My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Hogs Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Royal Hogs
Giant Snowball
Minions Minion Horde Royal Hogs
Zap
Minions Minion Horde Royal Hogs
Barbarian Barrel
Tesla Royal Hogs Electro Wizard
The Log
Royal Hogs
Earthquake
Tesla Royal Hogs
Arrows
Minions Minion Horde Royal Hogs
Royal Delivery
Minions Minion Horde Royal Hogs Electro Wizard
Fireball
Minions Tesla Minion Horde Royal Hogs Electro Wizard
Poison
Minions Minion Horde Royal Hogs Electro Wizard
Lightning
Tesla Electro Wizard
Rocket
Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Tesla Poison Electro Wizard Minion Horde Royal Hogs Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Tesla Poison Electro Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Hogs Golem
Tesla
Minion Horde
Golem
Royal Hogs
Minions Poison Lightning Electro Wizard
Poison
Golem Royal Hogs
Lightning
Golem Royal Hogs
Golem
Poison Lightning Minions Minion Horde Electro Wizard
Electro Wizard
Royal Hogs Golem

Defense Synergies 0 5

Minions
Tesla Electro Wizard
Tesla
Minions Poison Electro Wizard
Minion Horde
Royal Hogs
Poison
Tesla Electro Wizard
Lightning
Golem
Electro Wizard
Minions Tesla Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Tesla Minion Horde Electro Wizard
Minion Horde Minions Tesla Electro Wizard
Tesla Minion Horde Minions Lightning Electro Wizard
Tesla Minion Horde Minions Electro Wizard
Lightning Poison
Minions Tesla Electro Wizard
Minions Tesla Minion Horde Lightning Electro Wizard Poison
Lightning Tesla Poison Electro Wizard
Tesla Minion Horde Minions
Tesla Minion Horde Electro Wizard
Minions Minion Horde Poison Electro Wizard Tesla
Minions Tesla Minion Horde Poison Electro Wizard
Tesla Minion Horde Minions Lightning Electro Wizard
Minions Tesla Minion Horde Poison Electro Wizard
Tesla Minion Horde Electro Wizard
Minion Horde Tesla Lightning Electro Wizard
Tesla Minion Horde Minions Poison Electro Wizard
Tesla Minions Minion Horde Electro Wizard
Poison Minions Tesla Electro Wizard
Tesla Electro Wizard
Minions Tesla Minion Horde Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Electro Wizard
Poison Electro Wizard Tesla Lightning
Minions Minion Horde Lightning Electro Wizard
Lightning Tesla Minion Horde Electro Wizard
Tesla Minion Horde
Poison Minions Tesla Minion Horde Electro Wizard
Minions Tesla Minion Horde Lightning Electro Wizard
Tesla Minion Horde
Minion Horde Lightning Electro Wizard Minions Poison
Tesla Minion Horde
Minions Tesla Minion Horde
Lightning Poison Electro Wizard
Lightning Tesla Minion Horde
Tesla Minion Horde
Tesla Electro Wizard Minions Minion Horde Poison Lightning
Minions Poison Tesla Minion Horde Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Minion Horde
Poison Electro Wizard
Lightning Minion Horde Poison
Lightning Poison
Poison Minion Horde
Poison Minions Minion Horde
Minion Horde Poison
Poison Lightning
Poison Lightning
Lightning Minions Minion Horde Poison Electro Wizard
Poison Lightning Minion Horde Electro Wizard
Poison Lightning
Poison Lightning
Lightning Minions Minion Horde Poison
Lightning Poison
Lightning Minion Horde Poison
Lightning Minion Horde Poison
Lightning Poison
Minions Minion Horde Lightning
Lightning Poison Electro Wizard
Lightning Poison
Lightning Minions Minion Horde Poison
Lightning Poison
Lightning
Lightning Minion Horde Poison
Poison
Minion Horde
Poison Lightning Electro Wizard
Lightning Poison
Poison Lightning
Poison Lightning Minion Horde Electro Wizard
Lightning Electro Wizard Minions Minion Horde Poison
Lightning Minion Horde
Poison Lightning Minion Horde
Lightning Minion Horde Poison Electro Wizard
Minion Horde
Poison Lightning
Minion Horde Lightning Electro Wizard Minions
Poison Lightning Electro Wizard
Poison Lightning Minion Horde Electro Wizard
Poison Lightning
Lightning Poison
Minion Horde
Minions Minion Horde Poison Lightning Electro Wizard
Poison Lightning Electro Wizard
Poison Lightning Electro Wizard

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