My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Skeleton Army
Giant Snowball
Minions Furnace Goblin Hut Goblin Barrel Skeleton Army
Zap
Minions Furnace Goblin Hut Goblin Barrel Skeleton Army
Barbarian Barrel
Valkyrie Furnace Goblin Hut Wizard Goblin Barrel Skeleton Army
The Log
Furnace Goblin Hut Goblin Barrel Skeleton Army
Earthquake
Furnace Goblin Hut Goblin Barrel Skeleton Army
Arrows
Minions Furnace Goblin Hut Goblin Barrel Skeleton Army
Royal Delivery
Minions Valkyrie Goblin Hut Wizard Goblin Barrel Skeleton Army
Fireball
Minions Furnace Goblin Hut Wizard Goblin Barrel Skeleton Army
Poison
Minions Furnace Goblin Hut Wizard Skeleton Army
Lightning
Valkyrie Furnace Goblin Hut Wizard
Rocket
Valkyrie Furnace Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Barrel Skeleton Army Valkyrie Furnace Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Barrel Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie
Valkyrie
Goblin Barrel Minions Furnace Goblin Hut Wizard
Furnace
Valkyrie Goblin Hut Goblin Barrel
Goblin Hut
Valkyrie Furnace Goblin Barrel The Log
Wizard
Valkyrie
Goblin Barrel
Valkyrie Furnace Goblin Hut Skeleton Army
Skeleton Army
Goblin Barrel
The Log
Goblin Hut

Defense Synergies 1 12

Minions
Valkyrie The Log
Valkyrie
Minions Furnace Goblin Hut Wizard The Log
Furnace
Valkyrie Goblin Hut Skeleton Army
Goblin Hut
Valkyrie Furnace Wizard Skeleton Army
Wizard
Valkyrie Goblin Hut Skeleton Army The Log
Goblin Barrel
Skeleton Army
Furnace Goblin Hut Wizard The Log
The Log
Minions Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Goblin Hut Wizard The Log
Skeleton Army Minions Valkyrie Furnace Goblin Hut The Log
Furnace Goblin Hut Skeleton Army Minions Valkyrie
Goblin Hut Skeleton Army Minions Valkyrie Furnace
Valkyrie Skeleton Army The Log
Skeleton Army The Log Minions Valkyrie Furnace
Minions Furnace Goblin Hut Wizard
Valkyrie The Log
Minions Furnace Goblin Hut Skeleton Army
Skeleton Army Valkyrie
Minions Valkyrie Skeleton Army Furnace Goblin Hut Wizard The Log
Minions Furnace Goblin Hut Wizard
Furnace Goblin Hut Skeleton Army Minions Valkyrie Wizard The Log
Valkyrie Wizard Skeleton Army Minions Furnace Goblin Hut The Log
Skeleton Army Furnace Goblin Hut
Skeleton Army Furnace Goblin Hut The Log
Wizard Minions Valkyrie Furnace Goblin Hut Skeleton Army
Minions Valkyrie Furnace Goblin Hut Wizard Skeleton Army The Log
Valkyrie Furnace Wizard The Log Minions Goblin Hut
Goblin Hut
Valkyrie Wizard Skeleton Army Minions Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Furnace Goblin Hut
Valkyrie Wizard The Log
Skeleton Army Minions Valkyrie Furnace Goblin Hut The Log
Valkyrie Skeleton Army The Log
Valkyrie Goblin Hut Skeleton Army
Furnace Wizard Minions Goblin Hut
Skeleton Army Minions Valkyrie Furnace Goblin Hut
Valkyrie Skeleton Army
Minions Valkyrie Goblin Hut Skeleton Army The Log
Goblin Hut Skeleton Army
Minions Valkyrie Goblin Hut
Skeleton Army Valkyrie The Log
Skeleton Army Valkyrie Wizard
Wizard Valkyrie Furnace Skeleton Army
Goblin Hut Skeleton Army Minions Valkyrie Furnace The Log
Minions Valkyrie Goblin Hut Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
Goblin Hut The Log
Valkyrie The Log
Wizard Valkyrie Furnace The Log
Wizard Minions Furnace
Furnace Wizard The Log
The Log Wizard
The Log Wizard
Minions
Valkyrie Wizard The Log
Wizard
Goblin Hut The Log
Minions
Furnace Goblin Hut The Log
Furnace Goblin Hut Wizard The Log
Furnace Goblin Hut Wizard The Log
Minions
Wizard The Log
Valkyrie Wizard The Log
Minions The Log
Wizard
The Log
The Log
The Log Valkyrie Furnace Wizard
The Log Wizard
Wizard The Log
The Log
Furnace Wizard
Minions Goblin Hut Wizard
Wizard The Log
Wizard The Log
Minions Goblin Hut Skeleton Army
Wizard
The Log
Valkyrie Wizard
The Log Wizard
Minions The Log
The Log

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