My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner Inferno Dragon
Giant Snowball
Minions Miner Inferno Dragon
Zap
Minions Inferno Dragon
Barbarian Barrel
Royal Ghost Electro Wizard
The Log
Earthquake
Arrows
Minions
Royal Delivery
Minions Miner Royal Ghost Electro Wizard Inferno Dragon
Fireball
Minions Electro Wizard Inferno Dragon
Poison
Minions Electro Wizard
Lightning
Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Poison Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Poison Miner Royal Ghost Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Miner Royal Ghost Freeze Poison Electro Wizard Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Miner Royal Ghost Freeze

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mega Knight Inferno Dragon
Freeze
Poison
Poison
Miner Freeze Royal Ghost Mega Knight
Miner
Minions Poison Royal Ghost Electro Wizard Inferno Dragon Mega Knight
Royal Ghost
Poison Miner Electro Wizard Mega Knight
Electro Wizard
Miner Royal Ghost Mega Knight
Inferno Dragon
Mega Knight Minions Miner
Mega Knight
Minions Inferno Dragon Poison Miner Royal Ghost Electro Wizard

Defense Synergies 0 13

Minions
Freeze Electro Wizard Mega Knight
Freeze
Minions Electro Wizard Mega Knight
Poison
Electro Wizard Mega Knight
Miner
Mega Knight
Royal Ghost
Electro Wizard Mega Knight
Electro Wizard
Minions Freeze Poison Royal Ghost Inferno Dragon Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Mega Knight
Minions Freeze Poison Miner Royal Ghost Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Electro Wizard
Inferno Dragon Minions Electro Wizard Mega Knight
Mega Knight Minions Freeze Electro Wizard Inferno Dragon
Inferno Dragon Minions Electro Wizard Mega Knight
Poison Mega Knight
Freeze Minions Royal Ghost Electro Wizard Mega Knight
Minions Electro Wizard Inferno Dragon Freeze Poison
Poison Electro Wizard Mega Knight
Inferno Dragon Minions
Miner Royal Ghost Electro Wizard Mega Knight
Minions Poison Electro Wizard Freeze Royal Ghost Mega Knight
Minions Inferno Dragon Poison Electro Wizard
Mega Knight Minions Freeze Electro Wizard
Mega Knight Minions Freeze Poison Royal Ghost Electro Wizard
Inferno Dragon Electro Wizard Mega Knight
Freeze Electro Wizard Inferno Dragon Mega Knight
Mega Knight Minions Poison Electro Wizard
Mega Knight Minions Royal Ghost Electro Wizard
Freeze Poison Minions Royal Ghost Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Royal Ghost Mega Knight Minions Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Ghost Electro Wizard
Poison Electro Wizard Miner Royal Ghost Inferno Dragon Mega Knight
Mega Knight Minions Electro Wizard
Mega Knight Electro Wizard
Inferno Dragon Mega Knight
Poison Minions Freeze Electro Wizard
Minions Electro Wizard
Mega Knight Inferno Dragon
Freeze Electro Wizard Mega Knight Minions Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Minions
Mega Knight Poison Electro Wizard
Mega Knight
Mega Knight
Electro Wizard Minions Freeze Poison Inferno Dragon
Minions Poison Mega Knight Freeze Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Freeze Royal Ghost
Poison Miner Royal Ghost Electro Wizard
Poison Miner
Freeze Poison
Poison Mega Knight
Poison Minions Freeze
Poison
Poison Freeze
Poison Miner
Minions Poison Electro Wizard
Poison Miner Electro Wizard
Poison
Poison Miner
Minions Freeze Poison
Poison
Poison
Poison Mega Knight
Freeze Poison
Minions
Poison Electro Wizard Mega Knight
Poison Miner Mega Knight
Minions Poison Mega Knight
Poison
Poison
Freeze Poison Mega Knight
Inferno Dragon
Poison Miner Royal Ghost Electro Wizard
Poison Miner Mega Knight
Poison Miner
Poison Electro Wizard
Electro Wizard Minions Freeze Poison
Poison Miner Mega Knight
Freeze Poison Electro Wizard
Mega Knight
Poison
Electro Wizard Minions Freeze
Poison Electro Wizard
Freeze
Poison Miner Electro Wizard Mega Knight
Poison
Poison
Mega Knight
Minions Freeze Poison Electro Wizard
Poison Electro Wizard
Poison Freeze Miner Royal Ghost Electro Wizard Mega Knight

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