My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Barrel Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Goblin Barrel
Giant Snowball
Minions Goblin Gang Goblin Barrel Witch Princess
Zap
Minions Goblin Gang Goblin Barrel Witch Princess
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Barrel Witch Princess Royal Ghost
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Barrel Witch Princess
Earthquake
Goblin Gang Goblin Barrel Witch
Arrows
Minions Goblin Gang Goblin Barrel Witch Princess
Royal Delivery
Minions Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Barrel Witch Princess Royal Ghost
Fireball
Minions Goblin Gang Elite Barbarians Goblin Barrel Witch Princess
Poison
Minions Goblin Gang Witch Princess
Lightning
Elite Barbarians Mini P.E.K.K.A Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Goblin Barrel Princess Royal Ghost Mini P.E.K.K.A Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Goblin Gang Goblin Barrel Princess

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Mini P.E.K.K.A
Goblin Gang
Goblin Barrel Mini P.E.K.K.A Princess Royal Ghost
Elite Barbarians
Minions Royal Ghost
Mini P.E.K.K.A
Minions Goblin Gang Princess
Goblin Barrel
Goblin Gang Princess Royal Ghost
Witch
Royal Ghost
Princess
Goblin Gang Mini P.E.K.K.A Goblin Barrel Royal Ghost
Royal Ghost
Goblin Gang Elite Barbarians Goblin Barrel Witch Princess

Defense Synergies 0 8

Minions
Goblin Gang
Mini P.E.K.K.A Princess
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Elite Barbarians Witch Princess Royal Ghost
Goblin Barrel
Witch
Mini P.E.K.K.A Royal Ghost
Princess
Goblin Gang Mini P.E.K.K.A Royal Ghost
Royal Ghost
Mini P.E.K.K.A Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions
Elite Barbarians Mini P.E.K.K.A Minions Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Witch Minions Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Minions Goblin Gang
Elite Barbarians Mini P.E.K.K.A Princess
Goblin Gang Minions Royal Ghost
Minions Goblin Gang Witch Princess
Mini P.E.K.K.A Witch Minions Goblin Gang Elite Barbarians Princess
Goblin Gang Elite Barbarians Mini P.E.K.K.A Royal Ghost
Minions Goblin Gang Witch Princess Royal Ghost
Minions Goblin Gang Witch Princess
Mini P.E.K.K.A Minions Goblin Gang Elite Barbarians Witch
Minions Goblin Gang Mini P.E.K.K.A Witch Princess Royal Ghost
Elite Barbarians Mini P.E.K.K.A Goblin Gang
Goblin Gang Elite Barbarians Mini P.E.K.K.A
Minions Goblin Gang Elite Barbarians Mini P.E.K.K.A Witch
Minions Goblin Gang Elite Barbarians Witch Royal Ghost
Witch Minions Princess Royal Ghost
Mini P.E.K.K.A Elite Barbarians
Goblin Gang Royal Ghost Minions Elite Barbarians Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Elite Barbarians Witch Royal Ghost
Goblin Gang Elite Barbarians Mini P.E.K.K.A Royal Ghost
Goblin Gang Minions Elite Barbarians Mini P.E.K.K.A Witch
Goblin Gang Mini P.E.K.K.A Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Witch
Minions Goblin Gang Witch Princess
Goblin Gang Mini P.E.K.K.A Minions Elite Barbarians Witch
Mini P.E.K.K.A Elite Barbarians
Minions Elite Barbarians Mini P.E.K.K.A Witch
Witch Goblin Gang
Minions Elite Barbarians Mini P.E.K.K.A Witch
Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Goblin Gang Witch
Witch Princess
Goblin Gang Elite Barbarians Witch Minions Mini P.E.K.K.A
Minions Elite Barbarians Mini P.E.K.K.A Witch Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Ghost
Princess Royal Ghost
Minions Witch Princess
Witch Princess
Princess
Minions Goblin Gang Elite Barbarians Mini P.E.K.K.A
Princess
Princess
Elite Barbarians Princess
Minions Princess
Princess Elite Barbarians
Witch Princess
Princess
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Princess
Witch Princess
Minions
Princess
Witch Princess
Witch
Witch Princess Royal Ghost
Witch Princess
Elite Barbarians Witch Princess
Minions Witch
Elite Barbarians Mini P.E.K.K.A
Princess
Princess
Minions Goblin Gang Witch Princess
Witch Princess
Goblin Gang Mini P.E.K.K.A Princess
Princess
Elite Barbarians
Minions Goblin Gang Elite Barbarians Witch Princess
Witch Princess
Witch Princess Royal Ghost

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