My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Dark Prince Prince Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Musketeer Hog Rider Lumberjack
Zap
Dark Prince Prince
Barbarian Barrel
Musketeer Dark Prince Ice Wizard Lumberjack
The Log
Musketeer Hog Rider Dark Prince Prince Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Musketeer Hog Rider Dark Prince Prince Ice Wizard Lumberjack
Fireball
Musketeer Hog Rider Ice Wizard Lumberjack
Poison
Musketeer Ice Wizard
Lightning
Musketeer Dark Prince Prince Ice Wizard Lumberjack
Rocket
Musketeer Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Ice Wizard Musketeer Hog Rider Dark Prince Lumberjack Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Ice Wizard Musketeer

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mirror Dark Prince Prince Lumberjack
Musketeer
Hog Rider Mirror Dark Prince Prince Lumberjack
Hog Rider
Arrows Musketeer Mirror Dark Prince Prince Lumberjack
Mirror
Arrows Musketeer Hog Rider Lumberjack
Dark Prince
Prince Arrows Musketeer Hog Rider Ice Wizard Lumberjack
Prince
Dark Prince Arrows Musketeer Hog Rider Ice Wizard Lumberjack
Ice Wizard
Dark Prince Prince Lumberjack
Lumberjack
Arrows Musketeer Hog Rider Mirror Dark Prince Prince Ice Wizard

Defense Synergies 2 12

Arrows
Mirror Dark Prince Prince Ice Wizard Lumberjack
Musketeer
Lumberjack Mirror Dark Prince
Hog Rider
Mirror
Arrows Musketeer Ice Wizard Lumberjack
Dark Prince
Arrows Musketeer Prince Ice Wizard
Prince
Arrows Dark Prince Ice Wizard
Ice Wizard
Arrows Mirror Dark Prince Prince Lumberjack
Lumberjack
Musketeer Arrows Mirror Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Lumberjack Musketeer Dark Prince Prince Ice Wizard
Prince Lumberjack Musketeer Dark Prince Ice Wizard
Prince Lumberjack Musketeer Dark Prince Ice Wizard
Arrows Dark Prince Prince Lumberjack
Arrows Musketeer Dark Prince Ice Wizard Lumberjack
Musketeer Arrows Ice Wizard
Arrows Musketeer
Musketeer Prince Ice Wizard Lumberjack
Musketeer Dark Prince Prince Ice Wizard Lumberjack
Ice Wizard Arrows Musketeer Dark Prince Lumberjack
Arrows Musketeer Ice Wizard
Prince Lumberjack Musketeer Dark Prince Ice Wizard
Arrows Dark Prince Prince Lumberjack
Prince Lumberjack
Prince Lumberjack
Arrows Musketeer Dark Prince Prince Lumberjack
Arrows Musketeer Dark Prince Prince Ice Wizard Lumberjack
Arrows Musketeer Dark Prince Ice Wizard Lumberjack
Musketeer Prince Lumberjack
Dark Prince Arrows Musketeer Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Dark Prince Prince
Arrows Musketeer Prince Lumberjack
Lumberjack Musketeer Dark Prince Prince
Dark Prince Prince Lumberjack Musketeer
Musketeer Dark Prince Prince Lumberjack
Arrows Musketeer Ice Wizard
Dark Prince Prince Musketeer Ice Wizard Lumberjack
Dark Prince Prince Lumberjack
Dark Prince Prince
Musketeer
Musketeer Dark Prince Prince Lumberjack
Arrows Dark Prince Prince
Dark Prince Prince Lumberjack
Musketeer
Musketeer Dark Prince Prince Lumberjack
Arrows Musketeer Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer Ice Wizard
Arrows
Arrows Musketeer Dark Prince Prince
Arrows Dark Prince
Arrows Musketeer Ice Wizard
Arrows Musketeer
Arrows Ice Wizard
Arrows
Musketeer Prince Lumberjack
Arrows Musketeer Dark Prince Prince
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer Prince
Arrows Musketeer
Arrows Musketeer
Arrows
Arrows Musketeer Dark Prince Prince
Arrows
Musketeer Prince
Arrows
Musketeer Prince
Arrows Musketeer
Arrows Dark Prince Ice Wizard
Arrows Musketeer Ice Wizard
Arrows Musketeer Prince
Arrows Musketeer
Arrows Musketeer Ice Wizard
Musketeer
Arrows Musketeer
Arrows
Prince
Arrows
Musketeer Dark Prince Prince
Arrows Musketeer Ice Wizard
Arrows
Musketeer Dark Prince Prince Lumberjack
Arrows Musketeer
Arrows
Musketeer Dark Prince Prince
Musketeer
Musketeer
Musketeer Dark Prince Prince

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