My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Skeleton Army Miner
Giant Snowball
Minion Horde Goblin Barrel Skeleton Army Miner
Zap
Minion Horde Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Inferno Tower Goblin Barrel Skeleton Army Electro Wizard
The Log
Goblin Barrel Skeleton Army
Earthquake
Inferno Tower Goblin Barrel Skeleton Army
Arrows
Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Minion Horde Goblin Barrel Skeleton Army Miner Electro Wizard
Fireball
Minion Horde Inferno Tower Goblin Barrel Skeleton Army Electro Wizard
Poison
Minion Horde Inferno Tower Skeleton Army Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Minion Horde Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Miner Fireball Electro Wizard Minion Horde Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Barrel Skeleton Army Miner

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Miner Electro Wizard Minion Horde
Minion Horde
Miner Zap
Fireball
Zap Miner Electro Wizard
Inferno Tower
Goblin Barrel
Skeleton Army Miner
Skeleton Army
Goblin Barrel
Miner
Zap Minion Horde Fireball Goblin Barrel Electro Wizard
Electro Wizard
Zap Fireball Miner

Defense Synergies 4 9

Zap
Fireball Electro Wizard Minion Horde Inferno Tower Skeleton Army Miner
Minion Horde
Zap Inferno Tower
Fireball
Zap Inferno Tower Miner Electro Wizard
Inferno Tower
Skeleton Army Electro Wizard Zap Minion Horde Fireball
Goblin Barrel
Skeleton Army
Inferno Tower Zap Electro Wizard
Miner
Zap Fireball
Electro Wizard
Zap Inferno Tower Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Inferno Tower Electro Wizard
Minion Horde Inferno Tower Skeleton Army Zap Electro Wizard
Minion Horde Inferno Tower Skeleton Army Electro Wizard
Minion Horde Inferno Tower Skeleton Army Electro Wizard
Fireball Skeleton Army
Fireball Skeleton Army Zap Electro Wizard
Minion Horde Inferno Tower Electro Wizard Zap Fireball
Zap Fireball Inferno Tower Electro Wizard
Minion Horde Inferno Tower Skeleton Army
Skeleton Army Minion Horde Inferno Tower Miner Electro Wizard
Minion Horde Skeleton Army Electro Wizard Zap Fireball
Minion Horde Inferno Tower Zap Fireball Electro Wizard
Minion Horde Inferno Tower Skeleton Army Zap Fireball Electro Wizard
Fireball Skeleton Army Zap Minion Horde Electro Wizard
Inferno Tower Skeleton Army Minion Horde Electro Wizard
Minion Horde Inferno Tower Skeleton Army Zap Fireball Electro Wizard
Minion Horde Fireball Inferno Tower Skeleton Army Electro Wizard
Fireball Zap Minion Horde Skeleton Army Electro Wizard
Zap Fireball Electro Wizard
Inferno Tower Electro Wizard
Skeleton Army Minion Horde Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Zap Miner
Skeleton Army Zap Minion Horde Inferno Tower Electro Wizard
Skeleton Army Zap Minion Horde Fireball Inferno Tower Electro Wizard
Inferno Tower Minion Horde Skeleton Army
Fireball Zap Minion Horde Electro Wizard
Skeleton Army Minion Horde Fireball Inferno Tower Electro Wizard
Inferno Tower Minion Horde Skeleton Army
Zap Minion Horde Electro Wizard Fireball Inferno Tower Skeleton Army
Inferno Tower Minion Horde Skeleton Army
Minion Horde Inferno Tower
Skeleton Army Zap Fireball Electro Wizard
Skeleton Army Minion Horde Fireball Inferno Tower
Minion Horde Fireball Skeleton Army
Inferno Tower Skeleton Army Electro Wizard Zap Minion Horde Fireball
Zap Minion Horde Fireball Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap Miner Electro Wizard
Minion Horde Fireball Miner
Fireball
Fireball Zap Minion Horde
Fireball Zap Minion Horde
Minion Horde
Fireball Zap
Fireball Miner Zap
Minion Horde Fireball Electro Wizard
Miner Zap Minion Horde Fireball Electro Wizard
Fireball Zap
Fireball Miner
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Zap Fireball Electro Wizard
Zap Fireball Miner
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball
Minion Horde
Fireball Miner Zap Electro Wizard
Fireball Zap Miner
Fireball Miner Zap
Zap Minion Horde Fireball Electro Wizard
Zap Electro Wizard Minion Horde Fireball
Minion Horde Fireball
Zap Minion Horde Fireball Miner
Zap Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Zap Minion Horde Electro Wizard Fireball Skeleton Army
Fireball Zap Electro Wizard
Fireball
Fireball Miner Minion Horde Electro Wizard
Zap Fireball
Zap Fireball
Minion Horde
Zap Minion Horde Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Miner Electro Wizard

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