My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Flying Machine Goblin Hut Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Miner
Giant Snowball
Spear Goblins Flying Machine Goblin Hut Miner
Zap
Spear Goblins Flying Machine Goblin Hut
Barbarian Barrel
Spear Goblins Knight Goblin Hut Barbarian Hut
The Log
Spear Goblins Goblin Hut Barbarian Hut
Earthquake
Spear Goblins Goblin Hut Barbarian Hut
Arrows
Spear Goblins Flying Machine Goblin Hut
Royal Delivery
Spear Goblins Knight Flying Machine Goblin Hut Miner
Fireball
Flying Machine Goblin Hut Barbarian Hut
Poison
Spear Goblins Flying Machine Goblin Hut Barbarian Hut
Lightning
Knight Goblin Hut Barbarian Hut
Rocket
Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Poison Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Knight Miner Flying Machine Poison Goblin Hut Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Knight Miner

Attack Synergies 5 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Barbarian Hut Miner Zap Flying Machine Goblin Hut
Zap
Miner Spear Goblins Knight Flying Machine Goblin Hut Barbarian Hut Poison
Knight
Spear Goblins Zap Flying Machine Goblin Hut Barbarian Hut Poison Miner
Flying Machine
Spear Goblins Zap Knight Goblin Hut Barbarian Hut
Goblin Hut
Spear Goblins Zap Knight Flying Machine Barbarian Hut Miner
Barbarian Hut
Spear Goblins Zap Knight Flying Machine Goblin Hut Miner
Poison
Miner Zap Knight
Miner
Spear Goblins Zap Poison Knight Goblin Hut Barbarian Hut

Defense Synergies 1 18

Spear Goblins
Knight Zap Flying Machine Goblin Hut Barbarian Hut Poison
Zap
Spear Goblins Knight Flying Machine Goblin Hut Barbarian Hut Poison Miner
Knight
Spear Goblins Zap Flying Machine Goblin Hut Barbarian Hut Poison
Flying Machine
Spear Goblins Zap Knight Goblin Hut Barbarian Hut
Goblin Hut
Spear Goblins Zap Knight Flying Machine Barbarian Hut
Barbarian Hut
Spear Goblins Zap Knight Flying Machine Goblin Hut
Poison
Spear Goblins Zap Knight
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Spear Goblins Zap Knight Flying Machine Goblin Hut
Barbarian Hut Zap Knight Flying Machine Goblin Hut
Goblin Hut Barbarian Hut Knight
Goblin Hut Barbarian Hut Knight
Poison
Spear Goblins Zap Flying Machine
Spear Goblins Zap Flying Machine Goblin Hut Barbarian Hut Poison
Barbarian Hut Zap Flying Machine Poison
Barbarian Hut Goblin Hut
Knight Spear Goblins Miner
Poison Spear Goblins Zap Knight Flying Machine Goblin Hut
Spear Goblins Zap Flying Machine Goblin Hut Barbarian Hut Poison
Goblin Hut Barbarian Hut Zap Knight Flying Machine
Barbarian Hut Zap Goblin Hut Poison
Barbarian Hut Knight Goblin Hut
Barbarian Hut Zap Goblin Hut
Barbarian Hut Knight Goblin Hut Poison
Spear Goblins Zap Knight Flying Machine Goblin Hut Barbarian Hut
Zap Poison Spear Goblins Knight Flying Machine Goblin Hut Barbarian Hut
Barbarian Hut Goblin Hut
Spear Goblins Knight Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Hut Spear Goblins Zap Goblin Hut
Poison Zap Knight Flying Machine Miner
Spear Goblins Zap Knight Goblin Hut Barbarian Hut
Zap Knight Barbarian Hut
Barbarian Hut Knight Goblin Hut
Poison Zap Flying Machine Goblin Hut
Spear Goblins Knight Flying Machine Goblin Hut Barbarian Hut
Knight Barbarian Hut
Zap Spear Goblins Knight Flying Machine Goblin Hut Barbarian Hut Poison
Goblin Hut Barbarian Hut
Knight Flying Machine Goblin Hut
Zap Poison
Knight Barbarian Hut
Flying Machine Barbarian Hut
Goblin Hut Spear Goblins Zap Knight Flying Machine Barbarian Hut Poison
Poison Zap Flying Machine Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Flying Machine Barbarian Hut
Poison Zap Flying Machine Miner
Flying Machine Goblin Hut Barbarian Hut Poison Miner
Knight Flying Machine Barbarian Hut Poison
Poison Zap
Poison Spear Goblins Zap Flying Machine
Flying Machine Poison
Poison Zap Flying Machine Barbarian Hut
Poison Miner Zap Flying Machine
Poison
Poison Miner Zap Knight Flying Machine
Poison Zap Flying Machine
Flying Machine Poison Knight Goblin Hut Barbarian Hut Miner
Flying Machine Poison
Zap Flying Machine Goblin Hut Barbarian Hut Poison
Spear Goblins Zap Flying Machine Goblin Hut Barbarian Hut Poison
Flying Machine Goblin Hut Barbarian Hut Poison
Poison
Zap Flying Machine Poison
Zap Flying Machine Poison Miner
Poison
Poison
Zap Flying Machine Barbarian Hut Poison
Zap Poison
Poison Miner Zap Flying Machine
Zap Flying Machine Poison Miner
Poison Miner Zap
Poison Zap Flying Machine
Zap Flying Machine Goblin Hut Poison
Poison Zap Miner
Zap Poison
Poison
Zap Spear Goblins Flying Machine Goblin Hut Barbarian Hut
Poison Zap Flying Machine
Poison Miner Knight Flying Machine
Zap Flying Machine Poison
Zap Poison
Flying Machine
Zap Flying Machine Poison
Zap Flying Machine Poison
Poison Zap Flying Machine Miner

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