My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bandit Electro Wizard Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner Bandit Graveyard Sparky
Giant Snowball
Minion Horde Miner Lumberjack Graveyard
Zap
Minion Horde Bandit Graveyard Sparky
Barbarian Barrel
Wizard Bandit Electro Wizard Lumberjack Graveyard Sparky
The Log
Bandit Lumberjack Graveyard Sparky
Earthquake
Graveyard
Arrows
Minion Horde Graveyard
Royal Delivery
Minion Horde Wizard Miner Bandit Electro Wizard Lumberjack Graveyard Sparky
Fireball
Minion Horde Wizard Bandit Electro Wizard Lumberjack Sparky
Poison
Minion Horde Wizard Electro Wizard Graveyard Sparky
Lightning
Wizard Bandit Electro Wizard Lumberjack Sparky
Rocket
Minion Horde Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Bandit Electro Wizard Lumberjack Minion Horde Wizard Graveyard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Miner Bandit Electro Wizard Lumberjack

Attack Synergies 2 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Lumberjack Sparky
Wizard
Miner Bandit Lumberjack Sparky
Miner
Minion Horde Wizard Bandit Electro Wizard Lumberjack Graveyard Sparky
Bandit
Wizard Miner Electro Wizard Lumberjack Graveyard
Electro Wizard
Graveyard Miner Bandit Lumberjack Sparky
Lumberjack
Minion Horde Wizard Miner Bandit Electro Wizard Graveyard Sparky
Graveyard
Electro Wizard Miner Bandit Lumberjack Sparky
Sparky
Minion Horde Wizard Miner Electro Wizard Lumberjack Graveyard

Defense Synergies 0 7

Minion Horde
Sparky
Wizard
Bandit Electro Wizard Lumberjack
Miner
Bandit
Wizard Electro Wizard Lumberjack
Electro Wizard
Wizard Bandit Lumberjack
Lumberjack
Wizard Bandit Electro Wizard
Graveyard
Sparky
Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Electro Wizard Sparky
Minion Horde Lumberjack Sparky Bandit Electro Wizard
Minion Horde Lumberjack Sparky Bandit Electro Wizard
Minion Horde Lumberjack Sparky Bandit Electro Wizard
Lumberjack Sparky
Bandit Electro Wizard Lumberjack
Minion Horde Electro Wizard Wizard
Bandit Electro Wizard Sparky
Minion Horde Sparky Lumberjack
Minion Horde Miner Bandit Electro Wizard Lumberjack Sparky
Minion Horde Electro Wizard Wizard Bandit Lumberjack
Minion Horde Wizard Electro Wizard
Minion Horde Lumberjack Sparky Wizard Bandit Electro Wizard
Wizard Sparky Minion Horde Electro Wizard Lumberjack
Sparky Minion Horde Bandit Electro Wizard Lumberjack
Minion Horde Bandit Electro Wizard Lumberjack Sparky
Minion Horde Wizard Sparky Electro Wizard Lumberjack
Minion Horde Wizard Bandit Electro Wizard Lumberjack
Wizard Bandit Electro Wizard Lumberjack
Sparky Electro Wizard Lumberjack
Wizard Minion Horde Bandit Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bandit Electro Wizard Sparky
Bandit Electro Wizard Wizard Miner Lumberjack
Bandit Lumberjack Minion Horde Electro Wizard Sparky
Lumberjack Minion Horde Bandit Electro Wizard Sparky
Minion Horde Bandit Lumberjack Sparky
Wizard Minion Horde Electro Wizard
Sparky Minion Horde Bandit Electro Wizard Lumberjack
Minion Horde Lumberjack Sparky
Minion Horde Electro Wizard Bandit Sparky
Minion Horde Sparky
Minion Horde Lumberjack Sparky
Electro Wizard
Minion Horde Wizard Bandit Lumberjack Sparky
Wizard Minion Horde Sparky
Electro Wizard Sparky Minion Horde Lumberjack
Minion Horde Wizard Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Bandit Sparky
Miner Bandit Electro Wizard
Minion Horde Miner Bandit Sparky
Sparky
Wizard Minion Horde Sparky
Wizard Minion Horde
Minion Horde Wizard Sparky
Wizard
Miner Wizard Bandit
Minion Horde Electro Wizard Lumberjack Sparky
Miner Minion Horde Wizard Bandit Electro Wizard Sparky
Wizard
Miner Bandit Sparky
Minion Horde Bandit
Sparky
Minion Horde Wizard Bandit Sparky
Minion Horde Wizard Bandit Sparky
Sparky
Minion Horde Sparky
Wizard Bandit Electro Wizard Sparky
Wizard Miner
Minion Horde Sparky
Wizard
Sparky
Minion Horde
Wizard Sparky
Minion Horde
Miner Wizard Bandit Electro Wizard Sparky
Wizard Miner Bandit Sparky
Miner Bandit Sparky
Minion Horde Wizard Electro Wizard Sparky
Electro Wizard Minion Horde Wizard
Minion Horde Sparky
Minion Horde Wizard Miner Bandit Sparky
Minion Horde Electro Wizard Sparky
Minion Horde Sparky
Wizard Sparky
Minion Horde Electro Wizard Bandit
Wizard Electro Wizard
Miner Minion Horde Wizard Electro Wizard Lumberjack Sparky
Wizard
Sparky
Minion Horde Sparky
Minion Horde Electro Wizard Sparky
Electro Wizard
Miner Bandit Electro Wizard Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: