My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Missing cards in your collection

Fisherman Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Balloon Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Baby Dragon Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Balloon Bandit
Giant Snowball
Minions Dart Goblin Skeleton Army Baby Dragon Balloon
Zap
Minions Dart Goblin Skeleton Army Balloon Bandit
Barbarian Barrel
Dart Goblin Valkyrie Skeleton Army Executioner Bandit
The Log
Dart Goblin Skeleton Army Bandit
Earthquake
Skeleton Army
Arrows
Minions Dart Goblin Skeleton Army
Royal Delivery
Minions Dart Goblin Valkyrie Skeleton Army Baby Dragon Balloon Executioner Bandit
Fireball
Minions Dart Goblin Skeleton Army Baby Dragon Balloon Executioner Bandit
Poison
Minions Dart Goblin Skeleton Army Balloon Executioner
Lightning
Valkyrie Baby Dragon Balloon Executioner Bandit
Rocket
Valkyrie Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Dart Goblin Skeleton Army Bandit Valkyrie Baby Dragon Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Dart Goblin Skeleton Army Bandit

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Baby Dragon Balloon Bandit
Dart Goblin
Valkyrie Baby Dragon Balloon Bandit
Valkyrie
Dart Goblin Balloon Minions Baby Dragon Executioner Bandit
Skeleton Army
Baby Dragon
Minions Dart Goblin Valkyrie Balloon Bandit
Balloon
Valkyrie Minions Dart Goblin Baby Dragon Executioner Bandit
Executioner
Valkyrie Balloon Bandit
Bandit
Minions Dart Goblin Valkyrie Baby Dragon Balloon Executioner

Defense Synergies 1 14

Minions
Valkyrie Dart Goblin Baby Dragon Bandit
Dart Goblin
Minions Valkyrie Skeleton Army Baby Dragon Bandit
Valkyrie
Minions Dart Goblin Baby Dragon Executioner Bandit
Skeleton Army
Dart Goblin Executioner Bandit
Baby Dragon
Minions Dart Goblin Valkyrie Bandit
Balloon
Executioner
Valkyrie Skeleton Army Bandit
Bandit
Minions Dart Goblin Valkyrie Skeleton Army Baby Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Valkyrie Baby Dragon Executioner
Skeleton Army Minions Dart Goblin Valkyrie Executioner Bandit
Skeleton Army Minions Dart Goblin Valkyrie Executioner Bandit
Skeleton Army Minions Dart Goblin Valkyrie Bandit
Valkyrie Skeleton Army
Skeleton Army Minions Dart Goblin Valkyrie Baby Dragon Executioner Bandit
Minions Dart Goblin Baby Dragon Executioner
Dart Goblin Valkyrie Baby Dragon Bandit
Minions Skeleton Army
Skeleton Army Dart Goblin Valkyrie Bandit
Minions Dart Goblin Valkyrie Skeleton Army Executioner Baby Dragon Bandit
Minions Executioner Dart Goblin Baby Dragon
Skeleton Army Minions Valkyrie Bandit
Valkyrie Skeleton Army Executioner Minions Dart Goblin Baby Dragon
Skeleton Army Bandit
Skeleton Army Bandit
Minions Valkyrie Skeleton Army Executioner
Minions Dart Goblin Valkyrie Skeleton Army Baby Dragon Executioner Bandit
Valkyrie Baby Dragon Executioner Minions Dart Goblin Bandit
Dart Goblin
Valkyrie Skeleton Army Minions Dart Goblin Baby Dragon Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Bandit
Bandit Valkyrie Baby Dragon Executioner
Skeleton Army Bandit Minions Valkyrie
Valkyrie Skeleton Army Bandit
Valkyrie Skeleton Army Executioner Bandit
Executioner Minions Dart Goblin Baby Dragon
Skeleton Army Minions Dart Goblin Valkyrie Bandit
Valkyrie Skeleton Army
Minions Valkyrie Skeleton Army Baby Dragon Bandit
Dart Goblin Skeleton Army
Minions Dart Goblin Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Executioner Bandit
Dart Goblin Valkyrie Skeleton Army Baby Dragon Executioner
Skeleton Army Minions Dart Goblin Valkyrie Baby Dragon Executioner
Minions Valkyrie Executioner Dart Goblin Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Baby Dragon Bandit
Dart Goblin Baby Dragon Executioner Bandit
Dart Goblin Baby Dragon Bandit
Dart Goblin Valkyrie
Executioner Valkyrie Baby Dragon
Executioner Minions Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Executioner
Dart Goblin Baby Dragon Executioner
Dart Goblin Bandit
Minions
Dart Goblin Valkyrie Bandit
Dart Goblin Baby Dragon Executioner
Dart Goblin Baby Dragon Executioner Bandit
Minions Dart Goblin Baby Dragon Bandit
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Executioner Bandit
Dart Goblin Baby Dragon Executioner Bandit
Minions
Dart Goblin Baby Dragon Executioner Bandit
Dart Goblin Valkyrie Baby Dragon
Minions Baby Dragon
Baby Dragon
Valkyrie Baby Dragon Executioner
Dart Goblin Baby Dragon Executioner Bandit
Baby Dragon Bandit
Dart Goblin Baby Dragon Bandit
Dart Goblin Baby Dragon Executioner
Minions Dart Goblin
Dart Goblin Bandit
Minions Dart Goblin Skeleton Army Bandit
Dart Goblin Baby Dragon Executioner
Dart Goblin Valkyrie Baby Dragon Executioner
Dart Goblin Baby Dragon Executioner
Dart Goblin Executioner
Minions Dart Goblin Baby Dragon
Dart Goblin Executioner
Dart Goblin Baby Dragon Executioner Bandit

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