My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Goblin Giant Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Sparky
Giant Snowball
Minions Witch
Zap
Minions Witch Goblin Giant Sparky
Barbarian Barrel
Elite Barbarians Witch Magic Archer Sparky
The Log
Elite Barbarians Mini P.E.K.K.A Witch Sparky
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Minions Elite Barbarians Mini P.E.K.K.A Witch Magic Archer Sparky
Fireball
Minions Elite Barbarians Witch Magic Archer Sparky
Poison
Minions Witch Magic Archer Sparky
Lightning
Elite Barbarians Mini P.E.K.K.A Witch Magic Archer Sparky
Rocket
Elite Barbarians Witch Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Poison Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Mini P.E.K.K.A Poison Magic Archer Witch Elite Barbarians Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Mini P.E.K.K.A Poison Magic Archer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Mini P.E.K.K.A Goblin Giant Sparky
Elite Barbarians
Minions Goblin Giant Sparky
Mini P.E.K.K.A
Sparky Minions Goblin Giant Magic Archer
Poison
Goblin Giant
Witch
Goblin Giant
Goblin Giant
Sparky Minions Elite Barbarians Mini P.E.K.K.A Poison Witch Magic Archer
Magic Archer
Mini P.E.K.K.A Goblin Giant
Sparky
Mini P.E.K.K.A Goblin Giant Minions Elite Barbarians

Defense Synergies 0 7

Minions
Goblin Giant
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Elite Barbarians Witch Magic Archer
Poison
Sparky
Witch
Mini P.E.K.K.A
Goblin Giant
Minions Magic Archer Sparky
Magic Archer
Mini P.E.K.K.A Goblin Giant
Sparky
Poison Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Giant Magic Archer Sparky
Elite Barbarians Mini P.E.K.K.A Sparky Minions Witch
Mini P.E.K.K.A Witch Sparky Minions Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Sparky Minions
Elite Barbarians Mini P.E.K.K.A Poison Sparky
Minions Magic Archer
Minions Poison Witch Magic Archer
Poison Goblin Giant Magic Archer Sparky
Mini P.E.K.K.A Witch Sparky Minions Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Sparky
Minions Poison Witch Goblin Giant Magic Archer
Minions Poison Witch Magic Archer
Mini P.E.K.K.A Sparky Minions Elite Barbarians Witch
Sparky Minions Mini P.E.K.K.A Poison Witch Magic Archer
Elite Barbarians Mini P.E.K.K.A Sparky
Elite Barbarians Mini P.E.K.K.A Sparky
Sparky Minions Elite Barbarians Mini P.E.K.K.A Poison Witch
Minions Elite Barbarians Witch Magic Archer
Poison Witch Minions Magic Archer
Mini P.E.K.K.A Sparky Elite Barbarians
Minions Elite Barbarians Mini P.E.K.K.A Poison Witch Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Witch Sparky
Poison Elite Barbarians Mini P.E.K.K.A Magic Archer
Minions Elite Barbarians Mini P.E.K.K.A Witch Goblin Giant Sparky
Mini P.E.K.K.A Elite Barbarians Goblin Giant Sparky
Elite Barbarians Mini P.E.K.K.A Witch Goblin Giant Sparky
Poison Minions Witch Goblin Giant Magic Archer
Mini P.E.K.K.A Sparky Minions Elite Barbarians Witch Goblin Giant
Mini P.E.K.K.A Elite Barbarians Goblin Giant Sparky
Minions Elite Barbarians Mini P.E.K.K.A Poison Witch Magic Archer Sparky
Witch Goblin Giant Sparky
Minions Elite Barbarians Mini P.E.K.K.A Witch Sparky
Elite Barbarians Poison Goblin Giant
Elite Barbarians Mini P.E.K.K.A Witch Goblin Giant Sparky
Witch Magic Archer Sparky
Elite Barbarians Witch Sparky Minions Mini P.E.K.K.A Poison Goblin Giant Magic Archer
Minions Poison Elite Barbarians Mini P.E.K.K.A Witch Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Sparky
Poison Magic Archer
Poison Goblin Giant Magic Archer Sparky
Poison Sparky
Poison Magic Archer Sparky
Poison Minions Witch Goblin Giant Magic Archer
Poison Witch Magic Archer Sparky
Poison Magic Archer
Poison
Minions Elite Barbarians Mini P.E.K.K.A Poison Sparky
Poison Magic Archer Sparky
Poison Magic Archer
Poison Elite Barbarians Magic Archer Sparky
Minions Poison Magic Archer
Elite Barbarians Poison Magic Archer Sparky
Poison Witch Magic Archer Sparky
Magic Archer Poison Sparky
Poison Sparky
Minions Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Poison Magic Archer Sparky
Poison Witch Magic Archer
Minions Poison Magic Archer Sparky
Poison
Sparky
Poison
Poison Witch Magic Archer Sparky
Witch
Poison Witch Magic Archer Sparky
Poison Witch Magic Archer Sparky
Poison Magic Archer Sparky
Elite Barbarians Poison Witch Magic Archer Sparky
Minions Poison Witch
Elite Barbarians Mini P.E.K.K.A Sparky
Poison Magic Archer Sparky
Poison Magic Archer Sparky
Sparky
Poison Magic Archer Sparky
Minions Witch Magic Archer
Poison Witch Magic Archer
Poison Mini P.E.K.K.A Magic Archer Sparky
Poison Magic Archer
Poison Sparky
Elite Barbarians Sparky
Minions Elite Barbarians Poison Witch Magic Archer Sparky
Poison Witch Magic Archer
Poison Witch Goblin Giant Magic Archer Sparky

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