My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Giant Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Sparky
Giant Snowball
Minions Musketeer Guards Lumberjack
Zap
Minions Guards Goblin Giant Sparky
Barbarian Barrel
Musketeer Guards Lumberjack Sparky
The Log
Musketeer Guards Lumberjack Sparky
Earthquake
Guards
Arrows
Minions Guards
Royal Delivery
Minions Musketeer Guards Lumberjack Sparky
Fireball
Minions Musketeer Lumberjack Sparky
Poison
Minions Musketeer Guards Sparky
Lightning
Musketeer Lumberjack Sparky
Rocket
Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Fireball Musketeer Lumberjack Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Guards Fireball

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Goblin Giant Sparky Minions Musketeer Guards Lumberjack
Minions
Zap Goblin Giant Lumberjack Sparky
Fireball
Zap Goblin Giant Sparky
Musketeer
Zap Goblin Giant Lumberjack
Guards
Zap Lumberjack
Goblin Giant
Zap Fireball Sparky Minions Musketeer Lumberjack
Lumberjack
Zap Minions Musketeer Guards Goblin Giant Sparky
Sparky
Zap Goblin Giant Minions Fireball Lumberjack

Defense Synergies 5 13

Zap
Fireball Goblin Giant Minions Musketeer Guards Lumberjack Sparky
Minions
Zap Musketeer Goblin Giant Lumberjack
Fireball
Zap Goblin Giant Musketeer Lumberjack
Musketeer
Guards Lumberjack Zap Minions Fireball
Guards
Musketeer Zap Lumberjack Sparky
Goblin Giant
Zap Fireball Minions Sparky
Lumberjack
Musketeer Zap Minions Fireball Guards
Sparky
Zap Guards Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Musketeer Goblin Giant Sparky
Lumberjack Sparky Zap Minions Musketeer
Lumberjack Sparky Minions Musketeer
Lumberjack Sparky Minions Musketeer Guards
Fireball Lumberjack Sparky
Fireball Zap Minions Musketeer Guards Lumberjack
Minions Musketeer Zap Fireball
Zap Fireball Musketeer Goblin Giant Sparky
Sparky Minions Musketeer Lumberjack
Guards Musketeer Lumberjack Sparky
Minions Guards Zap Fireball Musketeer Goblin Giant Lumberjack
Minions Musketeer Zap Fireball
Lumberjack Sparky Zap Minions Fireball Musketeer Guards
Fireball Sparky Zap Minions Guards Lumberjack
Sparky Lumberjack
Zap Fireball Lumberjack Sparky
Sparky Minions Fireball Musketeer Lumberjack
Fireball Zap Minions Musketeer Guards Lumberjack
Zap Minions Fireball Musketeer Guards Lumberjack
Sparky Musketeer Lumberjack
Minions Fireball Musketeer Guards Goblin Giant Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Zap Fireball Sparky
Fireball Zap Musketeer Lumberjack
Guards Lumberjack Zap Minions Musketeer Goblin Giant Sparky
Guards Lumberjack Zap Fireball Musketeer Goblin Giant Sparky
Musketeer Guards Goblin Giant Lumberjack Sparky
Fireball Zap Minions Musketeer Goblin Giant
Guards Sparky Minions Fireball Musketeer Goblin Giant Lumberjack
Goblin Giant Lumberjack Sparky
Zap Minions Fireball Sparky
Musketeer Guards Goblin Giant Sparky
Minions Musketeer Guards Lumberjack Sparky
Zap Fireball Guards Goblin Giant
Fireball Guards Goblin Giant Lumberjack Sparky
Fireball Musketeer Sparky
Guards Sparky Zap Minions Fireball Musketeer Goblin Giant Lumberjack
Minions Zap Fireball Musketeer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Guards Sparky
Fireball Zap Musketeer
Fireball Goblin Giant Sparky
Fireball Musketeer Guards Sparky
Fireball Zap Sparky
Fireball Zap Minions Musketeer Goblin Giant
Musketeer Sparky
Fireball Zap
Fireball Zap
Minions Fireball Musketeer Guards Lumberjack Sparky
Zap Fireball Musketeer Sparky
Fireball Zap Musketeer
Fireball Musketeer Sparky
Minions Fireball Musketeer
Zap Fireball Musketeer Sparky
Zap Fireball Musketeer Sparky
Fireball Musketeer Sparky
Fireball Sparky
Minions Sparky
Zap Fireball Musketeer Sparky
Zap Fireball
Minions Fireball Musketeer Sparky
Fireball
Musketeer Sparky
Zap Fireball Musketeer
Zap Fireball Sparky
Fireball Zap Musketeer Sparky
Fireball Zap Musketeer Sparky
Fireball Zap Musketeer Sparky
Zap Fireball Musketeer Sparky
Zap Minions Fireball Musketeer Guards
Fireball Sparky
Zap Fireball Musketeer Sparky
Zap Fireball Sparky
Sparky
Fireball Sparky
Zap Minions Fireball Musketeer Guards
Fireball Zap Musketeer
Fireball
Fireball Musketeer Lumberjack Sparky
Zap Fireball Musketeer
Zap Fireball Sparky
Musketeer Sparky
Zap Minions Fireball Musketeer Guards Sparky
Zap Fireball Musketeer
Zap Fireball Musketeer Goblin Giant Sparky

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