My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Minion Horde Royal Giant Miner
Giant Snowball
Archers Minions Goblin Gang Minion Horde Miner Princess
Zap
Archers Minions Goblin Gang Minion Horde Royal Giant Princess
Barbarian Barrel
Archers Goblin Gang Princess
The Log
Archers Goblin Gang Royal Giant Princess
Earthquake
Archers Goblin Gang
Arrows
Archers Minions Goblin Gang Minion Horde Princess
Royal Delivery
Archers Minions Goblin Gang Minion Horde Miner Princess
Fireball
Archers Minions Goblin Gang Minion Horde Princess
Poison
Archers Minions Goblin Gang Minion Horde Princess
Lightning
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Goblin Gang Miner Princess Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Goblin Gang

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Archers Minions Minion Horde Royal Giant Princess
Archers
Zap Royal Giant Miner
Minions
Royal Giant Miner Zap
Goblin Gang
Miner Royal Giant Princess
Minion Horde
Miner Zap Royal Giant
Royal Giant
Minions Miner Zap Archers Goblin Gang Minion Horde Princess
Miner
Zap Minions Goblin Gang Minion Horde Royal Giant Archers
Princess
Zap Goblin Gang Royal Giant

Defense Synergies 0 10

Zap
Archers Minions Goblin Gang Minion Horde Miner Princess
Archers
Zap Minions Goblin Gang
Minions
Zap Archers
Goblin Gang
Zap Archers Miner Princess
Minion Horde
Zap
Royal Giant
Miner
Zap Goblin Gang
Princess
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde
Minion Horde Zap Minions Goblin Gang
Goblin Gang Minion Horde Archers Minions
Minion Horde Minions Goblin Gang
Princess
Goblin Gang Zap Archers Minions
Minions Minion Horde Zap Archers Goblin Gang Princess
Zap
Minion Horde Minions Goblin Gang Princess
Goblin Gang Archers Minion Horde Miner
Archers Minions Goblin Gang Minion Horde Zap Princess
Minions Minion Horde Zap Archers Goblin Gang Princess
Minion Horde Zap Minions Goblin Gang
Zap Minions Goblin Gang Minion Horde Princess
Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang
Minion Horde Minions Goblin Gang
Zap Archers Minions Goblin Gang Minion Horde
Zap Archers Minions Princess
Goblin Gang Archers Minions Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers
Zap Archers Goblin Gang Miner
Goblin Gang Zap Minions Minion Horde
Goblin Gang Zap Minion Horde
Goblin Gang Minion Horde
Zap Archers Minions Goblin Gang Minion Horde Princess
Goblin Gang Archers Minions Minion Horde
Minion Horde
Zap Minion Horde Minions
Goblin Gang Minion Horde
Minions Minion Horde
Zap
Goblin Gang Minion Horde
Archers Minion Horde Princess
Goblin Gang Zap Archers Minions Minion Horde
Minions Zap Archers Minion Horde Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Zap Miner Princess
Minion Horde Miner
Zap Minion Horde
Zap Minions Minion Horde Princess
Archers Minion Horde Princess
Zap Princess
Miner Zap
Minions Goblin Gang Minion Horde
Miner Zap Minion Horde Princess
Zap Archers Princess
Miner Princess
Minions Minion Horde Princess
Princess Zap
Zap Minion Horde Princess
Minion Horde Princess
Minions Minion Horde
Zap Archers Princess
Zap Miner Princess
Minions Minion Horde
Princess
Zap Minion Horde
Zap Princess
Minion Horde
Miner Zap Princess
Zap Miner Princess
Miner Zap
Zap Archers Minion Horde Princess
Zap Minions Minion Horde
Minion Horde
Zap Minion Horde Miner
Zap Minion Horde Princess
Minion Horde
Princess
Zap Minion Horde Archers Minions Goblin Gang Princess
Zap Archers Princess
Miner Goblin Gang Minion Horde Princess
Zap Princess
Zap
Minion Horde
Zap Minions Goblin Gang Minion Horde Princess
Zap Princess
Zap Miner Princess

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