My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army Giant Skeleton
Giant Snowball
Minions Mega Minion Hog Rider Skeleton Army Princess
Zap
Minions Skeleton Army Princess
Barbarian Barrel
Valkyrie Skeleton Army Giant Skeleton Princess
The Log
Hog Rider Skeleton Army Giant Skeleton Princess
Earthquake
Hog Rider Skeleton Army
Arrows
Minions Skeleton Army Princess
Royal Delivery
Minions Mega Minion Valkyrie Hog Rider Skeleton Army Giant Skeleton Princess
Fireball
Minions Mega Minion Hog Rider Skeleton Army Princess
Poison
Minions Mega Minion Skeleton Army Princess
Lightning
Mega Minion Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Skeleton Army Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Mega Minion Skeleton Army Princess Valkyrie Hog Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Mega Minion Skeleton Army

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider Minions Valkyrie Giant Skeleton Princess
Minions
Hog Rider Zap Valkyrie Giant Skeleton
Mega Minion
Zap Valkyrie Giant Skeleton
Valkyrie
Hog Rider Zap Minions Mega Minion Giant Skeleton
Hog Rider
Zap Minions Valkyrie Giant Skeleton Princess
Skeleton Army
Giant Skeleton
Zap Minions Mega Minion Valkyrie Hog Rider Princess
Princess
Zap Hog Rider Giant Skeleton

Defense Synergies 2 14

Zap
Mega Minion Minions Valkyrie Skeleton Army Giant Skeleton Princess
Minions
Valkyrie Zap Giant Skeleton
Mega Minion
Zap Valkyrie Skeleton Army Giant Skeleton Princess
Valkyrie
Minions Zap Mega Minion Princess
Hog Rider
Skeleton Army
Zap Mega Minion Giant Skeleton Princess
Giant Skeleton
Zap Minions Mega Minion Skeleton Army Princess
Princess
Zap Mega Minion Valkyrie Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Valkyrie
Skeleton Army Zap Minions Mega Minion Valkyrie
Skeleton Army Minions Mega Minion Valkyrie Giant Skeleton
Skeleton Army Minions Mega Minion Valkyrie
Valkyrie Skeleton Army Giant Skeleton Princess
Skeleton Army Zap Minions Mega Minion Valkyrie
Minions Mega Minion Zap Princess
Zap Valkyrie Giant Skeleton
Minions Skeleton Army Princess
Skeleton Army Valkyrie Giant Skeleton
Minions Valkyrie Skeleton Army Zap Mega Minion Giant Skeleton Princess
Minions Mega Minion Zap Princess
Skeleton Army Zap Minions Valkyrie Giant Skeleton
Valkyrie Skeleton Army Zap Minions Mega Minion Princess
Skeleton Army
Skeleton Army Zap
Minions Valkyrie Skeleton Army
Zap Minions Mega Minion Valkyrie Skeleton Army
Zap Valkyrie Minions Mega Minion Giant Skeleton Princess
Valkyrie Skeleton Army Minions Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Giant Skeleton
Zap Mega Minion Valkyrie
Skeleton Army Giant Skeleton Zap Minions Valkyrie
Valkyrie Skeleton Army Giant Skeleton Zap
Giant Skeleton Valkyrie Skeleton Army
Zap Minions Princess
Skeleton Army Minions Mega Minion Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army
Zap Giant Skeleton Minions Mega Minion Valkyrie Skeleton Army
Mega Minion Skeleton Army
Minions Mega Minion Valkyrie Giant Skeleton
Skeleton Army Zap Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie
Valkyrie Skeleton Army Princess
Skeleton Army Zap Minions Mega Minion Valkyrie Giant Skeleton
Minions Valkyrie Zap Mega Minion Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Giant Skeleton
Zap Princess
Giant Skeleton
Valkyrie Giant Skeleton
Zap Valkyrie
Zap Minions Mega Minion Princess
Princess
Zap Princess
Zap
Minions
Zap Valkyrie Princess
Zap Princess
Princess
Minions Princess
Princess Zap
Zap Princess
Princess
Minions
Zap Mega Minion Princess
Zap Valkyrie Princess
Minions Giant Skeleton
Princess
Zap
Zap Valkyrie Princess
Mega Minion
Zap Princess
Zap Princess
Zap
Zap Princess
Zap Minions Mega Minion
Mega Minion
Zap
Zap Princess
Giant Skeleton
Princess
Zap Minions Skeleton Army Princess
Zap Mega Minion Princess
Mega Minion Valkyrie Princess
Zap Princess
Zap Giant Skeleton
Mega Minion
Zap Minions Giant Skeleton Princess
Zap Princess
Zap Giant Skeleton Princess

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