My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Giant Skeleton
Giant Snowball
Barbarians Minion Horde Hog Rider
Zap
Minion Horde
Barbarian Barrel
Tesla Barbarians Giant Skeleton
The Log
Barbarians Hog Rider Giant Skeleton
Earthquake
Tesla Barbarians Hog Rider
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Hog Rider Giant Skeleton
Fireball
Tesla Barbarians Minion Horde Hog Rider
Poison
Barbarians Minion Horde
Lightning
Tesla
Rocket
Barbarians Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Tesla Fireball Hog Rider Barbarians Minion Horde Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Arrows Tesla Fireball

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Mirror Giant Skeleton
Tesla
Barbarians
Hog Rider
Minion Horde
Hog Rider Mirror Giant Skeleton
Fireball
Arrows Hog Rider Mirror
Hog Rider
Arrows Fireball Barbarians Minion Horde Mirror Giant Skeleton
Mirror
Arrows Fireball Minion Horde Hog Rider Giant Skeleton
Giant Skeleton
Arrows Minion Horde Hog Rider Mirror

Defense Synergies 4 6

Arrows
Mirror Tesla Barbarians Fireball Giant Skeleton
Tesla
Mirror Arrows Fireball
Barbarians
Arrows Minion Horde
Minion Horde
Mirror Barbarians
Fireball
Mirror Arrows Tesla
Hog Rider
Mirror
Arrows Tesla Minion Horde Fireball
Giant Skeleton
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Fireball
Barbarians Minion Horde Tesla
Tesla Barbarians Minion Horde Giant Skeleton
Tesla Barbarians Minion Horde
Arrows Barbarians Fireball Giant Skeleton
Arrows Fireball Tesla
Tesla Minion Horde Arrows Fireball
Arrows Tesla Barbarians Fireball Giant Skeleton
Tesla Barbarians Minion Horde
Tesla Barbarians Minion Horde Giant Skeleton
Barbarians Minion Horde Arrows Tesla Fireball Giant Skeleton
Arrows Tesla Minion Horde Fireball
Tesla Barbarians Minion Horde Fireball Giant Skeleton
Fireball Arrows Tesla Barbarians Minion Horde
Barbarians Tesla Minion Horde
Barbarians Minion Horde Tesla Fireball
Tesla Barbarians Minion Horde Arrows Fireball
Arrows Tesla Fireball Barbarians Minion Horde
Arrows Tesla Barbarians Fireball Giant Skeleton
Barbarians Tesla
Arrows Tesla Barbarians Minion Horde Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Fireball Giant Skeleton
Fireball Arrows Tesla
Barbarians Giant Skeleton Minion Horde
Giant Skeleton Tesla Barbarians Minion Horde Fireball
Barbarians Giant Skeleton Tesla Minion Horde
Arrows Fireball Tesla Minion Horde
Tesla Barbarians Minion Horde Fireball Giant Skeleton
Giant Skeleton Tesla Barbarians Minion Horde
Minion Horde Giant Skeleton Barbarians Fireball
Tesla Barbarians Minion Horde
Tesla Barbarians Minion Horde Giant Skeleton
Arrows Barbarians Fireball Giant Skeleton
Barbarians Giant Skeleton Tesla Minion Horde Fireball
Tesla Barbarians Minion Horde Fireball
Tesla Barbarians Minion Horde Fireball Giant Skeleton
Arrows Tesla Barbarians Minion Horde Fireball Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Giant Skeleton
Arrows Fireball
Arrows Minion Horde Fireball Giant Skeleton
Arrows Barbarians Fireball Giant Skeleton
Fireball Arrows Minion Horde
Arrows Fireball Minion Horde
Arrows Minion Horde
Arrows Fireball
Arrows Fireball
Minion Horde Fireball
Arrows Minion Horde Fireball
Fireball Arrows
Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Minion Horde
Arrows Fireball
Arrows Fireball
Minion Horde Fireball Giant Skeleton
Arrows Fireball
Arrows Barbarians Minion Horde Fireball
Arrows Fireball
Minion Horde
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Minion Horde Giant Skeleton
Arrows Fireball
Minion Horde Barbarians Fireball
Fireball Arrows
Arrows Fireball
Fireball Minion Horde
Arrows Fireball
Arrows Fireball Giant Skeleton
Minion Horde
Minion Horde Fireball Giant Skeleton
Fireball
Fireball Giant Skeleton

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