My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Guards
Giant Snowball
Minions Musketeer Guards
Zap
Minions Guards
Barbarian Barrel
Musketeer Guards Executioner
The Log
Musketeer Guards
Earthquake
Guards
Arrows
Minions Guards
Royal Delivery
Minions Musketeer Guards Executioner
Fireball
Minions Musketeer Executioner
Poison
Minions Musketeer Guards Executioner
Lightning
Musketeer Executioner
Rocket
Musketeer Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Guards Fireball Musketeer Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Guards

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Minions Musketeer Guards Executioner The Log
Minions
Giant Zap
Fireball
Zap Giant The Log
Musketeer
Giant Zap The Log
Giant
Zap Minions Musketeer Fireball Guards Executioner The Log
Guards
Zap Giant The Log
Executioner
Zap Giant The Log
The Log
Zap Fireball Musketeer Giant Guards Executioner

Defense Synergies 4 11

Zap
Fireball Minions Musketeer Guards Executioner The Log
Minions
Zap Musketeer The Log
Fireball
Zap The Log Musketeer
Musketeer
Guards The Log Zap Minions Fireball
Giant
Guards
Musketeer Zap Executioner The Log
Executioner
Zap Guards The Log
The Log
Fireball Musketeer Zap Minions Guards Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Musketeer Executioner The Log
Zap Minions Musketeer Executioner The Log
Minions Musketeer Executioner
Minions Musketeer Guards
Fireball The Log
Fireball The Log Zap Minions Musketeer Guards Executioner
Minions Musketeer Zap Fireball Executioner
Zap Fireball Musketeer The Log
Minions Musketeer
Guards Musketeer
Minions Guards Executioner Zap Fireball Musketeer The Log
Minions Musketeer Executioner Zap Fireball
Zap Minions Fireball Musketeer Guards The Log
Fireball Executioner Zap Minions Guards The Log
Zap Fireball The Log
Minions Fireball Musketeer Executioner
Fireball Zap Minions Musketeer Guards Executioner The Log
Zap Executioner The Log Minions Fireball Musketeer Guards
Musketeer
Minions Fireball Musketeer Guards Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball
Fireball Zap Musketeer Executioner The Log
Guards Zap Minions Musketeer The Log
Guards Zap Fireball Musketeer The Log
Musketeer Guards Executioner
Fireball Executioner Zap Minions Musketeer
Guards Minions Fireball Musketeer
Zap Minions Fireball The Log
Musketeer Guards
Minions Musketeer Guards
Zap Fireball Guards The Log
Fireball Guards Executioner
Fireball Musketeer Executioner
Guards Zap Minions Fireball Musketeer Executioner The Log
Minions Executioner Zap Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Guards The Log
Fireball Zap Musketeer Executioner The Log
Fireball The Log
Fireball Musketeer Guards The Log
Fireball Executioner Zap The Log
Fireball Executioner Zap Minions Musketeer
Musketeer Executioner The Log
Fireball The Log Zap Executioner
Fireball The Log Zap
Minions Fireball Musketeer Guards
Zap Fireball Musketeer The Log
Fireball Zap Musketeer Executioner
Fireball Musketeer Executioner The Log
Minions Fireball Musketeer
Zap Fireball Musketeer The Log
Zap Fireball Musketeer Executioner The Log
Fireball Musketeer Executioner The Log
Fireball
Minions
Zap Fireball Musketeer Executioner The Log
Zap Fireball The Log
Minions Fireball Musketeer The Log
Fireball
Musketeer The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball Executioner
Fireball The Log Zap Musketeer Executioner
Fireball Zap Musketeer The Log
Fireball Zap Musketeer The Log
Zap Fireball Musketeer Executioner
Zap Minions Fireball Musketeer Guards
Fireball
Zap Fireball Musketeer The Log
Zap Fireball
Fireball The Log
Zap Minions Fireball Musketeer Guards
Fireball Zap Musketeer Executioner
The Log Fireball
Fireball Musketeer Executioner
The Log Zap Fireball Musketeer Executioner
Zap Fireball
Musketeer Executioner
Zap Minions Fireball Musketeer Guards The Log
Zap Fireball Musketeer Executioner
Zap Fireball Musketeer Executioner The Log

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