My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Fire Spirit Goblin Gang Furnace Goblin Barrel
Zap
Fire Spirit Goblin Gang Furnace Goblin Barrel
Barbarian Barrel
Fire Spirit Goblin Gang Furnace Wizard Goblin Barrel
The Log
Fire Spirit Goblin Gang Mini P.E.K.K.A Furnace Goblin Barrel
Earthquake
Goblin Gang Furnace Goblin Barrel
Arrows
Fire Spirit Goblin Gang Furnace Goblin Barrel
Royal Delivery
Fire Spirit Goblin Gang Mini P.E.K.K.A Wizard Goblin Barrel
Fireball
Goblin Gang Furnace Wizard Goblin Barrel
Poison
Goblin Gang Furnace Wizard
Lightning
Mini P.E.K.K.A Furnace Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit The Log Goblin Gang Goblin Barrel Mini P.E.K.K.A Furnace Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit The Log Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Furnace Goblin Barrel
Goblin Gang
Goblin Barrel Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
Fire Spirit Goblin Gang Furnace Wizard Mirror The Log
Furnace
Fire Spirit Mini P.E.K.K.A Mirror Goblin Barrel
Wizard
Mini P.E.K.K.A
Mirror
Goblin Barrel The Log Goblin Gang Mini P.E.K.K.A Furnace
Goblin Barrel
Goblin Gang Mirror Fire Spirit Furnace
The Log
Mirror Mini P.E.K.K.A

Defense Synergies 2 11

Fire Spirit
Mini P.E.K.K.A The Log
Goblin Gang
Mini P.E.K.K.A Furnace Mirror The Log
Mini P.E.K.K.A
The Log Fire Spirit Goblin Gang Furnace Wizard Mirror
Furnace
Mirror Goblin Gang Mini P.E.K.K.A
Wizard
Mini P.E.K.K.A The Log
Mirror
Furnace Goblin Gang Mini P.E.K.K.A The Log
Goblin Barrel
The Log
Mini P.E.K.K.A Fire Spirit Goblin Gang Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Mini P.E.K.K.A Goblin Gang Furnace The Log
Goblin Gang Mini P.E.K.K.A Furnace Fire Spirit
Mini P.E.K.K.A Goblin Gang Furnace
Mini P.E.K.K.A The Log
Goblin Gang The Log Fire Spirit Furnace
Furnace Fire Spirit Goblin Gang Wizard
The Log
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Fire Spirit Mini P.E.K.K.A
Goblin Gang Furnace Wizard The Log
Goblin Gang Furnace Wizard
Mini P.E.K.K.A Furnace Fire Spirit Goblin Gang Wizard The Log
Fire Spirit Wizard Goblin Gang Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Mini P.E.K.K.A Furnace The Log
Wizard Goblin Gang Mini P.E.K.K.A Furnace
Fire Spirit Goblin Gang Furnace Wizard The Log
Furnace Wizard The Log Fire Spirit
Mini P.E.K.K.A
Goblin Gang Wizard Fire Spirit Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Furnace
Goblin Gang Mini P.E.K.K.A Wizard The Log
Goblin Gang Mini P.E.K.K.A Furnace The Log
Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A
Fire Spirit Furnace Wizard Goblin Gang
Goblin Gang Mini P.E.K.K.A Furnace
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Goblin Gang
Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Goblin Gang Wizard
Wizard Furnace
Goblin Gang Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
The Log
The Log
Wizard Fire Spirit Furnace The Log
Wizard Fire Spirit Furnace
Fire Spirit Furnace Wizard The Log
The Log Fire Spirit Wizard
The Log Wizard
Fire Spirit Goblin Gang Mini P.E.K.K.A
Wizard The Log
Fire Spirit Wizard
Fire Spirit The Log
Furnace The Log
Furnace Wizard The Log
Furnace Wizard The Log
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Wizard The Log
Fire Spirit Wizard The Log
The Log
Wizard
The Log
The Log
The Log Fire Spirit Furnace Wizard
The Log Wizard
Wizard The Log
The Log
Fire Spirit Furnace Wizard
Wizard
Mini P.E.K.K.A
Wizard The Log
Wizard The Log
Fire Spirit Goblin Gang
Fire Spirit Wizard
The Log
Goblin Gang Mini P.E.K.K.A Wizard
The Log Wizard
Goblin Gang The Log
The Log

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