My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Royal Hogs Prince Inferno Dragon
Giant Snowball
Minions Musketeer Hog Rider Royal Hogs Inferno Dragon
Zap
Minions Royal Hogs Prince Inferno Dragon
Barbarian Barrel
Musketeer Royal Hogs
The Log
Musketeer Hog Rider Royal Hogs Prince
Earthquake
Hog Rider Royal Hogs
Arrows
Minions Royal Hogs
Royal Delivery
Minions Musketeer Hog Rider Royal Hogs Prince Inferno Dragon
Fireball
Minions Musketeer Hog Rider Royal Hogs Inferno Dragon
Poison
Minions Musketeer Royal Hogs
Lightning
Musketeer Prince Inferno Dragon
Rocket
Musketeer Hog Rider Royal Hogs Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Musketeer Hog Rider Inferno Dragon Royal Hogs Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Minions Musketeer Hog Rider

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Rage Royal Hogs Prince Inferno Dragon
Musketeer
Hog Rider Royal Hogs Prince
Hog Rider
Minions Musketeer Rage Lightning Prince
Royal Hogs
Minions Musketeer Lightning
Rage
Minions Hog Rider Prince
Prince
Minions Musketeer Hog Rider Rage Lightning
Lightning
Hog Rider Royal Hogs Prince
Inferno Dragon
Minions

Defense Synergies 0 2

Minions
Musketeer Prince
Musketeer
Minions
Hog Rider
Royal Hogs
Rage
Prince
Minions
Lightning
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Musketeer
Inferno Dragon Minions Musketeer Prince
Prince Minions Musketeer Lightning Inferno Dragon
Prince Inferno Dragon Minions Musketeer
Lightning Prince
Minions Musketeer
Minions Musketeer Lightning Inferno Dragon
Lightning Musketeer
Inferno Dragon Minions Musketeer Prince
Musketeer Prince
Minions Musketeer
Minions Musketeer Inferno Dragon
Prince Minions Musketeer Lightning
Minions Prince
Inferno Dragon Prince
Prince Lightning Inferno Dragon
Minions Musketeer Prince
Minions Musketeer Prince
Minions Musketeer Inferno Dragon
Musketeer Prince Inferno Dragon
Minions Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince
Musketeer Prince Lightning Inferno Dragon
Minions Musketeer Prince Lightning
Prince Lightning Musketeer
Musketeer Prince Inferno Dragon
Minions Musketeer
Prince Minions Musketeer Lightning
Prince Inferno Dragon
Lightning Minions Prince Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Minions Musketeer Prince
Lightning Prince
Prince Lightning
Musketeer
Minions Musketeer Prince Lightning Inferno Dragon
Minions Musketeer Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer
Musketeer
Lightning
Lightning Musketeer Prince
Minions Musketeer
Musketeer
Lightning
Lightning
Lightning Minions Musketeer Prince
Lightning Musketeer Prince
Lightning Musketeer
Lightning Musketeer
Lightning Minions Musketeer
Lightning Musketeer Prince
Lightning Musketeer
Lightning Musketeer
Lightning
Minions Lightning
Lightning Musketeer Prince
Lightning
Lightning Minions Musketeer Prince
Lightning
Musketeer Prince Lightning
Lightning Musketeer
Inferno Dragon
Musketeer Lightning
Lightning Musketeer Prince
Lightning Musketeer
Lightning Musketeer
Lightning Minions Musketeer
Lightning
Lightning Musketeer
Lightning
Prince
Lightning
Lightning Minions Musketeer Prince
Lightning Musketeer
Lightning Musketeer Prince
Musketeer Lightning
Lightning
Musketeer Prince
Minions Musketeer Lightning
Musketeer Lightning
Lightning Musketeer Prince

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