My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Goblin Barrel
Giant Snowball
Minions Barbarians Furnace Goblin Barrel
Zap
Minions Royal Giant Furnace Goblin Barrel
Barbarian Barrel
Barbarians Furnace Wizard Goblin Barrel
The Log
Barbarians Royal Giant Furnace Goblin Barrel
Earthquake
Barbarians Furnace Goblin Barrel
Arrows
Minions Furnace Goblin Barrel
Royal Delivery
Minions Barbarians Wizard Goblin Barrel
Fireball
Minions Barbarians Furnace Wizard Goblin Barrel
Poison
Minions Barbarians Furnace Wizard
Lightning
Furnace Wizard
Rocket
Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Barrel Tornado Furnace Barbarians Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Barrel Tornado

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant
Barbarians
Royal Giant
Minions Furnace Goblin Barrel Wizard Tornado The Log
Furnace
Royal Giant Goblin Barrel
Wizard
Tornado Royal Giant
Goblin Barrel
Royal Giant Furnace
Tornado
Wizard Royal Giant The Log
The Log
Royal Giant Tornado

Defense Synergies 1 5

Minions
The Log
Barbarians
Furnace
Royal Giant
Furnace
Barbarians Tornado
Wizard
Tornado The Log
Goblin Barrel
Tornado
Wizard Furnace The Log
The Log
Minions Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard The Log
Barbarians Minions Furnace The Log
Barbarians Furnace Tornado Minions
Barbarians Minions Furnace
Barbarians Tornado The Log
Tornado The Log Minions Furnace
Minions Furnace Tornado Wizard
Barbarians The Log
Barbarians Minions Furnace Tornado
Tornado Barbarians
Minions Barbarians Furnace Wizard Tornado The Log
Minions Furnace Wizard Tornado
Barbarians Furnace Minions Wizard The Log
Wizard Minions Barbarians Furnace Tornado The Log
Barbarians Furnace
Barbarians Tornado Furnace The Log
Barbarians Wizard Minions Furnace Tornado
Minions Barbarians Furnace Wizard Tornado The Log
Furnace Wizard Tornado The Log Minions Barbarians
Barbarians Tornado
Wizard Minions Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Furnace
Wizard The Log
Barbarians Minions Furnace The Log
Barbarians Tornado The Log
Barbarians
Furnace Wizard Minions Tornado
Minions Barbarians Furnace
Barbarians
Minions Barbarians Tornado The Log
Barbarians
Minions Barbarians
Barbarians Tornado The Log
Barbarians Wizard
Wizard Barbarians Furnace
Barbarians Minions Furnace Tornado The Log
Minions Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado The Log
The Log
Barbarians The Log
Wizard Furnace The Log
Wizard Minions Furnace Tornado
Furnace Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Minions Tornado
Wizard Tornado The Log
Wizard Tornado
The Log
Minions
Furnace The Log
Furnace Wizard The Log
Furnace Wizard The Log
Tornado
Minions
Wizard The Log
Wizard Tornado The Log
Minions The Log
Wizard Tornado
Tornado The Log
Barbarians The Log
Tornado The Log Furnace Wizard
The Log Wizard Tornado
Wizard Tornado The Log
Tornado The Log
Furnace Wizard Tornado
Minions Wizard
Wizard The Log
Wizard The Log
Minions Barbarians
Wizard Tornado
The Log
Wizard
The Log Wizard
Tornado
Minions Tornado The Log
Tornado
Tornado The Log

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