My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Barbarians Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Fire Spirit Minions Barbarians Baby Dragon Balloon
Zap
Fire Spirit Minions Balloon
Barbarian Barrel
Fire Spirit Knight Barbarians Executioner
The Log
Fire Spirit Barbarians
Earthquake
Barbarians
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Knight Minions Barbarians Baby Dragon Balloon Executioner
Fireball
Minions Barbarians Baby Dragon Balloon Executioner
Poison
Minions Barbarians Balloon Executioner
Lightning
Knight Baby Dragon Balloon Executioner
Rocket
Barbarians Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Minions Fireball Baby Dragon Barbarians Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Knight Minions Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Baby Dragon Balloon
Knight
Minions Baby Dragon Balloon Executioner Fire Spirit Fireball
Minions
Knight Baby Dragon Balloon
Barbarians
Balloon
Fireball
Knight Baby Dragon
Baby Dragon
Knight Fire Spirit Minions Fireball Balloon
Balloon
Knight Fire Spirit Minions Barbarians Baby Dragon Executioner
Executioner
Knight Balloon

Defense Synergies 3 3

Fire Spirit
Knight
Knight
Fire Spirit Minions Executioner Fireball Baby Dragon
Minions
Knight Baby Dragon
Barbarians
Fireball
Knight
Baby Dragon
Knight Minions
Balloon
Executioner
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball Baby Dragon Executioner
Barbarians Knight Minions Executioner
Barbarians Fire Spirit Knight Minions Executioner
Barbarians Knight Minions
Barbarians Fireball
Fireball Fire Spirit Minions Baby Dragon Executioner
Minions Fire Spirit Fireball Baby Dragon Executioner
Barbarians Fireball Baby Dragon
Barbarians Minions
Knight Fire Spirit Barbarians
Minions Barbarians Executioner Knight Fireball Baby Dragon
Minions Executioner Fireball Baby Dragon
Barbarians Fire Spirit Knight Minions Fireball
Fire Spirit Fireball Executioner Minions Barbarians Baby Dragon
Barbarians Knight
Barbarians Fireball
Barbarians Knight Minions Fireball Executioner
Fire Spirit Fireball Knight Minions Barbarians Baby Dragon Executioner
Baby Dragon Executioner Fire Spirit Knight Minions Barbarians Fireball
Barbarians
Fire Spirit Knight Minions Barbarians Fireball Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Fireball
Fireball Knight Baby Dragon Executioner
Barbarians Knight Minions
Knight Barbarians Fireball
Barbarians Knight Executioner
Fire Spirit Fireball Executioner Minions Baby Dragon
Knight Minions Barbarians Fireball
Knight Barbarians
Knight Minions Barbarians Fireball Baby Dragon
Barbarians
Knight Minions Barbarians
Barbarians Fireball
Barbarians Knight Fireball Executioner
Barbarians Fireball Baby Dragon Executioner
Barbarians Knight Minions Fireball Baby Dragon Executioner
Minions Executioner Barbarians Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon
Fireball Baby Dragon Executioner
Fireball Baby Dragon
Knight Barbarians Fireball
Fireball Executioner Fire Spirit Baby Dragon
Fireball Executioner Fire Spirit Minions Baby Dragon
Fire Spirit Baby Dragon Executioner
Fireball Fire Spirit Baby Dragon Executioner
Fireball
Fire Spirit Minions Fireball
Knight Fireball
Fireball Fire Spirit Baby Dragon Executioner
Fire Spirit Knight Fireball Baby Dragon Executioner
Minions Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Executioner
Fireball Baby Dragon Executioner
Fireball
Minions
Fire Spirit Fireball Baby Dragon Executioner
Fire Spirit Fireball Baby Dragon
Minions Fireball Baby Dragon
Fireball
Barbarians Fireball Baby Dragon
Fire Spirit Fireball Baby Dragon Executioner
Fireball Baby Dragon Executioner
Fireball Baby Dragon
Fireball Baby Dragon
Fire Spirit Fireball Baby Dragon Executioner
Minions Fireball
Fireball
Fireball
Fireball
Fireball
Fire Spirit Minions Barbarians Fireball
Fireball Fire Spirit Baby Dragon Executioner
Fireball
Fireball Knight Baby Dragon Executioner
Fireball Baby Dragon Executioner
Fireball
Executioner
Minions Fireball Baby Dragon
Fireball Executioner
Fireball Baby Dragon Executioner

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