My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Fire Spirit Minions Hog Rider Lumberjack
Zap
Fire Spirit Minions
Barbarian Barrel
Fire Spirit Executioner Lumberjack
The Log
Fire Spirit Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Hog Rider Executioner Lumberjack
Fireball
Minions Hog Rider Executioner Lumberjack
Poison
Minions Executioner
Lightning
Executioner Lumberjack
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Tornado Fireball Hog Rider Lumberjack Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Tornado

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Lumberjack
Zap
Fireball Hog Rider Tornado Fire Spirit Minions Executioner Lumberjack
Minions
Hog Rider Zap Lumberjack
Fireball
Zap Hog Rider Tornado
Hog Rider
Fire Spirit Zap Minions Fireball Tornado Executioner Lumberjack
Tornado
Zap Fireball Executioner Hog Rider
Executioner
Tornado Zap Hog Rider
Lumberjack
Fire Spirit Zap Minions Hog Rider

Defense Synergies 3 9

Fire Spirit
Zap Tornado
Zap
Fireball Fire Spirit Minions Tornado Executioner Lumberjack
Minions
Zap Lumberjack
Fireball
Zap Tornado Lumberjack
Hog Rider
Tornado
Fireball Executioner Fire Spirit Zap
Executioner
Tornado Zap Lumberjack
Lumberjack
Zap Minions Fireball Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Executioner
Lumberjack Zap Minions Executioner
Tornado Lumberjack Fire Spirit Minions Executioner
Lumberjack Minions
Fireball Tornado Lumberjack
Fireball Tornado Fire Spirit Zap Minions Executioner Lumberjack
Minions Tornado Fire Spirit Zap Fireball Executioner
Zap Fireball
Minions Tornado Lumberjack
Tornado Fire Spirit Lumberjack
Minions Executioner Zap Fireball Tornado Lumberjack
Minions Executioner Zap Fireball Tornado
Lumberjack Fire Spirit Zap Minions Fireball
Fire Spirit Fireball Executioner Zap Minions Tornado Lumberjack
Lumberjack
Tornado Zap Fireball Lumberjack
Minions Fireball Tornado Executioner Lumberjack
Fire Spirit Fireball Zap Minions Tornado Executioner Lumberjack
Zap Tornado Executioner Fire Spirit Minions Fireball Lumberjack
Tornado Lumberjack
Fire Spirit Minions Fireball Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball
Fireball Zap Executioner Lumberjack
Lumberjack Zap Minions
Lumberjack Zap Fireball Tornado
Executioner Lumberjack
Fire Spirit Fireball Executioner Zap Minions Tornado
Minions Fireball Lumberjack
Lumberjack
Zap Minions Fireball Tornado
Minions Lumberjack
Zap Fireball Tornado
Fireball Executioner Lumberjack
Fireball Executioner
Zap Minions Fireball Tornado Executioner Lumberjack
Minions Executioner Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado Executioner
Fireball
Fireball
Fireball Executioner Fire Spirit Zap
Fireball Executioner Fire Spirit Zap Minions Tornado
Fire Spirit Tornado Executioner
Fireball Fire Spirit Zap Tornado Executioner
Fireball Zap Tornado
Fire Spirit Minions Fireball Tornado Lumberjack
Zap Fireball Tornado
Fireball Fire Spirit Zap Tornado Executioner
Fire Spirit Fireball Executioner
Minions Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball Tornado
Minions
Fire Spirit Zap Fireball Executioner
Fire Spirit Zap Fireball Tornado
Minions Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fire Spirit Fireball Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Zap Tornado
Fire Spirit Zap Fireball Tornado Executioner
Zap Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fire Spirit Minions Fireball
Fireball Fire Spirit Zap Tornado Executioner
Fireball
Fireball Executioner Lumberjack
Zap Fireball Executioner
Zap Fireball Tornado
Executioner
Zap Minions Fireball Tornado
Zap Fireball Tornado Executioner
Zap Fireball Tornado Executioner

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