My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Barbarian Hut Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Barbarians Furnace Miner
Zap
Minions Furnace
Barbarian Barrel
Barbarians Furnace Wizard Barbarian Hut
The Log
Barbarians Furnace Barbarian Hut
Earthquake
Barbarians Furnace Barbarian Hut
Arrows
Minions Furnace
Royal Delivery
Minions Barbarians Wizard Bowler Miner
Fireball
Minions Barbarians Furnace Wizard Barbarian Hut Bowler
Poison
Minions Barbarians Furnace Wizard Barbarian Hut
Lightning
Furnace Wizard Barbarian Hut Bowler
Rocket
Barbarians Furnace Wizard Barbarian Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Miner Furnace Barbarians Wizard Bowler Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Miner Furnace

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Barbarian Hut Bowler
Barbarians
Furnace
Miner Barbarian Hut Bowler
Wizard
Miner
Barbarian Hut
Minions Furnace Miner
Bowler
Minions Furnace The Log Miner
The Log
Bowler Miner
Miner
Minions Furnace Wizard Barbarian Hut Bowler The Log

Defense Synergies 2 8

Minions
Barbarian Hut Bowler The Log
Barbarians
Furnace
Furnace
Barbarians Barbarian Hut Bowler
Wizard
The Log
Barbarian Hut
Minions Furnace The Log
Bowler
The Log Minions Furnace
The Log
Bowler Minions Wizard Barbarian Hut Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Bowler Minions Wizard The Log
Barbarians Barbarian Hut Minions Furnace The Log
Barbarians Furnace Barbarian Hut Bowler Minions
Barbarians Barbarian Hut Minions Furnace Bowler
Barbarians Bowler The Log
Bowler The Log Minions Furnace
Minions Furnace Wizard Barbarian Hut
Barbarian Hut Bowler Barbarians The Log
Barbarians Barbarian Hut Minions Furnace
Barbarians Bowler Miner
Minions Barbarians Furnace Wizard Bowler The Log
Minions Furnace Wizard Barbarian Hut
Barbarians Furnace Barbarian Hut Bowler Minions Wizard The Log
Wizard Barbarian Hut Bowler Minions Barbarians Furnace The Log
Barbarians Barbarian Hut Furnace
Barbarians Barbarian Hut Furnace Bowler The Log
Barbarians Wizard Barbarian Hut Minions Furnace Bowler
Minions Barbarians Furnace Wizard Barbarian Hut Bowler The Log
Furnace Wizard The Log Minions Barbarians Barbarian Hut Bowler
Barbarians Barbarian Hut
Wizard Bowler Minions Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Furnace Bowler
Wizard Bowler The Log Miner
Barbarians Minions Furnace Barbarian Hut Bowler The Log
Bowler Barbarians Barbarian Hut The Log
Barbarians Barbarian Hut Bowler
Furnace Wizard Minions
Minions Barbarians Furnace Barbarian Hut Bowler
Barbarians Barbarian Hut
Minions Barbarians Barbarian Hut The Log
Barbarians Barbarian Hut
Minions Barbarians Bowler
Barbarians Bowler The Log
Barbarians Bowler Wizard Barbarian Hut
Wizard Barbarians Furnace Barbarian Hut Bowler
Barbarians Minions Furnace Barbarian Hut Bowler The Log
Minions Bowler Barbarians Wizard Barbarian Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut The Log
Bowler The Log Miner
Barbarian Hut The Log Miner
Barbarians Barbarian Hut The Log
Wizard Furnace Bowler The Log
Wizard Minions Furnace
Furnace Wizard Bowler The Log
The Log Wizard Barbarian Hut Bowler
The Log Miner Wizard
Minions Bowler
Miner Wizard Bowler The Log
Wizard
Barbarian Hut Bowler The Log Miner
Minions
Furnace Barbarian Hut The Log
Furnace Wizard Barbarian Hut Bowler The Log
Furnace Wizard Barbarian Hut Bowler The Log
Minions
Wizard Bowler The Log
Wizard Bowler The Log Miner
Minions Bowler The Log
Wizard
Bowler The Log
Barbarians Barbarian Hut The Log
The Log Furnace Wizard Bowler
The Log Miner Wizard Bowler
Wizard Bowler The Log Miner
Miner The Log
Furnace Wizard
Minions Wizard
Bowler
Wizard The Log Miner
Wizard Bowler The Log
Minions Barbarians Barbarian Hut
Wizard
The Log
Miner Wizard Bowler
The Log Wizard Bowler
Minions Bowler The Log
Bowler The Log Miner

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