My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Furnace Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant
Giant Snowball
Archers Minions Furnace
Zap
Archers Minions Royal Giant Furnace
Barbarian Barrel
Archers Furnace
The Log
Archers Royal Giant Mini P.E.K.K.A Furnace
Earthquake
Archers Furnace
Arrows
Archers Minions Furnace
Royal Delivery
Archers Minions Mini P.E.K.K.A Bowler
Fireball
Archers Minions Furnace Bowler
Poison
Archers Minions Furnace
Lightning
Mini P.E.K.K.A Furnace Bowler
Rocket
Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Minions Fireball Mini P.E.K.K.A Furnace Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Minions Fireball

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Mini P.E.K.K.A Bowler
Minions
Royal Giant Mini P.E.K.K.A Bowler
Royal Giant
Minions Fireball Furnace Archers Bowler The Log
Fireball
Royal Giant The Log
Mini P.E.K.K.A
Archers Minions Furnace Bowler The Log
Furnace
Royal Giant Mini P.E.K.K.A Bowler
Bowler
Archers Minions Royal Giant Mini P.E.K.K.A Furnace The Log
The Log
Royal Giant Fireball Mini P.E.K.K.A Bowler

Defense Synergies 3 11

Archers
Minions Mini P.E.K.K.A Furnace Bowler The Log
Minions
Archers Bowler The Log
Royal Giant
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Archers Fireball Furnace Bowler
Furnace
Archers Mini P.E.K.K.A Bowler
Bowler
The Log Archers Minions Mini P.E.K.K.A Furnace
The Log
Fireball Mini P.E.K.K.A Bowler Archers Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Fireball The Log
Mini P.E.K.K.A Minions Furnace The Log
Mini P.E.K.K.A Furnace Bowler Archers Minions
Mini P.E.K.K.A Minions Furnace Bowler
Fireball Mini P.E.K.K.A Bowler The Log
Fireball Bowler The Log Archers Minions Furnace
Minions Furnace Archers Fireball
Bowler Fireball The Log
Mini P.E.K.K.A Minions Furnace
Archers Mini P.E.K.K.A Bowler
Archers Minions Fireball Furnace Bowler The Log
Minions Archers Fireball Furnace
Mini P.E.K.K.A Furnace Bowler Minions Fireball The Log
Fireball Bowler Minions Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Furnace
Fireball Mini P.E.K.K.A Furnace Bowler The Log
Minions Fireball Mini P.E.K.K.A Furnace Bowler
Fireball Archers Minions Furnace Bowler The Log
Furnace The Log Archers Minions Fireball Bowler
Mini P.E.K.K.A
Bowler Archers Minions Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Fireball Furnace Bowler
Fireball Archers Mini P.E.K.K.A Bowler The Log
Minions Mini P.E.K.K.A Furnace Bowler The Log
Mini P.E.K.K.A Bowler Fireball The Log
Mini P.E.K.K.A Bowler
Fireball Furnace Archers Minions
Mini P.E.K.K.A Archers Minions Fireball Furnace Bowler
Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A The Log
Minions Mini P.E.K.K.A Bowler
Fireball Bowler The Log
Mini P.E.K.K.A Bowler Fireball
Archers Fireball Furnace Bowler
Archers Minions Fireball Mini P.E.K.K.A Furnace Bowler The Log
Minions Bowler Archers Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Bowler The Log
Fireball The Log
Fireball The Log
Fireball Furnace Bowler The Log
Fireball Minions Furnace
Archers Furnace Bowler The Log
Fireball The Log Bowler
Fireball The Log
Minions Fireball Mini P.E.K.K.A Bowler
Fireball Bowler The Log
Fireball Archers
Fireball Bowler The Log
Minions Fireball
Fireball Furnace The Log
Fireball Furnace Bowler The Log
Fireball Furnace Bowler The Log
Fireball
Minions Mini P.E.K.K.A
Archers Fireball Mini P.E.K.K.A Bowler The Log
Fireball Bowler The Log
Minions Fireball Bowler The Log
Fireball
Bowler The Log
Fireball The Log
The Log Fireball Furnace Bowler
Fireball The Log Bowler
Fireball Bowler The Log
Fireball The Log
Archers Fireball Furnace
Minions Fireball
Fireball Mini P.E.K.K.A Bowler
Fireball The Log
Fireball
Fireball Bowler The Log
Archers Minions Fireball
Fireball Archers
The Log Fireball
Fireball Mini P.E.K.K.A Bowler
The Log Fireball Bowler
Fireball
Minions Fireball Bowler The Log
Fireball
Fireball Bowler The Log

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