My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Prince Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Prince
Giant Snowball
Minions Battle Ram Lumberjack
Zap
Minions Battle Ram Prince
Barbarian Barrel
Battle Ram Ice Wizard Lumberjack
The Log
Battle Ram Prince Lumberjack
Earthquake
Arrows
Minions
Royal Delivery
Minions Battle Ram Prince Ice Wizard Lumberjack
Fireball
Minions Battle Ram Ice Wizard Lumberjack
Poison
Minions Ice Wizard
Lightning
Battle Ram Prince Ice Wizard Lumberjack
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Ice Wizard Battle Ram Freeze Lumberjack Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Ice Wizard

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Prince Minions Freeze The Log Ice Wizard Lumberjack
Minions
Zap Battle Ram Prince Lumberjack
Battle Ram
Zap The Log Minions Freeze Lumberjack
Freeze
Zap Battle Ram
Prince
Zap Minions The Log Ice Wizard Lumberjack
The Log
Battle Ram Zap Prince Lumberjack
Ice Wizard
Zap Prince Lumberjack
Lumberjack
Zap Minions Battle Ram Prince The Log Ice Wizard

Defense Synergies 1 15

Zap
Minions Prince The Log Ice Wizard Lumberjack
Minions
Zap Freeze Prince The Log Ice Wizard Lumberjack
Battle Ram
Freeze
Minions Lumberjack
Prince
The Log Zap Minions Ice Wizard
The Log
Prince Zap Minions Ice Wizard Lumberjack
Ice Wizard
Zap Minions Prince The Log Lumberjack
Lumberjack
Zap Minions Freeze The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log
Lumberjack Zap Minions Prince The Log Ice Wizard
Prince Lumberjack Minions Freeze Ice Wizard
Prince Lumberjack Minions Ice Wizard
Prince The Log Lumberjack
Freeze The Log Zap Minions Ice Wizard Lumberjack
Minions Zap Freeze Ice Wizard
Zap The Log
Minions Prince Ice Wizard Lumberjack
Prince Ice Wizard Lumberjack
Minions Ice Wizard Zap Freeze The Log Lumberjack
Minions Zap Ice Wizard
Prince Lumberjack Zap Minions Freeze The Log Ice Wizard
Zap Minions Freeze Prince The Log Lumberjack
Prince Lumberjack
Zap Freeze Prince The Log Lumberjack
Minions Prince Lumberjack
Zap Minions Prince The Log Ice Wizard Lumberjack
Zap Freeze The Log Minions Ice Wizard Lumberjack
Prince Lumberjack
Minions Prince The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Prince
Zap Prince The Log Lumberjack
Lumberjack Zap Minions Prince The Log
Prince Lumberjack Zap The Log
Prince Lumberjack
Zap Minions Freeze Ice Wizard
Prince Minions Ice Wizard Lumberjack
Prince Lumberjack
Zap Freeze Minions Prince The Log
Minions Prince Lumberjack
Zap Prince The Log
Prince Lumberjack
Zap Minions Freeze Prince The Log Lumberjack
Minions Zap Freeze The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Zap The Log Ice Wizard
The Log
Freeze Prince The Log
Zap The Log
Zap Minions Freeze Ice Wizard
The Log
The Log Zap Freeze Ice Wizard
The Log Zap
Minions Prince Lumberjack
Zap Prince The Log
Zap
The Log
Minions Freeze
Zap Prince The Log
Zap The Log
The Log
Freeze
Minions
Zap Prince The Log
Zap The Log
Minions Prince The Log
Prince The Log
Zap The Log
Zap Freeze The Log Ice Wizard
The Log Zap Ice Wizard
Zap Prince The Log
Zap The Log
Zap Ice Wizard
Zap Minions Freeze
Zap The Log
Zap Freeze
Prince
The Log
Zap Minions Freeze Prince
Zap Ice Wizard
Freeze
The Log
Prince Lumberjack
The Log Zap
Zap
Prince
Zap Minions Freeze The Log
Zap
Zap Freeze Prince The Log

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