My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Furnace Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Inferno Dragon
Giant Snowball
Minions Furnace Inferno Dragon
Zap
Minions Royal Giant Furnace Inferno Dragon
Barbarian Barrel
Valkyrie Furnace
The Log
Royal Giant Mini P.E.K.K.A Furnace
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Inferno Dragon
Fireball
Minions Furnace Inferno Dragon
Poison
Minions Furnace
Lightning
Mini P.E.K.K.A Valkyrie Furnace Inferno Dragon
Rocket
Valkyrie Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Fireball Mini P.E.K.K.A Valkyrie Furnace Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Fireball Mini P.E.K.K.A

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Mini P.E.K.K.A
Minions
Royal Giant Mini P.E.K.K.A Valkyrie Inferno Dragon
Royal Giant
Arrows Minions Fireball Furnace
Fireball
Arrows Royal Giant
Mini P.E.K.K.A
Arrows Minions Valkyrie Furnace
Valkyrie
Minions Mini P.E.K.K.A Furnace
Furnace
Royal Giant Mini P.E.K.K.A Valkyrie
Inferno Dragon
Minions

Defense Synergies 1 9

Arrows
Fireball Mini P.E.K.K.A Valkyrie Furnace
Minions
Valkyrie
Royal Giant
Fireball
Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Arrows Fireball Valkyrie Furnace
Valkyrie
Minions Arrows Fireball Mini P.E.K.K.A Furnace
Furnace
Arrows Mini P.E.K.K.A Valkyrie
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie
Mini P.E.K.K.A Inferno Dragon Minions Valkyrie Furnace
Mini P.E.K.K.A Furnace Minions Valkyrie Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Minions Valkyrie Furnace
Arrows Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Minions Valkyrie Furnace
Minions Furnace Inferno Dragon Arrows Fireball
Arrows Fireball Valkyrie
Mini P.E.K.K.A Inferno Dragon Minions Furnace
Mini P.E.K.K.A Valkyrie
Minions Valkyrie Arrows Fireball Furnace
Arrows Minions Inferno Dragon Fireball Furnace
Mini P.E.K.K.A Furnace Minions Fireball Valkyrie
Fireball Valkyrie Arrows Minions Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Inferno Dragon Furnace
Fireball Mini P.E.K.K.A Furnace Inferno Dragon
Arrows Minions Fireball Mini P.E.K.K.A Valkyrie Furnace
Arrows Fireball Minions Valkyrie Furnace
Arrows Valkyrie Furnace Minions Fireball Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Valkyrie Arrows Minions Fireball Mini P.E.K.K.A Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Furnace
Fireball Arrows Mini P.E.K.K.A Valkyrie Inferno Dragon
Minions Mini P.E.K.K.A Valkyrie Furnace
Mini P.E.K.K.A Valkyrie Fireball
Mini P.E.K.K.A Valkyrie Inferno Dragon
Arrows Fireball Furnace Minions
Mini P.E.K.K.A Minions Fireball Valkyrie Furnace
Mini P.E.K.K.A Valkyrie Inferno Dragon
Minions Fireball Mini P.E.K.K.A Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Mini P.E.K.K.A Valkyrie
Arrows Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie Furnace
Minions Fireball Mini P.E.K.K.A Valkyrie Furnace Inferno Dragon
Arrows Minions Valkyrie Fireball Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie Furnace
Arrows Fireball Minions Furnace
Arrows Furnace
Arrows Fireball
Arrows Fireball
Minions Fireball Mini P.E.K.K.A
Arrows Fireball Valkyrie
Fireball Arrows
Fireball
Arrows Minions Fireball
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball
Minions Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Valkyrie
Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Furnace
Inferno Dragon
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball Furnace
Minions Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Minions Fireball
Fireball Arrows
Arrows Fireball
Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball
Arrows Fireball
Minions Fireball
Fireball
Fireball

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