My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Balloon Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon Cannon Cart
Giant Snowball
Minions Baby Dragon Balloon
Zap
Minions Balloon Cannon Cart
Barbarian Barrel
Valkyrie Wizard Cannon Cart
The Log
Cannon Cart
Earthquake
Arrows
Minions
Royal Delivery
Minions Valkyrie Wizard Baby Dragon Balloon Cannon Cart
Fireball
Minions Wizard Baby Dragon Balloon Cannon Cart
Poison
Minions Wizard Balloon
Lightning
Valkyrie Wizard Baby Dragon Balloon Cannon Cart
Rocket
Valkyrie Wizard Balloon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Valkyrie Baby Dragon Freeze Wizard Balloon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Fireball Valkyrie Baby Dragon

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Baby Dragon Balloon Cannon Cart
Fireball
Baby Dragon Freeze
Valkyrie
Balloon Cannon Cart Minions Wizard Baby Dragon
Wizard
Valkyrie Balloon
Baby Dragon
Minions Fireball Valkyrie Balloon Cannon Cart
Freeze
Balloon Fireball
Balloon
Valkyrie Freeze Minions Wizard Baby Dragon
Cannon Cart
Valkyrie Minions Baby Dragon

Defense Synergies 1 12

Minions
Valkyrie Baby Dragon Freeze Cannon Cart
Fireball
Valkyrie Freeze
Valkyrie
Minions Fireball Wizard Baby Dragon Freeze Cannon Cart
Wizard
Valkyrie Freeze Cannon Cart
Baby Dragon
Minions Valkyrie Cannon Cart
Freeze
Minions Fireball Valkyrie Wizard
Balloon
Cannon Cart
Minions Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Fireball Valkyrie Wizard Baby Dragon
Minions Valkyrie Cannon Cart
Minions Valkyrie Freeze Cannon Cart
Minions Valkyrie Cannon Cart
Fireball Valkyrie
Fireball Freeze Minions Valkyrie Baby Dragon Cannon Cart
Minions Fireball Wizard Baby Dragon Freeze
Fireball Valkyrie Baby Dragon Cannon Cart
Minions
Valkyrie Cannon Cart
Minions Valkyrie Fireball Wizard Baby Dragon Freeze Cannon Cart
Minions Fireball Wizard Baby Dragon
Minions Fireball Valkyrie Wizard Freeze Cannon Cart
Fireball Valkyrie Wizard Minions Baby Dragon Freeze Cannon Cart
Cannon Cart
Fireball Freeze
Wizard Minions Fireball Valkyrie Cannon Cart
Fireball Minions Valkyrie Wizard Baby Dragon Cannon Cart
Valkyrie Wizard Baby Dragon Freeze Minions Fireball Cannon Cart
Cannon Cart
Valkyrie Wizard Minions Fireball Baby Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Cannon Cart
Fireball Valkyrie Wizard Baby Dragon Cannon Cart
Minions Valkyrie Cannon Cart
Valkyrie Fireball Cannon Cart
Valkyrie Cannon Cart
Fireball Wizard Minions Baby Dragon Freeze
Minions Fireball Valkyrie Cannon Cart
Valkyrie Cannon Cart
Freeze Minions Fireball Valkyrie Baby Dragon Cannon Cart
Minions Valkyrie Cannon Cart
Fireball Valkyrie
Cannon Cart Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Baby Dragon Cannon Cart
Minions Fireball Valkyrie Baby Dragon Freeze Cannon Cart
Minions Valkyrie Fireball Wizard Baby Dragon Freeze Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon Freeze
Fireball Baby Dragon
Fireball Baby Dragon Cannon Cart
Cannon Cart Fireball Valkyrie Freeze
Fireball Wizard Valkyrie Baby Dragon
Fireball Wizard Minions Baby Dragon Freeze
Wizard Baby Dragon
Fireball Wizard Baby Dragon Freeze
Fireball Wizard
Minions Fireball
Fireball Valkyrie Wizard Cannon Cart
Fireball Wizard Baby Dragon
Fireball Baby Dragon Cannon Cart
Minions Fireball Baby Dragon Freeze Cannon Cart
Fireball Baby Dragon Cannon Cart
Fireball Wizard Baby Dragon Cannon Cart
Fireball Wizard Baby Dragon Cannon Cart
Fireball Freeze
Minions
Fireball Wizard Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Minions Fireball Baby Dragon
Fireball Wizard
Fireball Baby Dragon Cannon Cart
Freeze Fireball Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Minions Fireball Wizard Freeze
Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Minions Fireball Freeze Cannon Cart
Fireball Wizard Baby Dragon
Freeze
Fireball
Fireball Valkyrie Wizard Baby Dragon Cannon Cart
Fireball Wizard Baby Dragon
Fireball
Cannon Cart
Minions Fireball Baby Dragon Freeze
Fireball
Fireball Baby Dragon Freeze Cannon Cart

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