My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Giant Graveyard
Giant Snowball
Minions Hog Rider Electro Dragon Graveyard
Zap
Minions Graveyard
Barbarian Barrel
Valkyrie Graveyard
The Log
Hog Rider Graveyard
Earthquake
Hog Rider Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions Valkyrie Hog Rider Electro Dragon Graveyard
Fireball
Minions Hog Rider Electro Dragon
Poison
Minions Electro Dragon Graveyard
Lightning
Valkyrie Electro Dragon
Rocket
Valkyrie Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Valkyrie Hog Rider Giant Electro Dragon Graveyard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Valkyrie Hog Rider

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant Graveyard
Minions
Hog Rider Giant Valkyrie Graveyard
Valkyrie
Hog Rider Graveyard Minions Giant Electro Dragon
Hog Rider
Arrows Minions Valkyrie Giant Rocket Graveyard
Giant
Arrows Minions Electro Dragon Graveyard Valkyrie Hog Rider Rocket
Rocket
Hog Rider Giant
Electro Dragon
Giant Valkyrie Graveyard
Graveyard
Arrows Valkyrie Giant Minions Hog Rider Electro Dragon

Defense Synergies 1 2

Arrows
Valkyrie
Minions
Valkyrie
Valkyrie
Minions Arrows Electro Dragon
Hog Rider
Giant
Rocket
Electro Dragon
Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Valkyrie Electro Dragon
Minions Valkyrie Electro Dragon
Rocket Minions Valkyrie Electro Dragon
Minions Valkyrie Electro Dragon
Arrows Valkyrie Rocket
Arrows Minions Valkyrie Electro Dragon
Minions Rocket Arrows Electro Dragon
Rocket Arrows Valkyrie Electro Dragon
Minions
Valkyrie
Minions Valkyrie Arrows Electro Dragon
Arrows Minions Electro Dragon
Minions Valkyrie Rocket Electro Dragon
Valkyrie Rocket Arrows Minions Electro Dragon
Rocket
Arrows Minions Valkyrie Electro Dragon
Arrows Minions Valkyrie Electro Dragon
Arrows Valkyrie Minions Electro Dragon
Valkyrie Arrows Minions Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Arrows Valkyrie Rocket Electro Dragon
Minions Valkyrie Rocket Electro Dragon
Valkyrie Rocket
Valkyrie
Arrows Rocket Minions Electro Dragon
Rocket Minions Valkyrie
Valkyrie
Rocket Electro Dragon Minions Valkyrie
Minions Valkyrie Electro Dragon
Rocket Arrows Valkyrie
Rocket Valkyrie
Valkyrie Electro Dragon
Electro Dragon Minions Valkyrie Rocket
Arrows Minions Valkyrie Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket Electro Dragon
Arrows Electro Dragon
Rocket Arrows Electro Dragon
Arrows Valkyrie Rocket
Rocket Arrows Valkyrie
Arrows Minions Rocket Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Rocket Minions Electro Dragon
Rocket Arrows Valkyrie Electro Dragon
Arrows Rocket Electro Dragon
Rocket
Arrows Minions Rocket Electro Dragon
Arrows
Rocket Arrows Electro Dragon
Arrows Rocket Electro Dragon
Arrows Rocket
Minions Rocket
Rocket Arrows Electro Dragon
Rocket Arrows Valkyrie Electro Dragon
Rocket Minions
Rocket Arrows
Rocket
Rocket Arrows Electro Dragon
Arrows Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Rocket Arrows
Arrows Electro Dragon
Rocket Electro Dragon Minions
Arrows Rocket Electro Dragon
Rocket Arrows Electro Dragon
Rocket Arrows
Minions Rocket Electro Dragon
Rocket Arrows Electro Dragon
Arrows
Valkyrie Rocket Electro Dragon
Arrows Electro Dragon
Rocket Arrows
Electro Dragon
Electro Dragon Minions Rocket
Rocket Electro Dragon
Electro Dragon Rocket

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