My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Wall Breakers P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Wall Breakers Sparky
Giant Snowball
Minions Wall Breakers
Zap
Minions Wall Breakers Sparky
Barbarian Barrel
Heal Spirit Wall Breakers Hunter Sparky
The Log
Heal Spirit Wall Breakers Hunter Sparky
Earthquake
Arrows
Minions Heal Spirit Wall Breakers
Royal Delivery
Minions Heal Spirit Wall Breakers Hunter P.E.K.K.A Sparky
Fireball
Minions Wall Breakers Hunter Sparky
Poison
Minions Hunter Sparky
Lightning
Hunter Sparky
Rocket
Hunter Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Hunter Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Giant Snowball Wall Breakers Minions Hunter Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Heal Spirit Zap Giant Snowball Wall Breakers

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Sparky Giant Snowball Minions Heal Spirit Wall Breakers Hunter
Giant Snowball
P.E.K.K.A Zap Wall Breakers Hunter Sparky
Minions
Zap Heal Spirit Wall Breakers P.E.K.K.A Sparky
Heal Spirit
Zap Minions Hunter P.E.K.K.A Sparky
Wall Breakers
Zap Giant Snowball Minions
Hunter
Zap Giant Snowball Heal Spirit P.E.K.K.A Sparky
P.E.K.K.A
Zap Giant Snowball Minions Heal Spirit Hunter
Sparky
Zap Giant Snowball Minions Heal Spirit Hunter

Defense Synergies 0 12

Zap
Giant Snowball Minions Hunter P.E.K.K.A Sparky
Giant Snowball
Zap Minions Hunter P.E.K.K.A Sparky
Minions
Zap Giant Snowball Hunter P.E.K.K.A
Heal Spirit
Wall Breakers
Hunter
Zap Giant Snowball Minions P.E.K.K.A
P.E.K.K.A
Zap Giant Snowball Minions Hunter
Sparky
Zap Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Sparky
Hunter P.E.K.K.A Sparky Zap Minions
Hunter P.E.K.K.A Sparky Giant Snowball Minions
Hunter P.E.K.K.A Sparky Minions
P.E.K.K.A Sparky
Zap Giant Snowball Minions Hunter
Giant Snowball Minions Hunter Zap
Zap P.E.K.K.A Sparky
Hunter P.E.K.K.A Sparky Minions
Giant Snowball Hunter Sparky
Minions Zap Giant Snowball Hunter
Minions Hunter Zap Giant Snowball
Hunter P.E.K.K.A Sparky Zap Giant Snowball Minions
Sparky Zap Giant Snowball Minions Hunter P.E.K.K.A
P.E.K.K.A Sparky Hunter
Zap Giant Snowball Hunter P.E.K.K.A Sparky
Sparky Minions Hunter P.E.K.K.A
Zap Giant Snowball Minions Hunter
Zap Giant Snowball Hunter Minions
P.E.K.K.A Sparky Hunter
Giant Snowball Minions Hunter P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Giant Snowball P.E.K.K.A Sparky
Zap Giant Snowball Hunter
P.E.K.K.A Zap Minions Hunter Sparky
Hunter P.E.K.K.A Zap Sparky
P.E.K.K.A Hunter Sparky
Zap Giant Snowball Minions Hunter
P.E.K.K.A Sparky Minions Hunter
P.E.K.K.A Hunter Sparky
Zap P.E.K.K.A Giant Snowball Minions Sparky
P.E.K.K.A Sparky
P.E.K.K.A Minions Hunter Sparky
P.E.K.K.A Zap Giant Snowball
P.E.K.K.A Hunter Sparky
Sparky
Sparky Zap Minions Hunter P.E.K.K.A
Minions Zap Giant Snowball Hunter P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Giant Snowball
Sparky
Sparky
Zap Giant Snowball Sparky
Zap Giant Snowball Minions Hunter
Sparky
Zap Giant Snowball Hunter
Zap Giant Snowball
Giant Snowball Minions Sparky
Zap Sparky
Zap Giant Snowball
Giant Snowball Hunter Sparky
Minions
Zap Giant Snowball Sparky
Zap Giant Snowball Hunter Sparky
Sparky
Giant Snowball Sparky
Minions Sparky
Zap Giant Snowball Hunter Sparky
Zap Giant Snowball
Minions Sparky
Giant Snowball
Sparky
Zap Giant Snowball
Zap Giant Snowball Hunter Sparky
Zap Giant Snowball Hunter Sparky
Zap Giant Snowball Sparky
Zap Sparky
Zap Giant Snowball Hunter Sparky
Zap Giant Snowball Minions
Giant Snowball Sparky
Zap Giant Snowball Hunter Sparky
Zap Giant Snowball Sparky
P.E.K.K.A Sparky
Giant Snowball Sparky
Zap Minions
Zap Giant Snowball Hunter
Hunter Sparky
Zap Giant Snowball
Zap Giant Snowball Sparky
P.E.K.K.A Sparky
Zap Giant Snowball Minions Sparky
Zap Giant Snowball
Zap Giant Snowball Sparky

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