My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Elixir Collector Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Miner
Giant Snowball
Goblin Gang Witch Miner
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Witch Electro Wizard
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Elixir Collector Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Witch Miner Electro Wizard
Fireball
Goblin Gang Elixir Collector Witch Electro Wizard
Poison
Goblin Gang Elixir Collector Witch Electro Wizard
Lightning
Elixir Collector Witch Electro Wizard
Rocket
Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Miner Electro Wizard Giant Witch Elixir Collector Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Miner Electro Wizard

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Miner Electro Wizard Witch
Goblin Gang
Miner Giant
Giant
Zap Lightning Miner Goblin Gang Witch Electro Wizard
Elixir Collector
Witch
Zap Giant Miner
Lightning
Giant
Miner
Zap Goblin Gang Giant Witch Electro Wizard
Electro Wizard
Zap Giant Miner

Defense Synergies 1 6

Zap
Electro Wizard Goblin Gang Witch Miner
Goblin Gang
Zap Miner Electro Wizard
Giant
Elixir Collector
Witch
Zap Electro Wizard
Lightning
Miner
Zap Goblin Gang
Electro Wizard
Zap Goblin Gang Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Electro Wizard
Zap Goblin Gang Witch Electro Wizard
Goblin Gang Witch Lightning Electro Wizard
Witch Goblin Gang Electro Wizard
Lightning
Goblin Gang Zap Electro Wizard
Lightning Electro Wizard Zap Goblin Gang Witch
Lightning Zap Electro Wizard
Witch Goblin Gang
Goblin Gang Miner Electro Wizard
Goblin Gang Witch Electro Wizard Zap
Zap Goblin Gang Witch Electro Wizard
Zap Goblin Gang Witch Lightning Electro Wizard
Zap Goblin Gang Witch Electro Wizard
Goblin Gang Electro Wizard
Zap Goblin Gang Lightning Electro Wizard
Goblin Gang Witch Electro Wizard
Zap Goblin Gang Witch Electro Wizard
Zap Witch Electro Wizard
Electro Wizard
Goblin Gang Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Witch Electro Wizard
Electro Wizard Zap Goblin Gang Lightning Miner
Goblin Gang Zap Witch Lightning Electro Wizard
Goblin Gang Lightning Zap Electro Wizard
Goblin Gang Witch
Zap Goblin Gang Witch Electro Wizard
Goblin Gang Witch Lightning Electro Wizard
Zap Lightning Electro Wizard Witch
Witch Goblin Gang
Witch
Lightning Zap Electro Wizard
Lightning Goblin Gang Witch
Witch
Goblin Gang Witch Electro Wizard Zap Lightning
Zap Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Miner Electro Wizard
Lightning Miner
Lightning
Zap
Zap Witch
Witch
Zap Lightning
Miner Zap Lightning
Lightning Goblin Gang Electro Wizard
Lightning Miner Zap Electro Wizard
Lightning Zap
Lightning Miner
Lightning
Lightning Zap
Lightning Zap Witch
Lightning
Lightning
Lightning
Lightning Zap Electro Wizard
Lightning Zap Witch Miner
Lightning
Lightning
Lightning
Lightning Zap
Zap Witch
Witch
Miner Zap Witch Lightning Electro Wizard
Lightning Zap Witch Miner
Lightning Miner Zap
Lightning Zap Witch Electro Wizard
Zap Lightning Electro Wizard Witch
Lightning
Lightning Zap Miner
Zap Lightning Electro Wizard
Lightning
Zap Lightning Electro Wizard Goblin Gang Witch
Lightning Zap Witch Electro Wizard
Lightning Miner Goblin Gang Electro Wizard
Zap Lightning
Lightning Zap
Zap Goblin Gang Witch Lightning Electro Wizard
Zap Witch Lightning Electro Wizard
Lightning Zap Witch Miner Electro Wizard

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