My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Mortar Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Skeleton Barrel Miner
Giant Snowball
Bats Minions Goblin Gang Skeleton Barrel Miner
Zap
Bats Minions Goblin Gang Skeleton Barrel Mortar
Barbarian Barrel
Goblin Gang Skeleton Barrel Mortar
The Log
Goblin Gang Skeleton Barrel
Earthquake
Goblin Gang Mortar
Arrows
Bats Minions Goblin Gang Skeleton Barrel
Royal Delivery
Bats Minions Goblin Gang Skeleton Barrel Miner
Fireball
Minions Goblin Gang Skeleton Barrel Mortar
Poison
Bats Minions Goblin Gang Skeleton Barrel Mortar
Lightning
Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Goblin Gang Skeleton Barrel Miner Mortar Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Minions Goblin Gang Skeleton Barrel

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Miner Mega Knight Minions Mortar
Minions
Miner Mega Knight Bats Skeleton Barrel Mortar
Goblin Gang
Miner Skeleton Barrel Mortar
Skeleton Barrel
Bats Miner Minions Goblin Gang Mortar Poison Mega Knight
Mortar
Miner Bats Minions Goblin Gang Skeleton Barrel
Poison
Miner Skeleton Barrel Mega Knight
Miner
Bats Minions Goblin Gang Skeleton Barrel Mortar Poison Mega Knight
Mega Knight
Bats Minions Skeleton Barrel Poison Miner

Defense Synergies 0 11

Bats
Minions Mortar Mega Knight
Minions
Bats Mortar Mega Knight
Goblin Gang
Mortar Miner
Skeleton Barrel
Mega Knight
Mortar
Bats Minions Goblin Gang Poison
Poison
Mortar Mega Knight
Miner
Goblin Gang Mega Knight
Mega Knight
Bats Minions Skeleton Barrel Poison Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Barrel Mortar
Bats Minions Goblin Gang Mortar Mega Knight
Goblin Gang Mortar Mega Knight Bats Minions
Bats Minions Goblin Gang Mortar Mega Knight
Poison Mega Knight
Goblin Gang Bats Minions Mega Knight
Bats Minions Goblin Gang Mortar Poison
Skeleton Barrel Poison Mega Knight
Minions Goblin Gang Mortar
Goblin Gang Miner Mega Knight
Bats Minions Goblin Gang Poison Mega Knight
Minions Bats Goblin Gang Poison
Mortar Mega Knight Bats Minions Goblin Gang
Mega Knight Bats Minions Goblin Gang Mortar Poison
Goblin Gang Mortar Mega Knight
Goblin Gang Mortar Mega Knight
Mega Knight Bats Minions Goblin Gang Mortar Poison
Mortar Mega Knight Bats Minions Goblin Gang
Mortar Poison Bats Minions Mega Knight
Mortar
Goblin Gang Mega Knight Bats Minions Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Poison Goblin Gang Skeleton Barrel Mortar Miner Mega Knight
Goblin Gang Mega Knight Bats Minions
Goblin Gang Mega Knight Bats
Goblin Gang Mega Knight
Poison Bats Minions Goblin Gang Skeleton Barrel
Goblin Gang Bats Minions
Mega Knight
Mega Knight Bats Minions Mortar Poison
Goblin Gang
Mega Knight Bats Minions
Mega Knight Poison
Mega Knight Goblin Gang
Mega Knight
Goblin Gang Bats Minions Mortar Poison
Bats Minions Poison Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Mortar
Mortar Poison Skeleton Barrel Miner
Skeleton Barrel Poison Miner
Skeleton Barrel Poison
Poison Mortar Mega Knight
Poison Bats Minions Skeleton Barrel
Mortar Poison
Poison Skeleton Barrel
Poison Miner Skeleton Barrel Mortar
Bats Minions Goblin Gang Poison
Poison Miner Skeleton Barrel Mortar
Poison
Poison Skeleton Barrel Mortar Miner
Minions Skeleton Barrel Mortar Poison
Skeleton Barrel Mortar Poison
Skeleton Barrel Mortar Poison
Skeleton Barrel Mortar Poison Mega Knight
Mortar Poison
Bats Minions
Skeleton Barrel Mortar Poison Mega Knight
Skeleton Barrel Mortar Poison Miner Mega Knight
Minions Poison Mega Knight
Poison
Skeleton Barrel Mortar Poison
Poison Mortar Mega Knight
Mortar Poison Miner Skeleton Barrel
Skeleton Barrel Mortar Poison Miner Mega Knight
Poison Miner Skeleton Barrel Mortar
Poison Bats
Bats Minions Skeleton Barrel Poison
Poison Mortar Miner Mega Knight
Poison
Mega Knight
Poison
Skeleton Barrel Bats Minions Goblin Gang
Poison
Poison Miner Goblin Gang Mega Knight
Skeleton Barrel Mortar Poison
Poison
Mega Knight
Bats Minions Goblin Gang Poison
Bats Poison
Poison Skeleton Barrel Mortar Miner Mega Knight

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