Deck 4.4


Deck rating Rating

Defense Defensive potential Mediocre
Attack Offensive potential Godly!
Versatility Deck versatility Mediocre
Synergy Deck synergy Mediocre

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Golem

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Golem Miner Graveyard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minions Bomber Guards Miner Graveyard
Giant Snowball Minions Bomber Guards Baby Dragon Miner Graveyard
Zap Minions Bomber Guards Graveyard
Barbarian Barrel Bomber Guards Graveyard
The Log Bomber Guards Graveyard
Earthquake Bomber Guards Graveyard
Arrows Minions Bomber Guards Graveyard
Royal Delivery Minions Bomber Guards Baby Dragon Miner Graveyard
Fireball Minions Bomber Baby Dragon
Poison Minions Bomber Guards Graveyard
Lightning Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Bomber Guards Miner Baby Dragon Graveyard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Bomber Guards Miner

Synergies   5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions + Golem Miner Baby Dragon
Bomber +
Guards + Miner
Baby Dragon + Minions Miner Golem
+ Golem
+ Minions Lightning Graveyard Baby Dragon
+ Minions Graveyard Baby Dragon Guards
+ Miner Golem

Counters   50 79

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Minions Baby Dragon Bomber
Minions Lightning Guards Baby Dragon
Baby Dragon Guards
Miner Baby Dragon
Golem Miner Lightning Bomber Guards Baby Dragon Minions
Baby Dragon Lightning
Bomber Baby Dragon Minions
Baby Dragon Minions
Bomber Baby Dragon Guards Lightning
Minions
Guards Lightning Golem Bomber Minions
Baby Dragon
Lightning Minions Baby Dragon
Miner Baby Dragon
Bomber
Guards Bomber Minions Miner
Lightning Baby Dragon Miner Minions Guards
Guards Minions Bomber
Minions Bomber Guards Baby Dragon
Guards Lightning Bomber Minions
Lightning Baby Dragon Bomber Miner
Baby Dragon Lightning Minions
Lightning Minions Baby Dragon
Baby Dragon Lightning Guards
Minions
Lightning
Guards Minions
Lightning Miner
Minions Graveyard Lightning Guards Miner
Lightning Baby Dragon Miner
Bomber Guards Baby Dragon
Lightning Graveyard Miner
Minions Lightning Baby Dragon Bomber
Lightning Guards
Baby Dragon Guards Bomber
Bomber Minions Guards Baby Dragon
Lightning Baby Dragon Bomber Minions Guards
Guards Minions Bomber Baby Dragon
Baby Dragon
Baby Dragon Minions Lightning
Lightning
Minions Guards Miner
Guards Minions
Lightning Bomber Baby Dragon
Minions Lightning
Minions Lightning Miner Baby Dragon
Guards Minions Lightning
Lightning Minions Baby Dragon
Miner
Guards
Golem Lightning Minions Miner
Guards Minions Graveyard
Minions
Guards Bomber Minions
Miner Minions Lightning Bomber Guards Baby Dragon
Guards Minions
Minions Lightning Guards Baby Dragon
Guards
Lightning Baby Dragon Minions
Lightning Bomber Minions Baby Dragon Guards
Minions Lightning Baby Dragon
Guards Minions Bomber Lightning
Lightning Guards Minions Baby Dragon
Lightning
Guards Minions Baby Dragon
Guards Lightning Minions Baby Dragon Miner Graveyard
Minions Baby Dragon
Golem Guards Minions

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Baby Dragon Bomber Minions
Bomber Baby Dragon
Minions Baby Dragon Bomber Guards
Baby Dragon Bomber Guards
Baby Dragon Minions
Baby Dragon Bomber
Baby Dragon Bomber Guards
Minions Guards Bomber Miner Baby Dragon
Minions Baby Dragon
Lightning Minions Baby Dragon
Guards
Bomber
Minions Baby Dragon Bomber Lightning
Lightning Bomber