My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Valkyrie Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minions Prince
Giant Snowball
Bomber Archers Minions
Zap
Bomber Archers Minions Prince
Barbarian Barrel
Bomber Archers Valkyrie
The Log
Bomber Archers Prince
Earthquake
Bomber Archers
Arrows
Bomber Archers Minions
Royal Delivery
Bomber Archers Minions Valkyrie Prince P.E.K.K.A
Fireball
Bomber Archers Minions
Poison
Bomber Archers Minions
Lightning
Valkyrie Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Arrows Minions Valkyrie Freeze Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Arrows Minions

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Valkyrie Prince P.E.K.K.A
Archers
Valkyrie Arrows Prince P.E.K.K.A
Arrows
P.E.K.K.A Archers Freeze Prince
Minions
Bomber Valkyrie Prince P.E.K.K.A
Valkyrie
Archers Prince Bomber Minions P.E.K.K.A
Freeze
Arrows
Prince
Valkyrie Bomber Archers Arrows Minions
P.E.K.K.A
Arrows Bomber Archers Minions Valkyrie

Defense Synergies 2 13

Bomber
Valkyrie P.E.K.K.A
Archers
Valkyrie Minions P.E.K.K.A
Arrows
Valkyrie Prince P.E.K.K.A
Minions
Valkyrie Archers Freeze Prince P.E.K.K.A
Valkyrie
Archers Minions Bomber Arrows Freeze Prince P.E.K.K.A
Freeze
Minions Valkyrie
Prince
Arrows Minions Valkyrie
P.E.K.K.A
Bomber Archers Arrows Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Valkyrie
P.E.K.K.A Bomber Minions Valkyrie Prince
Prince P.E.K.K.A Bomber Archers Minions Valkyrie Freeze
Prince P.E.K.K.A Bomber Minions Valkyrie
Bomber Arrows Valkyrie Prince P.E.K.K.A
Arrows Freeze Bomber Archers Minions Valkyrie
Minions Archers Arrows Freeze
Arrows Valkyrie P.E.K.K.A
P.E.K.K.A Minions Prince
Bomber Archers Valkyrie Prince
Archers Minions Valkyrie Bomber Arrows Freeze
Arrows Minions Archers
Prince P.E.K.K.A Bomber Minions Valkyrie Freeze
Bomber Valkyrie Arrows Minions Freeze Prince P.E.K.K.A
P.E.K.K.A Prince
Freeze Prince P.E.K.K.A
Bomber Arrows Minions Valkyrie Prince P.E.K.K.A
Arrows Bomber Archers Minions Valkyrie Prince
Arrows Valkyrie Freeze Bomber Archers Minions
P.E.K.K.A Prince
Bomber Valkyrie Archers Arrows Minions Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Prince P.E.K.K.A
Bomber Archers Arrows Valkyrie Prince
P.E.K.K.A Minions Valkyrie Prince
Valkyrie Prince P.E.K.K.A
P.E.K.K.A Valkyrie Prince
Arrows Archers Minions Freeze
Prince P.E.K.K.A Archers Minions Valkyrie
P.E.K.K.A Valkyrie Prince
Freeze P.E.K.K.A Minions Valkyrie Prince
P.E.K.K.A
P.E.K.K.A Minions Valkyrie Prince
P.E.K.K.A Arrows Valkyrie Prince
Prince P.E.K.K.A Valkyrie
Bomber Archers Valkyrie
Bomber Archers Minions Valkyrie Freeze Prince P.E.K.K.A
Arrows Minions Valkyrie Bomber Archers Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows
Arrows
Arrows Valkyrie Freeze Prince
Bomber Arrows Valkyrie
Arrows Minions Freeze
Bomber Archers Arrows
Arrows Freeze
Arrows
Minions Prince
Arrows Valkyrie Prince
Archers Arrows
Arrows Minions Freeze
Arrows Prince
Bomber Arrows
Arrows
Arrows Freeze
Bomber Minions
Bomber Archers Arrows Prince
Bomber Arrows Valkyrie
Minions Prince
Arrows
Prince
Arrows
Arrows Freeze Bomber Valkyrie
Arrows
Arrows Prince
Arrows
Archers Arrows
Minions Freeze
Bomber Arrows
Arrows Freeze
P.E.K.K.A Prince
Arrows
Archers Minions Freeze Prince
Archers Arrows
Freeze
Arrows
Valkyrie Prince
Arrows Bomber
Arrows
Prince P.E.K.K.A
Minions Freeze
Freeze Prince

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