My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Goblin Gang Clone Giant Skeleton
Giant Snowball
Bomber Minions Goblin Gang Furnace Clone Witch
Zap
Bomber Minions Goblin Gang Furnace Clone Witch
Barbarian Barrel
Bomber Goblin Gang Furnace Clone Witch Giant Skeleton
The Log
Bomber Goblin Gang Furnace Clone Witch Giant Skeleton
Earthquake
Bomber Goblin Gang Furnace Clone Witch
Arrows
Bomber Minions Goblin Gang Furnace Clone Witch
Royal Delivery
Bomber Minions Goblin Gang Clone Witch Giant Skeleton
Fireball
Bomber Minions Goblin Gang Furnace Clone Witch
Poison
Bomber Minions Goblin Gang Furnace Clone Witch
Lightning
Furnace Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Minions Goblin Gang Clone Furnace Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Minions Goblin Gang

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Giant Skeleton
Arrows
Giant Skeleton
Minions
Bomber Clone Giant Skeleton
Goblin Gang
Clone Giant Skeleton
Furnace
Giant Skeleton
Clone
Giant Skeleton Minions Goblin Gang Witch
Witch
Clone Giant Skeleton
Giant Skeleton
Clone Bomber Arrows Minions Goblin Gang Furnace Witch

Defense Synergies 0 6

Bomber
Arrows
Furnace Giant Skeleton
Minions
Giant Skeleton
Goblin Gang
Furnace Giant Skeleton
Furnace
Arrows Goblin Gang
Clone
Witch
Giant Skeleton
Giant Skeleton
Arrows Minions Goblin Gang Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions
Bomber Minions Goblin Gang Furnace Witch
Goblin Gang Furnace Witch Bomber Minions Giant Skeleton
Witch Bomber Minions Goblin Gang Furnace
Bomber Arrows Giant Skeleton
Arrows Goblin Gang Bomber Minions Furnace
Minions Furnace Arrows Goblin Gang Witch
Arrows Giant Skeleton
Witch Minions Goblin Gang Furnace
Goblin Gang Bomber Giant Skeleton
Minions Goblin Gang Witch Bomber Arrows Furnace Giant Skeleton
Arrows Minions Goblin Gang Furnace Witch
Furnace Bomber Minions Goblin Gang Witch Giant Skeleton
Bomber Arrows Minions Goblin Gang Furnace Witch
Goblin Gang Furnace
Goblin Gang Furnace
Bomber Arrows Minions Goblin Gang Furnace Witch
Arrows Bomber Minions Goblin Gang Furnace Witch
Arrows Furnace Witch Bomber Minions Giant Skeleton
Bomber Goblin Gang Arrows Minions Furnace Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Witch Giant Skeleton
Bomber Arrows Goblin Gang
Goblin Gang Giant Skeleton Minions Furnace Witch
Goblin Gang Giant Skeleton
Giant Skeleton Goblin Gang Witch
Arrows Furnace Minions Goblin Gang Witch
Goblin Gang Minions Furnace Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Minions Witch
Witch Goblin Gang
Minions Witch Giant Skeleton
Arrows Giant Skeleton
Giant Skeleton Goblin Gang Witch
Bomber Furnace Witch
Goblin Gang Witch Bomber Minions Furnace Giant Skeleton
Arrows Minions Bomber Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton
Arrows
Arrows Giant Skeleton
Arrows Giant Skeleton
Bomber Arrows Furnace
Arrows Minions Furnace Witch
Bomber Arrows Furnace Witch
Arrows
Arrows
Minions Goblin Gang
Arrows
Arrows
Arrows Minions
Arrows Furnace
Bomber Arrows Furnace Witch
Arrows Furnace
Arrows
Bomber Minions
Bomber Arrows
Bomber Arrows Witch
Minions Giant Skeleton
Arrows
Arrows
Arrows Bomber Furnace Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Arrows Furnace Witch
Minions Witch
Bomber Arrows
Arrows
Giant Skeleton
Arrows
Minions Goblin Gang Witch
Arrows Witch
Arrows
Goblin Gang
Arrows Bomber
Arrows Giant Skeleton
Minions Goblin Gang Witch Giant Skeleton
Witch
Witch Giant Skeleton

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