My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Royal Ghost Bandit Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Graveyard Sparky
Giant Snowball
Graveyard
Zap
Bandit Graveyard Sparky
Barbarian Barrel
Executioner Royal Ghost Bandit Electro Wizard Graveyard Sparky
The Log
Bandit Graveyard Sparky
Earthquake
Graveyard
Arrows
Graveyard
Royal Delivery
Executioner Royal Ghost Bandit Electro Wizard Graveyard Sparky
Fireball
Executioner Bandit Electro Wizard Sparky
Poison
Executioner Electro Wizard Graveyard Sparky
Lightning
Executioner Bandit Electro Wizard Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Royal Ghost Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Royal Ghost Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Royal Ghost Bandit Electro Wizard Executioner Graveyard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Royal Ghost Bandit Electro Wizard

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mirror
Royal Ghost Graveyard Sparky
Executioner
Bandit Mega Knight
Royal Ghost
Mirror Bandit Electro Wizard Mega Knight
Bandit
Executioner Royal Ghost Electro Wizard Graveyard Mega Knight
Electro Wizard
Graveyard Royal Ghost Bandit Sparky Mega Knight
Graveyard
Electro Wizard Mirror Bandit Sparky Mega Knight
Sparky
Mirror Electro Wizard Graveyard
Mega Knight
Executioner Royal Ghost Bandit Electro Wizard Graveyard

Defense Synergies 0 11

Mirror
Executioner Electro Wizard Sparky Mega Knight
Executioner
Mirror Bandit Mega Knight
Royal Ghost
Electro Wizard Mega Knight
Bandit
Executioner Electro Wizard Mega Knight
Electro Wizard
Mirror Royal Ghost Bandit Mega Knight
Graveyard
Sparky
Mirror
Mega Knight
Mirror Executioner Royal Ghost Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard Sparky
Sparky Executioner Bandit Electro Wizard Mega Knight
Sparky Mega Knight Executioner Bandit Electro Wizard
Sparky Bandit Electro Wizard Mega Knight
Sparky Mega Knight
Executioner Royal Ghost Bandit Electro Wizard Mega Knight
Electro Wizard Executioner
Bandit Electro Wizard Sparky Mega Knight
Sparky
Royal Ghost Bandit Electro Wizard Sparky Mega Knight
Executioner Electro Wizard Royal Ghost Bandit Mega Knight
Executioner Electro Wizard
Sparky Mega Knight Bandit Electro Wizard
Executioner Sparky Mega Knight Royal Ghost Electro Wizard
Sparky Bandit Electro Wizard Mega Knight
Bandit Electro Wizard Sparky Mega Knight
Sparky Mega Knight Executioner Electro Wizard
Mega Knight Executioner Royal Ghost Bandit Electro Wizard
Executioner Royal Ghost Bandit Electro Wizard Mega Knight
Sparky Electro Wizard
Royal Ghost Mega Knight Executioner Bandit Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Ghost Bandit Electro Wizard Sparky
Bandit Electro Wizard Executioner Royal Ghost Mega Knight
Bandit Mega Knight Electro Wizard Sparky
Mega Knight Bandit Electro Wizard Sparky
Executioner Bandit Sparky Mega Knight
Executioner Electro Wizard
Sparky Bandit Electro Wizard
Mega Knight Sparky
Electro Wizard Mega Knight Bandit Sparky
Sparky
Mega Knight Sparky
Mega Knight Electro Wizard
Mega Knight Executioner Bandit Sparky
Executioner Sparky Mega Knight
Electro Wizard Sparky Executioner
Executioner Mega Knight Royal Ghost Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost Bandit Sparky
Executioner Royal Ghost Bandit Electro Wizard
Bandit Sparky
Sparky
Executioner Sparky Mega Knight
Executioner
Executioner Sparky
Executioner
Bandit
Electro Wizard Sparky
Bandit Electro Wizard Sparky
Executioner
Executioner Bandit Sparky
Bandit
Sparky
Executioner Bandit Sparky
Executioner Bandit Sparky Mega Knight
Sparky
Sparky
Executioner Bandit Electro Wizard Sparky Mega Knight
Mega Knight
Sparky Mega Knight
Sparky
Executioner Sparky Mega Knight
Executioner Royal Ghost Bandit Electro Wizard Sparky
Bandit Sparky Mega Knight
Bandit Sparky
Executioner Electro Wizard Sparky
Electro Wizard
Sparky
Bandit Sparky Mega Knight
Electro Wizard Sparky
Sparky Mega Knight
Sparky
Electro Wizard Bandit
Executioner Electro Wizard
Executioner Electro Wizard Sparky Mega Knight
Executioner
Sparky
Executioner Sparky Mega Knight
Electro Wizard Sparky
Executioner Electro Wizard
Executioner Royal Ghost Bandit Electro Wizard Sparky Mega Knight

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