
Fireball
Fireball Prince The Log

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