My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Miner
Giant Snowball
Minions Goblin Gang Witch Miner
Zap
Minions Goblin Gang Witch
Barbarian Barrel
Knight Goblin Gang Witch Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Witch
Earthquake
Goblin Gang Witch
Arrows
Minions Goblin Gang Witch
Royal Delivery
Knight Minions Goblin Gang Mini P.E.K.K.A Witch Miner Electro Wizard
Fireball
Minions Goblin Gang Witch Electro Wizard
Poison
Minions Goblin Gang Witch Electro Wizard
Lightning
Knight Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Goblin Gang Miner Mini P.E.K.K.A Poison Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Goblin Gang Miner

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Poison Witch Miner Electro Wizard
Minions
Knight Miner Mini P.E.K.K.A
Goblin Gang
Knight Miner Mini P.E.K.K.A
Mini P.E.K.K.A
Minions Goblin Gang Electro Wizard
Poison
Miner Knight
Witch
Knight Miner
Miner
Minions Goblin Gang Poison Knight Witch Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Miner

Defense Synergies 4 10

Knight
Minions Goblin Gang Electro Wizard Mini P.E.K.K.A Poison Witch
Minions
Knight Electro Wizard
Goblin Gang
Knight Mini P.E.K.K.A Miner Electro Wizard
Mini P.E.K.K.A
Electro Wizard Knight Goblin Gang Witch
Poison
Knight Electro Wizard
Witch
Knight Mini P.E.K.K.A Electro Wizard
Miner
Goblin Gang
Electro Wizard
Knight Mini P.E.K.K.A Minions Goblin Gang Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Electro Wizard
Mini P.E.K.K.A Knight Minions Goblin Gang Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Witch Knight Minions Electro Wizard
Mini P.E.K.K.A Witch Knight Minions Goblin Gang Electro Wizard
Mini P.E.K.K.A Poison
Goblin Gang Minions Electro Wizard
Minions Electro Wizard Goblin Gang Poison Witch
Poison Electro Wizard
Mini P.E.K.K.A Witch Minions Goblin Gang
Knight Goblin Gang Mini P.E.K.K.A Miner Electro Wizard
Minions Goblin Gang Poison Witch Electro Wizard Knight
Minions Goblin Gang Poison Witch Electro Wizard
Mini P.E.K.K.A Knight Minions Goblin Gang Witch Electro Wizard
Minions Goblin Gang Mini P.E.K.K.A Poison Witch Electro Wizard
Mini P.E.K.K.A Knight Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Electro Wizard
Knight Minions Goblin Gang Mini P.E.K.K.A Poison Witch Electro Wizard
Knight Minions Goblin Gang Witch Electro Wizard
Poison Witch Knight Minions Electro Wizard
Mini P.E.K.K.A Electro Wizard
Goblin Gang Knight Minions Mini P.E.K.K.A Poison Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Witch Electro Wizard
Poison Electro Wizard Knight Goblin Gang Mini P.E.K.K.A Miner
Goblin Gang Knight Minions Mini P.E.K.K.A Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Knight Electro Wizard
Knight Goblin Gang Mini P.E.K.K.A Witch
Poison Minions Goblin Gang Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Knight Minions Witch Electro Wizard
Mini P.E.K.K.A Knight
Electro Wizard Knight Minions Mini P.E.K.K.A Poison Witch
Witch Goblin Gang
Knight Minions Mini P.E.K.K.A Witch
Poison Electro Wizard
Mini P.E.K.K.A Knight Goblin Gang Witch
Witch
Goblin Gang Witch Electro Wizard Knight Minions Mini P.E.K.K.A Poison
Minions Poison Mini P.E.K.K.A Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Miner Electro Wizard
Poison Miner
Knight Poison
Poison
Poison Minions Witch
Poison Witch
Poison
Poison Miner
Minions Goblin Gang Mini P.E.K.K.A Poison Electro Wizard
Poison Miner Knight Electro Wizard
Poison
Poison Knight Miner
Minions Poison
Poison
Poison Witch
Poison
Poison
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Poison Electro Wizard
Poison Witch Miner
Minions Poison
Poison
Poison
Poison Witch
Witch
Poison Miner Witch Electro Wizard
Poison Witch Miner
Poison Miner
Poison Witch Electro Wizard
Electro Wizard Minions Poison Witch
Mini P.E.K.K.A
Poison Miner
Poison Electro Wizard
Poison
Electro Wizard Minions Goblin Gang Witch
Poison Witch Electro Wizard
Poison Miner Knight Goblin Gang Mini P.E.K.K.A Electro Wizard
Poison
Poison
Minions Goblin Gang Poison Witch Electro Wizard
Poison Witch Electro Wizard
Poison Witch Miner Electro Wizard

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