My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Goblin Hut
Zap
Minions Goblin Hut
Barbarian Barrel
Barbarians Bomb Tower Goblin Hut
The Log
Barbarians Hog Rider Goblin Hut
Earthquake
Barbarians Bomb Tower Hog Rider Goblin Hut
Arrows
Minions Goblin Hut
Royal Delivery
Minions Barbarians Hog Rider Goblin Hut
Fireball
Minions Barbarians Bomb Tower Hog Rider Goblin Hut
Poison
Minions Barbarians Bomb Tower Goblin Hut
Lightning
Bomb Tower Goblin Hut
Rocket
Barbarians Bomb Tower Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Bomb Tower Hog Rider Poison Barbarians Goblin Hut Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Fireball Bomb Tower Hog Rider

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider
Barbarians
Hog Rider
Fireball
Hog Rider
Bomb Tower
Hog Rider
Minions Fireball Barbarians Goblin Hut Rocket Poison
Goblin Hut
Hog Rider
Rocket
Hog Rider
Poison
Hog Rider

Defense Synergies 0 2

Minions
Barbarians
Fireball
Bomb Tower Goblin Hut
Bomb Tower
Fireball
Hog Rider
Goblin Hut
Fireball
Rocket
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Fireball Goblin Hut
Barbarians Bomb Tower Minions Goblin Hut
Barbarians Bomb Tower Goblin Hut Rocket Minions
Barbarians Bomb Tower Goblin Hut Minions
Barbarians Fireball Bomb Tower Rocket Poison
Fireball Minions Bomb Tower
Minions Rocket Fireball Bomb Tower Goblin Hut Poison
Rocket Barbarians Fireball Bomb Tower Poison
Barbarians Minions Bomb Tower Goblin Hut
Barbarians
Minions Barbarians Poison Fireball Bomb Tower Goblin Hut
Minions Fireball Goblin Hut Poison
Barbarians Bomb Tower Goblin Hut Minions Fireball Rocket
Fireball Bomb Tower Rocket Minions Barbarians Goblin Hut Poison
Barbarians Bomb Tower Goblin Hut
Barbarians Bomb Tower Rocket Fireball Goblin Hut
Barbarians Bomb Tower Minions Fireball Goblin Hut Poison
Fireball Bomb Tower Minions Barbarians Goblin Hut
Bomb Tower Poison Minions Barbarians Fireball Goblin Hut
Barbarians Bomb Tower Goblin Hut
Minions Barbarians Fireball Bomb Tower Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Goblin Hut
Fireball Poison Bomb Tower Rocket
Barbarians Minions Bomb Tower Goblin Hut Rocket
Rocket Barbarians Fireball
Barbarians Goblin Hut
Fireball Rocket Poison Minions Bomb Tower Goblin Hut
Rocket Minions Barbarians Fireball Bomb Tower Goblin Hut
Barbarians Bomb Tower
Rocket Minions Barbarians Fireball Bomb Tower Goblin Hut Poison
Barbarians Goblin Hut
Minions Barbarians Bomb Tower Goblin Hut
Rocket Barbarians Fireball Poison
Barbarians Rocket Fireball Bomb Tower
Barbarians Fireball Bomb Tower
Barbarians Goblin Hut Minions Fireball Bomb Tower Rocket Poison
Minions Poison Barbarians Fireball Bomb Tower Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Rocket
Fireball Poison
Rocket Fireball Goblin Hut Poison
Barbarians Fireball Rocket Poison
Fireball Rocket Poison
Fireball Poison Minions Rocket
Poison
Fireball Poison
Fireball Poison
Rocket Minions Fireball Poison
Rocket Poison Fireball
Fireball Poison Rocket
Rocket Poison Fireball Goblin Hut
Minions Fireball Rocket Poison
Fireball Goblin Hut Poison
Rocket Fireball Goblin Hut Poison
Fireball Goblin Hut Rocket Poison
Fireball Rocket Poison
Minions Rocket
Rocket Fireball Poison
Rocket Fireball Poison
Rocket Minions Fireball Poison
Rocket Fireball Poison
Rocket
Rocket Barbarians Fireball Poison
Poison Fireball
Fireball Poison
Fireball Poison
Fireball Rocket Poison
Poison Fireball
Rocket Minions Fireball Goblin Hut Poison
Fireball
Poison Fireball Rocket
Rocket Fireball Poison
Rocket Fireball Poison
Minions Barbarians Fireball Goblin Hut Rocket
Fireball Rocket Poison
Fireball
Fireball Poison Rocket
Fireball Poison
Rocket Fireball Poison
Minions Fireball Rocket Poison
Fireball Rocket Poison
Poison Fireball Rocket

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