My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Flying Machine Hunter Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Hog Rider
Giant Snowball
Minions Flying Machine Hog Rider Witch
Zap
Minions Royal Giant Flying Machine Witch
Barbarian Barrel
Ice Spirit Hunter Witch
The Log
Ice Spirit Royal Giant Hog Rider Hunter Witch
Earthquake
Hog Rider Witch
Arrows
Ice Spirit Minions Flying Machine Witch
Royal Delivery
Ice Spirit Minions Flying Machine Hog Rider Hunter Witch
Fireball
Minions Flying Machine Hog Rider Hunter Witch
Poison
Minions Flying Machine Hunter Witch
Lightning
Hunter Witch
Rocket
Hog Rider Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Minions Flying Machine Hog Rider Hunter Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Minions Flying Machine

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Royal Giant Hog Rider Royal Giant Hunter Witch
Minions
Ice Spirit Royal Giant Hog Rider
Royal Giant
Ice Spirit Minions Hunter Ice Spirit Flying Machine Hog Rider Witch The Log
Flying Machine
Royal Giant Hog Rider
Hog Rider
Ice Spirit Minions The Log Royal Giant Flying Machine Hunter Witch
Hunter
Royal Giant Ice Spirit Hog Rider
Witch
Ice Spirit Royal Giant Hog Rider
The Log
Hog Rider Royal Giant

Defense Synergies 0 12

Ice Spirit
Minions Flying Machine Hunter Witch The Log
Minions
Ice Spirit Flying Machine Hunter The Log
Royal Giant
Flying Machine
Ice Spirit Minions Hunter The Log
Hog Rider
Hunter
Ice Spirit Minions Flying Machine The Log
Witch
Ice Spirit The Log
The Log
Ice Spirit Minions Flying Machine Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Flying Machine The Log
Hunter Ice Spirit Minions Flying Machine Witch The Log
Hunter Witch Minions
Hunter Witch Minions
The Log
The Log Minions Flying Machine Hunter
Minions Hunter Ice Spirit Flying Machine Witch
Flying Machine The Log
Hunter Witch Minions
Ice Spirit Hunter
Minions Witch Flying Machine Hunter The Log
Minions Hunter Flying Machine Witch
Hunter Ice Spirit Minions Flying Machine Witch The Log
Ice Spirit Minions Hunter Witch The Log
Hunter
Ice Spirit Hunter The Log
Minions Hunter Witch
Ice Spirit Minions Flying Machine Hunter Witch The Log
Hunter Witch The Log Ice Spirit Minions Flying Machine
Hunter
Minions Flying Machine Hunter Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch
Flying Machine Hunter The Log
Ice Spirit Minions Hunter Witch The Log
Hunter The Log
Hunter Witch
Ice Spirit Minions Flying Machine Hunter Witch
Minions Flying Machine Hunter Witch
Hunter
Ice Spirit Minions Flying Machine Witch The Log
Witch
Minions Flying Machine Hunter Witch
The Log
Hunter Witch
Flying Machine Witch
Witch Ice Spirit Minions Flying Machine Hunter The Log
Minions Flying Machine Hunter Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine The Log
Flying Machine The Log
Flying Machine The Log
Flying Machine The Log
The Log
Ice Spirit Minions Flying Machine Hunter Witch
Flying Machine Witch The Log
The Log Ice Spirit Flying Machine Hunter
The Log Flying Machine
Minions
Flying Machine The Log
Flying Machine
Flying Machine Hunter The Log
Minions Flying Machine
Flying Machine The Log
Flying Machine Hunter Witch The Log
Flying Machine The Log
Minions
Flying Machine Hunter The Log
Flying Machine Witch The Log
Minions The Log
The Log
Flying Machine The Log
The Log Ice Spirit Hunter Witch
Witch
The Log Flying Machine Hunter Witch
Flying Machine Witch The Log
The Log
Flying Machine Hunter Witch
Ice Spirit Minions Flying Machine Witch
Hunter The Log
Ice Spirit
The Log
Ice Spirit Minions Flying Machine Witch
Flying Machine Hunter Witch
The Log
Flying Machine Hunter
The Log Flying Machine
Flying Machine
Ice Spirit Minions Flying Machine Witch The Log
Flying Machine Witch
Flying Machine Witch The Log

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