My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians Giant Skeleton
Giant Snowball
Minions Minion Horde
Zap
Minions Minion Horde
Barbarian Barrel
Knight Elite Barbarians Giant Skeleton
The Log
Elite Barbarians Giant Skeleton
Earthquake
Arrows
Minions Minion Horde
Royal Delivery
Knight Minions Minion Horde Elite Barbarians Giant Skeleton
Fireball
Minions Minion Horde Elite Barbarians
Poison
Minions Minion Horde
Lightning
Knight Elite Barbarians
Rocket
Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Knight Minions Minion Horde Elite Barbarians Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Knight Minions

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mirror Knight Giant Skeleton
Knight
Minions Arrows Minion Horde Elite Barbarians
Minions
Knight Elite Barbarians Giant Skeleton
Minion Horde
Knight Mirror Giant Skeleton
Elite Barbarians
Arrows Knight Minions
Rocket
Mirror
Mirror
Arrows Minion Horde Rocket Giant Skeleton
Giant Skeleton
Arrows Minions Minion Horde Mirror

Defense Synergies 3 4

Arrows
Mirror Knight Giant Skeleton
Knight
Minions Arrows Minion Horde
Minions
Knight Giant Skeleton
Minion Horde
Mirror Knight
Elite Barbarians
Rocket
Mirror
Arrows Minion Horde
Giant Skeleton
Arrows Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minions Minion Horde
Minion Horde Elite Barbarians Knight Minions
Minion Horde Rocket Knight Minions Elite Barbarians Giant Skeleton
Minion Horde Elite Barbarians Knight Minions
Arrows Elite Barbarians Rocket Giant Skeleton
Arrows Minions
Minions Minion Horde Rocket Arrows
Rocket Arrows Giant Skeleton
Minion Horde Minions Elite Barbarians
Knight Elite Barbarians Minion Horde Giant Skeleton
Minions Minion Horde Arrows Knight Giant Skeleton
Arrows Minions Minion Horde
Minion Horde Knight Minions Elite Barbarians Rocket Giant Skeleton
Rocket Arrows Minions Minion Horde
Elite Barbarians Knight Minion Horde
Minion Horde Rocket Elite Barbarians
Minion Horde Arrows Knight Minions Elite Barbarians
Arrows Knight Minions Minion Horde Elite Barbarians
Arrows Knight Minions Giant Skeleton
Elite Barbarians
Arrows Knight Minions Minion Horde Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Giant Skeleton
Arrows Knight Elite Barbarians Rocket
Giant Skeleton Knight Minions Minion Horde Elite Barbarians Rocket
Rocket Giant Skeleton Knight Minion Horde Elite Barbarians
Giant Skeleton Knight Minion Horde Elite Barbarians
Arrows Rocket Minions Minion Horde
Rocket Knight Minions Minion Horde Elite Barbarians Giant Skeleton
Giant Skeleton Knight Minion Horde Elite Barbarians
Minion Horde Rocket Giant Skeleton Knight Minions Elite Barbarians
Minion Horde
Knight Minions Minion Horde Elite Barbarians Giant Skeleton
Rocket Arrows Elite Barbarians Giant Skeleton
Elite Barbarians Rocket Giant Skeleton Knight Minion Horde
Minion Horde
Elite Barbarians Knight Minions Minion Horde Rocket Giant Skeleton
Arrows Minions Minion Horde Elite Barbarians Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde Rocket Giant Skeleton
Arrows
Rocket Arrows Minion Horde Giant Skeleton
Arrows Knight Rocket Giant Skeleton
Rocket Arrows Minion Horde
Arrows Minions Minion Horde Rocket
Arrows Minion Horde
Arrows
Arrows
Rocket Minions Minion Horde Elite Barbarians
Rocket Arrows Knight Minion Horde
Arrows Rocket
Rocket Knight Elite Barbarians
Arrows Minions Minion Horde Rocket
Arrows Elite Barbarians
Rocket Arrows Minion Horde
Arrows Minion Horde Rocket
Arrows Rocket
Minions Minion Horde Rocket
Rocket Arrows
Rocket Arrows
Rocket Minions Minion Horde Giant Skeleton
Rocket Arrows
Rocket
Rocket Arrows Minion Horde
Arrows
Minion Horde
Arrows
Arrows
Rocket Arrows
Elite Barbarians Arrows Minion Horde
Rocket Minions Minion Horde
Minion Horde Elite Barbarians
Arrows Minion Horde Rocket
Rocket Arrows Minion Horde
Minion Horde Giant Skeleton
Rocket Arrows
Minion Horde Minions Rocket
Rocket Arrows
Arrows
Knight Minion Horde Rocket
Arrows
Rocket Arrows Giant Skeleton
Minion Horde Elite Barbarians
Minions Minion Horde Elite Barbarians Rocket Giant Skeleton
Rocket
Rocket Giant Skeleton

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