My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Skeleton Army
Giant Snowball
Minions Skeleton Army Witch Princess
Zap
Minions Skeleton Army Witch Princess
Barbarian Barrel
Valkyrie Wizard Skeleton Army Witch Princess
The Log
Skeleton Army Witch Princess
Earthquake
Skeleton Army Witch
Arrows
Minions Skeleton Army Witch Princess
Royal Delivery
Minions Valkyrie Wizard Skeleton Army Witch Princess
Fireball
Minions Wizard Skeleton Army Witch Princess
Poison
Minions Wizard Skeleton Army Witch Princess
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Skeleton Army Princess Valkyrie Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Skeleton Army Princess

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Minions Valkyrie Witch Princess
Minions
Giant Zap Valkyrie
Valkyrie
Zap Minions Giant Wizard Witch
Giant
Zap Minions Valkyrie Wizard Witch Princess
Wizard
Valkyrie Giant
Skeleton Army
Witch
Zap Valkyrie Giant
Princess
Zap Giant

Defense Synergies 1 10

Zap
Minions Valkyrie Skeleton Army Witch Princess
Minions
Valkyrie Zap
Valkyrie
Minions Zap Wizard Witch Princess
Giant
Wizard
Valkyrie Skeleton Army
Skeleton Army
Zap Wizard Princess
Witch
Zap Valkyrie
Princess
Zap Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Wizard
Skeleton Army Zap Minions Valkyrie Witch
Skeleton Army Witch Minions Valkyrie
Skeleton Army Witch Minions Valkyrie
Valkyrie Skeleton Army Princess
Skeleton Army Zap Minions Valkyrie
Minions Zap Wizard Witch Princess
Zap Valkyrie
Witch Minions Skeleton Army Princess
Skeleton Army Valkyrie
Minions Valkyrie Skeleton Army Witch Zap Wizard Princess
Minions Zap Wizard Witch Princess
Skeleton Army Zap Minions Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Zap Minions Witch Princess
Skeleton Army
Skeleton Army Zap
Wizard Minions Valkyrie Skeleton Army Witch
Zap Minions Valkyrie Wizard Skeleton Army Witch
Zap Valkyrie Wizard Witch Minions Princess
Valkyrie Wizard Skeleton Army Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Witch
Zap Valkyrie Wizard
Skeleton Army Zap Minions Valkyrie Witch
Valkyrie Skeleton Army Zap
Valkyrie Skeleton Army Witch
Wizard Zap Minions Witch Princess
Skeleton Army Minions Valkyrie Witch
Valkyrie Skeleton Army
Zap Minions Valkyrie Skeleton Army Witch
Witch Skeleton Army
Minions Valkyrie Witch
Skeleton Army Zap Valkyrie
Skeleton Army Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Witch Princess
Skeleton Army Witch Zap Minions Valkyrie
Minions Valkyrie Zap Wizard Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess
Valkyrie
Wizard Zap Valkyrie
Wizard Zap Minions Witch Princess
Wizard Witch Princess
Zap Wizard Princess
Zap Wizard
Minions
Zap Valkyrie Wizard Princess
Zap Wizard Princess
Princess
Minions Princess
Princess Zap
Zap Wizard Witch Princess
Wizard Princess
Minions
Zap Wizard Princess
Zap Valkyrie Wizard Witch Princess
Minions
Wizard Princess
Zap
Zap Valkyrie Wizard Witch Princess
Witch
Zap Wizard Witch Princess
Zap Wizard Witch Princess
Zap
Zap Wizard Witch Princess
Zap Minions Wizard Witch
Zap Wizard
Zap Princess
Wizard Princess
Zap Minions Skeleton Army Witch Princess
Zap Wizard Witch Princess
Valkyrie Wizard Princess
Zap Wizard Princess
Zap
Zap Minions Witch Princess
Zap Witch Princess
Zap Witch Princess

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