My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Ice Golem Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Graveyard
Giant Snowball
Minions Graveyard
Zap
Minions Graveyard
Barbarian Barrel
Tesla Valkyrie Electro Wizard Graveyard
The Log
Graveyard
Earthquake
Tesla Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions Valkyrie Electro Wizard Graveyard
Fireball
Minions Tesla Electro Wizard
Poison
Minions Electro Wizard Graveyard
Lightning
Tesla Ice Golem Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Minions Tesla Fireball Valkyrie Electro Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Ice Golem Minions Tesla

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Electro Wizard Graveyard Minions Ice Golem Valkyrie
Minions
Zap Ice Golem Valkyrie Graveyard
Tesla
Ice Golem
Graveyard Zap Minions Electro Wizard
Fireball
Zap Graveyard Electro Wizard
Valkyrie
Graveyard Zap Minions Electro Wizard
Electro Wizard
Zap Graveyard Ice Golem Fireball Valkyrie
Graveyard
Zap Ice Golem Fireball Valkyrie Electro Wizard Minions

Defense Synergies 5 14

Zap
Fireball Electro Wizard Minions Tesla Ice Golem Valkyrie
Minions
Ice Golem Valkyrie Zap Tesla Electro Wizard
Tesla
Ice Golem Zap Minions Fireball Valkyrie Electro Wizard
Ice Golem
Minions Tesla Zap Fireball Electro Wizard
Fireball
Zap Tesla Ice Golem Valkyrie Electro Wizard
Valkyrie
Minions Zap Tesla Fireball Electro Wizard
Electro Wizard
Zap Minions Tesla Ice Golem Fireball Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Ice Golem Fireball Valkyrie Electro Wizard
Zap Minions Tesla Valkyrie Electro Wizard
Tesla Minions Valkyrie Electro Wizard
Tesla Minions Valkyrie Electro Wizard
Fireball Valkyrie
Fireball Zap Minions Tesla Valkyrie Electro Wizard
Minions Tesla Electro Wizard Zap Fireball
Zap Tesla Ice Golem Fireball Valkyrie Electro Wizard
Tesla Minions
Tesla Ice Golem Valkyrie Electro Wizard
Minions Valkyrie Electro Wizard Zap Tesla Ice Golem Fireball
Minions Tesla Zap Fireball Electro Wizard
Tesla Zap Minions Fireball Valkyrie Electro Wizard
Fireball Valkyrie Zap Minions Tesla Electro Wizard
Tesla Electro Wizard
Zap Tesla Fireball Electro Wizard
Tesla Minions Fireball Valkyrie Electro Wizard
Tesla Fireball Zap Minions Valkyrie Electro Wizard
Zap Valkyrie Minions Tesla Ice Golem Fireball Electro Wizard
Tesla Electro Wizard
Valkyrie Minions Tesla Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Ice Golem Fireball Electro Wizard
Fireball Electro Wizard Zap Tesla Ice Golem Valkyrie
Zap Minions Ice Golem Valkyrie Electro Wizard
Valkyrie Zap Tesla Ice Golem Fireball Electro Wizard
Tesla Valkyrie
Fireball Zap Minions Tesla Ice Golem Electro Wizard
Minions Tesla Ice Golem Fireball Valkyrie Electro Wizard
Tesla Valkyrie
Zap Electro Wizard Minions Ice Golem Fireball Valkyrie
Tesla
Minions Tesla Valkyrie
Zap Fireball Valkyrie Electro Wizard
Tesla Ice Golem Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Electro Wizard Zap Minions Ice Golem Fireball Valkyrie
Minions Valkyrie Zap Tesla Ice Golem Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Valkyrie
Fireball Zap Electro Wizard
Fireball
Ice Golem Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap Minions Ice Golem
Fireball Zap Ice Golem
Fireball Zap
Minions Fireball Electro Wizard
Zap Fireball Valkyrie Electro Wizard
Fireball Zap
Ice Golem Fireball
Minions Fireball
Zap Ice Golem Fireball
Zap Fireball
Fireball
Fireball
Minions
Zap Fireball Electro Wizard
Zap Fireball Valkyrie
Minions Fireball
Fireball
Zap Fireball
Zap Ice Golem Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball Zap
Fireball Zap
Zap Ice Golem Fireball Electro Wizard
Zap Electro Wizard Minions Fireball
Fireball
Zap Fireball
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Minions Fireball
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard
Zap Ice Golem Fireball
Zap Fireball
Zap Minions Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard

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