My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang
Barbarian Barrel
Goblin Gang Executioner
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Executioner P.E.K.K.A
Fireball
Minions Goblin Gang Hog Rider Executioner
Poison
Minions Goblin Gang Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Tornado Fireball Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Gang Tornado

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider P.E.K.K.A
Goblin Gang
Hog Rider P.E.K.K.A
Fireball
Hog Rider Tornado The Log
Hog Rider
Minions Goblin Gang Fireball The Log Tornado Executioner
Tornado
Fireball Executioner P.E.K.K.A Hog Rider The Log
Executioner
Tornado Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Tornado Minions Goblin Gang Executioner The Log
The Log
Hog Rider Fireball Tornado Executioner P.E.K.K.A

Defense Synergies 5 6

Minions
P.E.K.K.A The Log
Goblin Gang
P.E.K.K.A The Log
Fireball
Tornado The Log
Hog Rider
Tornado
Fireball Executioner P.E.K.K.A The Log
Executioner
Tornado The Log
P.E.K.K.A
Tornado The Log Minions Goblin Gang
The Log
Fireball P.E.K.K.A Minions Goblin Gang Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Executioner The Log
P.E.K.K.A Minions Goblin Gang Executioner The Log
Goblin Gang Tornado P.E.K.K.A Minions Executioner
P.E.K.K.A Minions Goblin Gang
Fireball Tornado P.E.K.K.A The Log
Goblin Gang Fireball Tornado The Log Minions Executioner
Minions Tornado Goblin Gang Fireball Executioner
Fireball P.E.K.K.A The Log
P.E.K.K.A Minions Goblin Gang Tornado
Goblin Gang Tornado
Minions Goblin Gang Executioner Fireball Tornado The Log
Minions Executioner Goblin Gang Fireball Tornado
P.E.K.K.A Minions Goblin Gang Fireball The Log
Fireball Executioner Minions Goblin Gang Tornado P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Tornado Goblin Gang Fireball P.E.K.K.A The Log
Minions Goblin Gang Fireball Tornado Executioner P.E.K.K.A
Fireball Minions Goblin Gang Tornado Executioner The Log
Tornado Executioner The Log Minions Fireball
P.E.K.K.A Tornado
Goblin Gang Minions Fireball Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball P.E.K.K.A
Fireball Goblin Gang Executioner The Log
Goblin Gang P.E.K.K.A Minions The Log
Goblin Gang P.E.K.K.A Fireball Tornado The Log
P.E.K.K.A Goblin Gang Executioner
Fireball Executioner Minions Goblin Gang Tornado
Goblin Gang P.E.K.K.A Minions Fireball
P.E.K.K.A
P.E.K.K.A Minions Fireball Tornado The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
P.E.K.K.A Fireball Tornado The Log
P.E.K.K.A Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Minions Fireball Tornado Executioner P.E.K.K.A The Log
Minions Executioner Fireball P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado Executioner The Log
Fireball The Log
Fireball The Log
Fireball Executioner The Log
Fireball Executioner Minions Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado
Minions Goblin Gang Fireball Tornado
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Executioner The Log
Minions Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball Tornado
Minions
Fireball Executioner The Log
Fireball Tornado The Log
Minions Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Executioner
Fireball The Log Tornado Executioner
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Tornado Executioner
Minions Fireball
Fireball
Fireball The Log
Fireball
P.E.K.K.A
Fireball The Log
Minions Goblin Gang Fireball
Fireball Tornado Executioner
The Log Fireball
Fireball Goblin Gang Executioner
The Log Fireball Executioner
Fireball Tornado
Executioner P.E.K.K.A
Minions Goblin Gang Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log

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