My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Valkyrie Flying Machine Baby Dragon Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Valkyrie Flying Machine Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Flying Machine Baby Dragon Balloon
Zap
Minions Flying Machine Balloon
Barbarian Barrel
Knight Valkyrie
The Log
Earthquake
Arrows
Minions Flying Machine
Royal Delivery
Knight Minions Valkyrie Flying Machine Baby Dragon Balloon
Fireball
Minions Flying Machine Baby Dragon Balloon
Poison
Minions Flying Machine Balloon
Lightning
Knight Ice Golem Valkyrie Baby Dragon Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Minions Fireball Valkyrie Flying Machine Baby Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Knight Minions Fireball

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Baby Dragon Balloon Fireball Flying Machine
Minions
Knight Ice Golem Valkyrie Baby Dragon Balloon
Ice Golem
Balloon Minions Flying Machine Baby Dragon
Fireball
Knight Baby Dragon
Valkyrie
Balloon Minions Flying Machine Baby Dragon
Flying Machine
Knight Ice Golem Valkyrie Baby Dragon Balloon
Baby Dragon
Knight Minions Ice Golem Fireball Valkyrie Flying Machine Balloon
Balloon
Knight Ice Golem Valkyrie Minions Flying Machine Baby Dragon

Defense Synergies 3 12

Knight
Minions Fireball Flying Machine Baby Dragon
Minions
Knight Ice Golem Valkyrie Flying Machine Baby Dragon
Ice Golem
Minions Fireball Flying Machine Baby Dragon
Fireball
Knight Ice Golem Valkyrie
Valkyrie
Minions Fireball Flying Machine Baby Dragon
Flying Machine
Knight Minions Ice Golem Valkyrie Baby Dragon
Baby Dragon
Knight Minions Ice Golem Valkyrie Flying Machine
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Ice Golem Fireball Valkyrie Flying Machine Baby Dragon
Knight Minions Valkyrie Flying Machine
Knight Minions Valkyrie
Knight Minions Valkyrie
Fireball Valkyrie
Fireball Minions Valkyrie Flying Machine Baby Dragon
Minions Fireball Flying Machine Baby Dragon
Ice Golem Fireball Valkyrie Flying Machine Baby Dragon
Minions
Knight Ice Golem Valkyrie
Minions Valkyrie Knight Ice Golem Fireball Flying Machine Baby Dragon
Minions Fireball Flying Machine Baby Dragon
Knight Minions Fireball Valkyrie Flying Machine
Fireball Valkyrie Minions Baby Dragon
Knight
Fireball
Knight Minions Fireball Valkyrie
Fireball Knight Minions Valkyrie Flying Machine Baby Dragon
Valkyrie Baby Dragon Knight Minions Ice Golem Fireball Flying Machine
Valkyrie Knight Minions Fireball Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Ice Golem Fireball
Fireball Knight Ice Golem Valkyrie Flying Machine Baby Dragon
Knight Minions Ice Golem Valkyrie
Valkyrie Knight Ice Golem Fireball
Knight Valkyrie
Fireball Minions Ice Golem Flying Machine Baby Dragon
Knight Minions Ice Golem Fireball Valkyrie Flying Machine
Knight Valkyrie
Knight Minions Ice Golem Fireball Valkyrie Flying Machine Baby Dragon
Knight Minions Valkyrie Flying Machine
Fireball Valkyrie
Knight Ice Golem Fireball Valkyrie
Fireball Valkyrie Flying Machine Baby Dragon
Knight Minions Ice Golem Fireball Valkyrie Flying Machine Baby Dragon
Minions Valkyrie Ice Golem Fireball Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Ice Golem Valkyrie Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Knight Ice Golem Fireball Valkyrie Flying Machine
Fireball Valkyrie Baby Dragon
Fireball Minions Ice Golem Flying Machine Baby Dragon
Flying Machine Baby Dragon
Fireball Ice Golem Flying Machine Baby Dragon
Fireball Flying Machine
Minions Fireball
Knight Fireball Valkyrie Flying Machine
Fireball Flying Machine Baby Dragon
Flying Machine Knight Ice Golem Fireball Baby Dragon
Minions Fireball Flying Machine Baby Dragon
Ice Golem Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball
Minions
Fireball Flying Machine Baby Dragon
Fireball Valkyrie Flying Machine Baby Dragon
Minions Fireball Baby Dragon
Fireball
Fireball Flying Machine Baby Dragon
Ice Golem Fireball Valkyrie Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Ice Golem Fireball Flying Machine Baby Dragon
Minions Fireball Flying Machine
Fireball
Fireball
Fireball
Fireball
Minions Fireball Flying Machine
Fireball Flying Machine Baby Dragon
Fireball
Fireball Knight Valkyrie Flying Machine Baby Dragon
Ice Golem Fireball Flying Machine Baby Dragon
Fireball
Flying Machine
Minions Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball Flying Machine Baby Dragon

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